mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
a2c02143f5
- added DEFINES for all internal plugin magics.
658 lines
20 KiB
C++
658 lines
20 KiB
C++
/****************************************************************************
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* Copyright (C) 2013 FIX94
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "menu.hpp"
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#include "channel/nand.hpp"
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#include "loader/cios.h"
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#include "loader/nk.h"
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#include "wstringEx/wstringEx.hpp"
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/* home menu */
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s16 m_homeLblTitle;
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s16 m_homeLblUser[4];
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s16 m_homeBtnHelp;
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s16 m_homeBtnReloadCache;
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s16 m_homeBtnExplorer;
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s16 m_homeBtnSelPlugin;
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s16 m_homeBtnCredits;
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s16 m_homeBtnShutdown;
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s16 m_homeBtnExitTo;
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s16 m_homeBtnSettings;
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s16 m_homeLblBattery;
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/* exit to menu */
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s16 m_exittoLblTitle;
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s16 m_exittoLblUser[4];
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s16 m_homeBtnExitToHBC;
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s16 m_homeBtnExitToMenu;
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s16 m_homeBtnExitToNeek;
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s16 m_homeBtnExitToPriiloader;
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s16 m_homeBtnExitToBootmii;
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/* shutdown menu */
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s16 m_shutdownLblQuestion;
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s16 m_shutdownBtnFull;
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s16 m_shutdownBtnStandby;
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s16 m_shutdownBtnCancel;
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TexData m_homeBg;
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static const wstringEx PLAYER_BATTERY_LABEL("P1 %003.f%% | P2 %003.f%% | P3 %003.f%% | P4 %003.f%%");
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bool CMenu::_Home(void)
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{
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SetupInput();
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if(isWiiVC || m_locked)
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m_btnMgr.setText(m_homeBtnExitTo, _t("home12", L"Exit"));
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else
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m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
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_showHome();
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while(!m_exit)
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{
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/* battery gets refreshed in here... */
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_mainLoopCommon();
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/* and it always changes so... */
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m_btnMgr.setText(m_homeLblBattery, wfmt(PLAYER_BATTERY_LABEL, min((float)wd[0]->battery_level, 100.f),
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min((float)wd[1]->battery_level, 100.f), min((float)wd[2]->battery_level, 100.f), min((float)wd[3]->battery_level, 100.f)));
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if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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else if(BTN_1_PRESSED)
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{
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//m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
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m_theme.save();
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_hideHome();
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_error(_t("savedtheme", L"Theme config saved!"));
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_showHome();
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}
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else if(BTN_A_PRESSED)
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{
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if(m_btnMgr.selected(m_homeBtnHelp))
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{
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_hideHome();
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_about(true);
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnReloadCache))
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{
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if(m_current_view & COVERFLOW_WII)
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m_cfg.setBool(WII_DOMAIN, "update_cache", true);
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if(m_current_view & COVERFLOW_GAMECUBE)
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m_cfg.setBool(GC_DOMAIN, "update_cache", true);
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if(m_current_view & COVERFLOW_CHANNEL)
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m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
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if(m_current_view & COVERFLOW_PLUGIN)
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m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
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if(m_current_view & COVERFLOW_HOMEBREW)
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m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
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m_refreshGameList = true;
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnSettings))
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{
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_hideHome();
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_configMain();
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//if(m_refreshGameList)
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break;
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnShutdown))
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{
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_hideHome();
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_Shutdown();
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnCredits))
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{
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_hideHome();
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_about();
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnExitTo))
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{
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_hideHome();
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if(isWiiVC)
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{
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exitHandler(EXIT_TO_MENU);
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break;
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}
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_ExitTo();
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnExplorer))
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{
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_hideHome();
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_Explorer();
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnSelPlugin))
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{
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_hideHome();
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_PluginSettings();
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if(m_refreshGameList)
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break;
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_showHome();
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}
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}
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else if(BTN_HOME_PRESSED)
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{
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if(BTN_B_HELD)// reboot wiiflow if B button held and HOME button pressed.
