mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
18373f9f3d
sd card by reading the sd card directory (bit slower though) -made list cache a bit smaller again by using more general settings, dont forget to reload list cache
524 lines
17 KiB
C++
524 lines
17 KiB
C++
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#include "menu.hpp"
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#include "loader/wbfs.h"
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#include "lockMutex.hpp"
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#include "loader/gc_disc.hpp"
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#include "gc.h"
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#include "fileOps.h"
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#include "music/SoundHandler.hpp"
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#include "channel/nand.hpp"
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#include "types.h"
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#include "wdvd.h"
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void CMenu::_hideWBFS(bool instant)
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{
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m_btnMgr.hide(m_wbfsLblTitle, instant);
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m_btnMgr.hide(m_wbfsPBar, instant);
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m_btnMgr.hide(m_wbfsBtnBack, instant);
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m_btnMgr.hide(m_wbfsBtnGo, instant);
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m_btnMgr.hide(m_wbfsLblDialog);
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m_btnMgr.hide(m_wbfsLblMessage);
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for (u32 i = 0; i < ARRAY_SIZE(m_wbfsLblUser); ++i)
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if (m_wbfsLblUser[i] != -1u)
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m_btnMgr.hide(m_wbfsLblUser[i], instant);
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}
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void CMenu::_showWBFS(CMenu::WBFS_OP op)
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{
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_setBg(m_wbfsBg, m_wbfsBg);
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop1", L"Install Game"));
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break;
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case CMenu::WO_REMOVE_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop2", L"Delete Game"));
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break;
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case CMenu::WO_FORMAT:
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// m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop3", L"Format"));
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break;
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case CMenu::WO_COPY_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop11", L"Copy Game"));
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break;
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};
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m_btnMgr.show(m_wbfsLblTitle);
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m_btnMgr.show(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsBtnGo);
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m_btnMgr.show(m_wbfsLblDialog);
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for (u32 i = 0; i < ARRAY_SIZE(m_wbfsLblUser); ++i)
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if (m_wbfsLblUser[i] != -1u)
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m_btnMgr.show(m_wbfsLblUser[i]);
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}
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static void slotLight(bool state)
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{
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if (state)
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*(u32 *)0xCD0000C0 |= 0x20;
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else
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*(u32 *)0xCD0000C0 &= ~0x20;
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}
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void CMenu::_addDiscProgress(int status, int total, void *user_data)
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{
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CMenu &m = *(CMenu *)user_data;
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m.m_progress = total == 0 ? 0.f : (float)status / (float)total;
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// Don't synchronize too often
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if(m.m_progress - m.m_thrdProgress >= 0.01f)
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", m.m_progress);
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LWP_MutexUnlock(m.m_mutex);
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}
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}
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vector<dir_discHdr> CMenu::_searchGamesByID(const char *gameId)
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{
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vector<dir_discHdr> retval;
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for (vector<dir_discHdr>::iterator itr = m_gameList.begin(); itr != m_gameList.end(); itr++)
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if (strncmp((const char *) (*itr).id, gameId, strlen(gameId)) == 0)
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retval.push_back(*itr);
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return retval;
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}
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void CMenu::_Messenger(int message, int info, char *cinfo, void *user_data)
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{
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CMenu &m = *(CMenu *)user_data;
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LWP_MutexLock(m.m_mutex);
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if(message == 1)
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m._setThrdMsg(wfmt(m._fmt("wbfsop23", L"Calculating space needed for %s...\n Please insert disc %d to continue"), cinfo, info), m.m_progress);
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if(message == 2)
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m._setThrdMsg(wfmt(m._fmt("wbfsop15", L"Calculating space needed for %s"), cinfo), m.m_progress);
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if(message == 3)
