WiiFlow_Lite/source/devicemounter
2019-11-15 16:37:42 -06:00
..
DeviceHandler.cpp - fix minor issue with showing game info. 2019-11-13 17:35:22 -06:00
DeviceHandler.hpp -fixed sd only the correct way. now it really does work. 2018-07-15 20:23:32 +00:00
PartitionHandle.cpp - fix GPT partition size detection. Thanks blackb0x and cyan! 2019-11-15 16:37:42 -06:00
PartitionHandle.h -added a special signature check for modified hdds to skip the wiiu format asking (thx jayjay123) 2013-08-09 13:58:06 +00:00
sdhc.c -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage_libogc.c -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
usbstorage_libogc.h -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage.c -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
usbstorage.h -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
usbthread.c -cleaned up debug message system 2012-12-08 16:17:35 +00:00
usbthread.h -added thread for IOS58 mode which reads a random sector from the 2012-09-11 17:09:14 +00:00
wiisd_libogc.c -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
wiisd_libogc.h -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00