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{
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m_reload = true;
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return true;
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}
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if(isWiiVC)
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{
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exitHandler(EXIT_TO_MENU);
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break;
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}
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exitHandler(WIIFLOW_DEF);// WIIFLOW_DEF is what is set in main config as the exit to option
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break;
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}
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else if(BTN_B_PRESSED)
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break;
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}
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_hideHome();
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return m_exit;
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}
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bool CMenu::_ExitTo(void)
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{
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SetupInput();
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_showExitTo();
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while(!m_exit)
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{
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_mainLoopCommon();
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if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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else if(BTN_A_PRESSED)// note exitHandler sets m_exit = true
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{
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if(m_btnMgr.selected(m_homeBtnExitToHBC))
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{
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exitHandler(EXIT_TO_HBC);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToMenu))
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{
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exitHandler(EXIT_TO_MENU);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToPriiloader))
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{
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if(IsOnWiiU())
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exitHandler(EXIT_TO_WIIU);
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else
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exitHandler(EXIT_TO_PRIILOADER);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToBootmii))
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{
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exitHandler(EXIT_TO_BOOTMII);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToNeek))
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{
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if(Load_Neek2o_Kernel() && _FindEmuPart(EMU_NAND, false) >= 0)// make sure neek2o and emunand exists
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{
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Sys_SetNeekPath(NandHandle.Get_NandPath());
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exitHandler(EXIT_TO_SMNK2O);
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break;
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}
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else
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{
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_error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
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_showExitTo();
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}
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}
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}
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else if(BTN_HOME_PRESSED)
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{
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exitHandler(WIIFLOW_DEF);
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break;
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}
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else if(BTN_B_PRESSED)
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break;
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}
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_hideExitTo();
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return m_exit;
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}
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void CMenu::_Shutdown(void)
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{
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SetupInput();
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_showShutdown();
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while(!m_exit)
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{
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_mainLoopCommon();
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if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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else if(BTN_B_PRESSED)
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break;
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else if(BTN_A_PRESSED)// note exitHandler sets m_exit = true
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{
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if(m_btnMgr.selected(m_shutdownBtnFull))
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exitHandler(SHUTDOWN_STANDBY);
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else if(m_btnMgr.selected(m_shutdownBtnStandby))
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exitHandler(SHUTDOWN_IDLE);
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else if(m_btnMgr.selected(m_shutdownBtnCancel))
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break;
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}
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}
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_hideShutdown();
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}
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void CMenu::_showHome(void)
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{
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_setBg(m_homeBg, m_homeBg);
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m_btnMgr.show(m_homeLblTitle);
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if(!m_locked)
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{
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m_btnMgr.show(m_homeBtnHelp);
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m_btnMgr.show(m_homeBtnReloadCache);
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m_btnMgr.show(m_homeBtnExplorer);
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m_btnMgr.show(m_homeBtnCredits);
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m_btnMgr.show(m_homeBtnShutdown);
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m_btnMgr.show(m_homeBtnExitTo);
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}
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m_btnMgr.show(m_homeBtnSettings);
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m_btnMgr.show(m_homeBtnSelPlugin);
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m_btnMgr.show(m_homeLblBattery);
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for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i)
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if(m_homeLblUser[i] != -1)
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m_btnMgr.show(m_homeLblUser[i]);
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}
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void CMenu::_showExitTo(void)
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{
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_setBg(m_homeBg, m_homeBg);
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m_btnMgr.show(m_exittoLblTitle);
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m_btnMgr.show(m_homeBtnExitToHBC);
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m_btnMgr.show(m_homeBtnExitToMenu);
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m_btnMgr.show(m_homeBtnExitToNeek);
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m_btnMgr.show(m_homeBtnExitToPriiloader);// exit to wii u on wii u
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if(IsOnWiiU() == false)
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m_btnMgr.show(m_homeBtnExitToBootmii);
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for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i)
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if(m_exittoLblUser[i] != -1)