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m._setThrdMsg(wfmt(m._fmt("wbfsop16", L"Installing %s"), cinfo), m.m_progress);
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if(message == 4)
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m._setThrdMsg(wfmt(m._fmt("wbfsop17", L"Installing %s disc %d/2"), cinfo, info), m.m_progress);
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if(message == 5)
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m._setThrdMsg(m._t("wbfsop18", L"Don't try to trick me with a Wii disc!!"), m.m_progress);
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if(message == 6)
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m._setThrdMsg(m._t("wbfsop19", L"This is not a GC disc!!"), m.m_progress);
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if(message == 7)
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m._setThrdMsg(wfmt(m._fmt("wbfsop20", L"You inserted disc %d again!!"), info), m.m_progress);
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if(message == 8)
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m._setThrdMsg(m._t("wbfsop21", L"This is a disc of another game!!"), m.m_progress);
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if(message == 9)
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m._setThrdMsg(wfmt(m._fmt("wbfsop22", L"Installing %s...\n Please insert disc 2 to continue"), cinfo), m.m_progress);
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if(message == 10)
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m._setThrdMsg(m._t("wbfsop25", L"Disc read error!! Please clean the disc"), m.m_progress);
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if(message == 11)
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m._setThrdMsg(m._t("wbfsop26", L"Disc ejected!! Please insert disc again"), m.m_progress);
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LWP_MutexUnlock(m.m_mutex);
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}
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int CMenu::_gameInstaller(void *obj)
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{
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CMenu &m = *(CMenu *)obj;
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int ret;
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if (!WBFS_Mounted())
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{
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m.m_thrdWorking = false;
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return -1;
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}
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u64 comp_size = 0, real_size = 0;
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f32 free, used;
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WBFS_DiskSpace(&used, &free);
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WBFS_DVD_Size(&comp_size, &real_size);
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if((f32)comp_size + (f32)128*1024 >= free * GB_SIZE)
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(wfmt(m._fmt("wbfsop10", L"Not enough space: %lld blocks needed, %i available"), comp_size, free), 0.f);
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LWP_MutexUnlock(m.m_mutex);
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ret = -1;
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}
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else
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", 0);
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LWP_MutexUnlock(m.m_mutex);
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ret = WBFS_AddGame(CMenu::_addDiscProgress, obj);
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LWP_MutexLock(m.m_mutex);
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if (ret == 0)
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m._setThrdMsg(m._t("wbfsop8", L"Game installed"), 1.f);
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else
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m._setThrdMsg(m._t("wbfsop9", L"An error has occurred"), 1.f);
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LWP_MutexUnlock(m.m_mutex);
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slotLight(true);
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}
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m.m_thrdWorking = false;
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return ret;
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}
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int CMenu::_GCgameInstaller(void *obj)
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{
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CMenu &m = *(CMenu *)obj;
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GCDump m_gcdump;
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bool skip = m.m_cfg.getBool("DML", "skip_on_error", false);
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bool comp = m.m_cfg.getBool("DML", "compressed_dump", true);
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bool wexf = m.m_cfg.getBool("DML", "write_ex_files", true);
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bool alig = m.m_cfg.getBool("DML", "force_32k_align_files", false);
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u32 nretry = m.m_cfg.getUInt("DML", "num_retries", 5);
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u32 rsize = 1048576; //1MB
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if(skip)
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rsize = 8192; // Use small chunks when skip on error is enabled
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m_gcdump.Init(skip, comp, wexf, alig, nretry, rsize,DeviceName[currentPartition],m.m_DMLgameDir.c_str(), CMenu::_addDiscProgress, CMenu::_Messenger, obj);
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int ret;
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m.m_progress = 0.f;
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if (!DeviceHandler::Instance()->IsInserted(currentPartition))
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{
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m.m_thrdWorking = false;
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return -1;
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}
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char partition[6];
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snprintf(partition, sizeof(partition), "%s:/", DeviceName[currentPartition]);
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u32 needed = 0;
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ret = m_gcdump.CheckSpace(&needed, comp);
