WiiFlow_Lite/resources/wiiflow_game_booter/source
fix94.1 3bc03871fe -fixed a mixed up background (thanks ayatus)
-set wiiflow version to beta 4.2.2
-added another memory manager just for wii games and banners
-changed THP file playback, for sound you now need to have a ogg file with the same name, that fixes all audio shutters and crashes
-optimized THP file playback and JPG extraction alot, it should now work fine with 640x480 30fps without any crash or freeze anymore
2014-02-28 23:11:02 +00:00
..
apploader.c * Small fix for ppl that use an usb device with 4k sectors 2014-02-16 20:12:35 +00:00
apploader.h * Small fix for ppl that use an usb device with 4k sectors 2014-02-16 20:12:35 +00:00
ChannelHandler.cpp -added missing lowmem setup for channels booted without apploader 2013-01-05 20:06:29 +00:00
ChannelHandler.hpp -added new channel boot option to boot the game via apploader 2013-01-05 17:12:13 +00:00
cios.c -fixed some stupid default font bug (it was extracted twice lol) 2012-11-12 20:12:00 +00:00
cios.h -fixed some stupid default font bug (it was extracted twice lol) 2012-11-12 20:12:00 +00:00
codehandler.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
codehandleronly.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
Config.hpp * Small fix for ppl that use an usb device with 4k sectors 2014-02-16 20:12:35 +00:00
disc.c -fixed wii game time (how did nobody report that?) 2013-12-18 18:33:40 +00:00
disc.h -fixed wii game time (how did nobody report that?) 2013-12-18 18:33:40 +00:00
frag.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
fs.c -some code and image cleanup 2012-12-27 17:01:04 +00:00
fs.h -some code and image cleanup 2012-12-27 17:01:04 +00:00
fst.c -added fwrite patch, just set debugger to OSReport (thx skidau for the suggestion) 2013-05-21 12:43:14 +00:00
fst.h -some more cleanup of things 2012-10-20 13:24:30 +00:00
gecko.c -cleanup stuff 2012-10-21 15:28:00 +00:00
gecko.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
lz77.c -some small compression corrections 2013-01-06 18:33:29 +00:00
lz77.h -some small compression corrections 2013-01-06 18:33:29 +00:00
main.cpp * Small fix for ppl that use an usb device with 4k sectors 2014-02-16 20:12:35 +00:00
memory.h -added new option to the game settings, Activity LED, with this 2013-01-19 20:48:07 +00:00
multidol.c -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
multidol.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
patchcode.c -fixed a mixed up background (thanks ayatus) 2014-02-28 23:11:02 +00:00
patchcode.h * Small fix for ppl that use an usb device with 4k sectors 2014-02-16 20:12:35 +00:00
patchhook.S -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
types.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
utils.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
video_tinyload.c -fixed fucked up channel view 2012-10-19 22:01:30 +00:00
video_tinyload.h -fixed fucked up channel view 2012-10-19 22:01:30 +00:00
videopatch.c -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
videopatch.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
wdvd.c -cleanup stuff 2012-10-21 15:28:00 +00:00
wdvd.h -cleanup stuff 2012-10-21 15:28:00 +00:00
wip.c -fixed fucked up channel view 2012-10-19 22:01:30 +00:00
wip.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00