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if(ret != 0)
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{
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m._setThrdMsg(m._t("wbfsop9", L"An error has occurred"), 1.f);
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m.m_thrdWorking = false;
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return ret;
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}
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if(m_gcdump.GetFreeSpace(partition, BL) <= needed)
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{
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gprintf("Free space available: %d Mb (%d blocks)\n", m_gcdump.GetFreeSpace(partition, MB), m_gcdump.GetFreeSpace(partition, BL));
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(wfmt(m._fmt("wbfsop24", L"Not enough space: %d blocks needed, %d available"), needed, m_gcdump.GetFreeSpace(partition, BL)), 0.f);
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LWP_MutexUnlock(m.m_mutex);
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ret = -1;
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}
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else
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{
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gprintf("Free space available: %d Mb (%d blocks)\n", m_gcdump.GetFreeSpace(partition, MB), m_gcdump.GetFreeSpace(partition, BL));
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", 0);
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LWP_MutexUnlock(m.m_mutex);
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ret = m_gcdump.DumpGame();
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LWP_MutexLock(m.m_mutex);
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if(ret == 0)
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m._setThrdMsg(m._t("wbfsop8", L"Game installed"), 1.f);
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else if( ret >= 0x30200)
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m._setThrdMsg(wfmt(m._fmt("wbfsop12", L"DVDError(%d)"), ret), 1.f);
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else if( ret > 0)
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m._setThrdMsg(wfmt(m._fmt("wbfsop13", L"Game installed, but disc contains errors (%d)"), ret), 1.f);
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else
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m._setThrdMsg(m._t("wbfsop9", L"An error has occurred"), 1.f);
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LWP_MutexUnlock(m.m_mutex);
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slotLight(true);
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}
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m.m_thrdWorking = false;
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return ret;
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}
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int CMenu::_GCcopyGame(void *obj)
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{
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CMenu &m = *(CMenu *)obj;
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char folder[50];
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char source[300];
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char target[300];
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snprintf(folder, sizeof(folder), m.m_DMLgameDir.c_str(), DeviceName[currentPartition]);
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snprintf(source, sizeof(source), "%s/%s", folder, m.m_cf.getHdr()->path);
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memset(folder, 0, sizeof(folder));
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snprintf(folder, sizeof(folder), DML_DIR, DeviceName[SD]);
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snprintf(target, sizeof(target), "%s/%s", folder, m.m_cf.getHdr()->path);
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", 0);
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gprintf("Copying from:\n%s\nto:\n%s\n",source,target);
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LWP_MutexUnlock(m.m_mutex);
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if (!fsop_DirExist(folder))
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fsop_MakeFolder(folder);
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fsop_CopyFolder(source, target, CMenu::_addDiscProgress, obj);
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(m._t("wbfsop14", L"Game copied, press Back to boot the game."), 1.f);
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gprintf("Game copied.\n");
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LWP_MutexUnlock(m.m_mutex);
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slotLight(true);
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m.m_thrdWorking = false;
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return 0;
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}
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bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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{
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lwp_t thread = 0;
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static discHdr header ATTRIBUTE_ALIGN(32);
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static gc_discHdr gcheader ATTRIBUTE_ALIGN(32);
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bool done = false;
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bool upd_usb = false;
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bool upd_dml = false;
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bool upd_emu = false;
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bool out = false;
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struct AutoLight { AutoLight(void) { } ~AutoLight(void) { slotLight(false); } } aw;
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string cfPos = m_cf.getNextId();
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SetupInput();
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_showWBFS(op);
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, _t("wbfsadddlg", L"Please insert the disc you want to copy, then click on Go."));
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break;
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case CMenu::WO_REMOVE_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsremdlg", L"To permanently remove the game: %s, click on Go."), (u8*)m_cf.getTitle().toUTF8().c_str()));
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break;
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case CMenu::WO_FORMAT:
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break;
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case CMenu::WO_COPY_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, _t("wbfscpydlg", L"If you are sure you want to copy this game to SD, click on Go."));
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break;
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}
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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while (true)
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{
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_mainLoopCommon(false, m_thrdWorking);
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if ((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
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{
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break;
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}
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else if (BTN_UP_PRESSED)
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m_btnMgr.up();
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else if (BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if (BTN_A_PRESSED && !m_thrdWorking)
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{
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if (m_btnMgr.selected(m_wbfsBtnBack))
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{
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break;
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}
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else if (m_btnMgr.selected(m_wbfsBtnGo))
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{
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f);
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m_btnMgr.hide(m_wbfsBtnGo);
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m_btnMgr.hide(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, L"");
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Disc_SetUSB(NULL);
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if (Disc_Wait() < 0)
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{
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error(_t("wbfsoperr1", L"Disc_Wait failed"));
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out = true;
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break;
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}
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if (Disc_Open() < 0)
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{
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error(_t("wbfsoperr2", L"Disc_Open failed"));
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out = true;
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break;
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}
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if (Disc_IsWii() == 0)
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{
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Disc_ReadHeader(&header);
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if(_searchGamesByID((const char *) header.id).size() != 0)
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{
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error(_t("wbfsoperr4", L"Game already installed"));
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out = true;
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break;
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}
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cfPos = string((char *)header.id);
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m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop6", L"Installing [%s] %s..."), string((const char *)header.id, sizeof header.id).c_str(), string((const char *)header.title, sizeof header.title).c_str()));
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done = true;
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upd_usb = true;
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m_thrdWorking = true;
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m_thrdProgress = 0.f;
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m_thrdMessageAdded = false;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_gameInstaller, (void *)this, 0, 8 * 1024, 64);
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}
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else if(Disc_IsGC() == 0)
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{
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Disc_ReadGCHeader(&gcheader);
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char gcfolder[300];
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char dmlgamedir[50];
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strncpy(dmlgamedir, (currentPartition != SD) ? m_DMLgameDir.c_str() : DML_DIR, sizeof(dmlgamedir));
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snprintf(gcfolder, sizeof(gcfolder), "%s [%s]", gcheader.title, (char *)gcheader.id);
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if(_searchGamesByID((const char *) gcheader.id).size() != 0)
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{
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error(_t("wbfsoperr4", L"Game already installed"));
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out = true;
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break;
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}
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cfPos = string((char *) gcheader.id);
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m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop6", L"Installing [%s] %s..."), string((const char *)gcheader.id, sizeof gcheader.id).c_str(), string((const char *)gcheader.title, sizeof gcheader.title).c_str()));
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done = true;
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upd_dml = true;
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m_thrdWorking = true;
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m_thrdProgress = 0.f;
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m_thrdMessageAdded = false;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_GCgameInstaller, (void *)this, 0, 8 * 1024, 64);
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}
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else
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{
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error(_t("wbfsoperr3", L"This is not a Wii or GC disc!"));
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out = true;
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break;
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}
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break;
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case CMenu::WO_REMOVE_GAME:
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if(m_cf.getHdr()->type == TYPE_GC_GAME)
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{
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char source[300];
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snprintf(source, sizeof(source), "%s/%s", fmt((currentPartition != SD) ? m_DMLgameDir.c_str() : DML_DIR, DeviceName[currentPartition]), (char *)m_cf.getHdr()->path);
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fsop_deleteFolder(source);
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upd_dml = true;
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}
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else if(m_cf.getHdr()->type == TYPE_PLUGIN)
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{
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fsop_deleteFile((char*)m_cf.getHdr()->path);
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upd_emu = true;
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}
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else if(m_cf.getHdr()->type == TYPE_WII_GAME)
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{
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WBFS_RemoveGame((u8 *)m_cf.getId().c_str(), (char *) m_cf.getHdr()->path);
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upd_usb = true;
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}
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if(m_cfg.getBool("GENERAL", "delete_cover_and_game", true))
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RemoveCover((char *)m_cf.getId().c_str());
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
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m_btnMgr.setProgress(m_wbfsPBar, 1.f);
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m_btnMgr.hide(m_wbfsLblDialog);
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m_btnMgr.hide(m_wbfsBtnGo);
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, _t("wbfsop7", L"Game deleted"));
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done = true;
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break;
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case CMenu::WO_FORMAT:
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break;
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case CMenu::WO_COPY_GAME:
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char folder[50];
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char source[300];
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snprintf(folder, sizeof(folder), m_DMLgameDir.c_str(), DeviceName[currentPartition]);
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snprintf(source, sizeof(source), "%s/%s", folder, m_cf.getHdr()->path);
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if(fsop_GetFreeSpaceKb((char*)"sd:/")<fsop_GetFolderKb(source))
|
|
{
|
|
m_btnMgr.hide(m_wbfsBtnGo);
|
|
_setThrdMsg(wfmt(_fmt("wbfsop24", L"Not enough space: %d blocks needed, %d available"), fsop_GetFolderKb(source), fsop_GetFreeSpaceKb((char*)"sd:/")), 0.f);
|
|
break;
|
|
}
|
|
|
|
m_btnMgr.show(m_wbfsPBar);
|
|
m_btnMgr.setProgress(m_wbfsPBar, 0.f);
|
|
m_btnMgr.hide(m_wbfsBtnGo);
|
|
m_btnMgr.hide(m_wbfsBtnBack);
|
|
m_btnMgr.show(m_wbfsLblMessage);
|
|
m_btnMgr.setText(m_wbfsLblMessage, L"");
|
|
cfPos = string((char*)m_cf.getHdr()->id);
|
|
m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop10", L"Copying [%s] %s..."), (u8*)m_cf.getHdr()->id, (u8*)m_cf.getTitle().toUTF8().c_str()));
|
|
done = true;
|
|
upd_dml = true;
|
|
m_thrdWorking = true;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdMessageAdded = false;
|
|
m_cf.stopCoverLoader();
|
|
_stopSounds();
|
|
MusicPlayer::DestroyInstance();
|
|
SoundHandler::DestroyInstance();
|
|
soundDeinit();
|
|
Nand::Instance()->Disable_Emu();
|
|
Nand::DestroyInstance();
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_GCcopyGame, (void *)this, 0, 8 * 1024, 64);
|
|
break;
|
|
}
|
|
if (out)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_wbfsPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_wbfsLblMessage, wfmt(_fmt("wbfsprogress", L"%i%%"), (int)(m_thrdProgress * 100.f)));
|
|
if (!m_thrdWorking)
|
|
{
|
|
if(op == CMenu::WO_ADD_GAME)
|
|
{
|
|
WDVD_StopMotor();
|
|
WDVD_Close();
|
|
}
|
|
m_btnMgr.show(m_wbfsBtnBack);
|
|
}
|
|
}
|
|
}
|
|
_hideWBFS();
|
|
if (done && (op == CMenu::WO_REMOVE_GAME || op == CMenu::WO_ADD_GAME))
|
|
{
|
|
m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
|
|
|
|
if(upd_dml)
|
|
UpdateCache(COVERFLOW_DML);
|
|
|
|
if(upd_usb)
|
|
UpdateCache(COVERFLOW_USB);
|
|
|
|
if(upd_emu)
|
|
UpdateCache(COVERFLOW_EMU);
|
|
|
|
_loadList();
|
|
_initCF();
|
|
m_cf.findId(cfPos.c_str(), true);
|
|
}
|
|
else if(done && op == CMenu::WO_COPY_GAME)
|
|
{
|
|
m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
|
|
if(upd_dml)
|
|
{
|
|
UpdateCache(COVERFLOW_DML);
|
|
currentPartition = SD;
|
|
UpdateCache(COVERFLOW_DML);
|
|
}
|
|
}
|
|
return done;
|
|
}
|
|
|
|
void CMenu::_initWBFSMenu(CMenu::SThemeData &theme)
|
|
{
|
|
_addUserLabels(theme, m_wbfsLblUser, ARRAY_SIZE(m_wbfsLblUser), "WBFS");
|
|
m_wbfsBg = _texture(theme.texSet, "WBFS/BG", "texture", theme.bg);
|
|
m_wbfsLblTitle = _addTitle(theme, "WBFS/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
|
m_wbfsLblDialog = _addLabel(theme, "WBFS/DIALOG", theme.lblFont, L"", 40, 90, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_wbfsLblMessage = _addLabel(theme, "WBFS/MESSAGE", theme.lblFont, L"", 40, 300, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_wbfsPBar = _addProgressBar(theme, "WBFS/PROGRESS_BAR", 40, 270, 560, 20);
|
|
m_wbfsBtnBack = _addButton(theme, "WBFS/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
|
|
m_wbfsBtnGo = _addButton(theme, "WBFS/GO_BTN", theme.btnFont, L"", 245, 260, 150, 56, theme.btnFontColor);
|
|
|
|
_setHideAnim(m_wbfsLblTitle, "WBFS/TITLE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_wbfsLblDialog, "WBFS/DIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_wbfsLblMessage, "WBFS/MESSAGE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_wbfsPBar, "WBFS/PROGRESS_BAR", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_wbfsBtnBack, "WBFS/BACK_BTN", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_wbfsBtnGo, "WBFS/GO_BTN", 0, 0, -2.f, 0.f);
|
|
_hideWBFS(true);
|
|
_textWBFS();
|
|
}
|
|
|
|
void CMenu::_textWBFS(void)
|
|
{
|
|
m_btnMgr.setText(m_wbfsBtnBack, _t("wbfsop4", L"Back"));
|
|
m_btnMgr.setText(m_wbfsBtnGo, _t("wbfsop5", L"Go"));
|
|
}
|