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m_btnMgr.show(m_exittoLblUser[i]);
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}
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void CMenu::_showShutdown(void)
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{
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_setBg(m_homeBg, m_homeBg);
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m_btnMgr.show(m_shutdownLblQuestion);
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m_btnMgr.show(m_shutdownBtnFull);
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if(IsOnWiiU() == false)
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m_btnMgr.show(m_shutdownBtnStandby);
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m_btnMgr.show(m_shutdownBtnCancel);
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}
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void CMenu::_hideHome(bool instant)
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{
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m_btnMgr.hide(m_homeLblTitle, instant);
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m_btnMgr.hide(m_homeBtnHelp, instant);
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m_btnMgr.hide(m_homeBtnReloadCache, instant);
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m_btnMgr.hide(m_homeBtnExplorer, instant);
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m_btnMgr.hide(m_homeBtnSelPlugin, instant);
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m_btnMgr.hide(m_homeBtnCredits, instant);
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m_btnMgr.hide(m_homeBtnShutdown, instant);
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m_btnMgr.hide(m_homeBtnExitTo, instant);
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m_btnMgr.hide(m_homeBtnSettings, instant);
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m_btnMgr.hide(m_homeLblBattery, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i)
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if(m_homeLblUser[i] != -1)
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m_btnMgr.hide(m_homeLblUser[i], instant);
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}
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void CMenu::_hideExitTo(bool instant)
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{
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m_btnMgr.hide(m_exittoLblTitle, instant);
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m_btnMgr.hide(m_homeBtnExitToHBC, instant);
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m_btnMgr.hide(m_homeBtnExitToMenu, instant);
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m_btnMgr.hide(m_homeBtnExitToNeek, instant);
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m_btnMgr.hide(m_homeBtnExitToPriiloader, instant);
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m_btnMgr.hide(m_homeBtnExitToBootmii, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i)
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if(m_exittoLblUser[i] != -1)
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m_btnMgr.hide(m_exittoLblUser[i], instant);
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}
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void CMenu::_hideShutdown(bool instant)
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{
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m_btnMgr.hide(m_shutdownLblQuestion, instant);
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m_btnMgr.hide(m_shutdownBtnFull, instant);
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m_btnMgr.hide(m_shutdownBtnStandby, instant);
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m_btnMgr.hide(m_shutdownBtnCancel, instant);
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}
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void CMenu::_initHomeAndExitToMenu()
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{
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m_homeBg = _texture("HOME/BG", "texture", theme.bg, false);
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//Home Menu
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_addUserLabels(m_homeLblUser, ARRAY_SIZE(m_homeLblUser), "HOME");
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m_homeLblTitle = _addLabel("HOME/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_homeBtnHelp = _addButton("HOME/HELP", theme.btnFont, L"", 60, 100, 250, 48, theme.btnFontColor);
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m_homeBtnReloadCache = _addButton("HOME/RELOAD_CACHE", theme.btnFont, L"", 60, 180, 250, 48, theme.btnFontColor);
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m_homeBtnExplorer = _addButton("HOME/EXPLORER", theme.btnFont, L"", 60, 260, 250, 48, theme.btnFontColor);
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m_homeBtnSelPlugin = _addButton("HOME/SELECT_PLUGIN", theme.btnFont, L"", 60, 340, 250, 48, theme.btnFontColor);
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m_homeBtnCredits = _addButton("HOME/CREDITS", theme.btnFont, L"", 330, 100, 250, 48, theme.btnFontColor);
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m_homeBtnShutdown = _addButton("HOME/SHUTDOWN", theme.btnFont, L"", 330, 180, 250, 48, theme.btnFontColor);
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m_homeBtnExitTo = _addButton("HOME/EXIT_TO", theme.btnFont, L"", 330, 260, 250, 48, theme.btnFontColor);
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m_homeBtnSettings = _addButton("HOME/SETTINGS", theme.btnFont, L"", 330, 340, 250, 48, theme.btnFontColor);
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m_homeLblBattery = _addLabel("HOME/BATTERY", theme.btnFont, L"", 0, 420, 640, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnHelp, "HOME/HELP", 50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnExplorer, "HOME/EXPLORER", 50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnSelPlugin, "HOME/SELECT_PLUGIN", 50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnCredits, "HOME/CREDITS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnShutdown, "HOME/SHUTDOWN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnExitTo, "HOME/EXIT_TO", -50, 0, 1.f, 0.f);
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_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_homeLblBattery, "HOME/BATTERY", 0, 0, -2.f, 0.f);
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_textHome();
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_hideHome(true);
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//ExitTo Menu
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_addUserLabels(m_exittoLblUser, ARRAY_SIZE(m_exittoLblUser), "EXIT_TO");
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m_exittoLblTitle = _addLabel("EXIT_TO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_homeBtnExitToHBC = _addButton("EXIT_TO/HBC", theme.btnFont, L"", 185, 120, 270, 48, theme.btnFontColor);
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m_homeBtnExitToMenu = _addButton("EXIT_TO/MENU", theme.btnFont, L"", 185, 180, 270, 48, theme.btnFontColor);
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m_homeBtnExitToNeek = _addButton("EXIT_TO/NEEK", theme.btnFont, L"", 185, 240, 270, 48, theme.btnFontColor);
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m_homeBtnExitToPriiloader = _addButton("EXIT_TO/PRIILOADER", theme.btnFont, L"", 185, 300, 270, 48, theme.btnFontColor);
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m_homeBtnExitToBootmii = _addButton("EXIT_TO/BOOTMII", theme.btnFont, L"", 185, 360, 270, 48, theme.btnFontColor);
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_setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -4.f, 0.f);
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_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -4.f, 0.f);
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_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -4.f, 0.f);
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_setHideAnim(m_homeBtnExitToBootmii, "EXIT_TO/BOOTMII", 0, 0, -4.f, 0.f);
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_setHideAnim(m_homeBtnExitToNeek, "EXIT_TO/NEEK", 0, 0, -4.f, 0.f);
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_textExitTo();
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_hideExitTo(true);
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//Shutdown Menu
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m_shutdownLblQuestion = _addLabel("SHUTDOWN/QUESTION", theme.lblFont, L"", 185, 120, 270, 48, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_shutdownBtnFull = _addButton("SHUTDOWN/FULL", theme.btnFont, L"", 185, 180, 270, 48, theme.btnFontColor);
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m_shutdownBtnStandby = _addButton("SHUTDOWN/STANDBY", theme.btnFont, L"", 185, 240, 270, 48, theme.btnFontColor);
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m_shutdownBtnCancel = _addButton("SHUTDOWN/CANCEL", theme.btnFont, L"", 185, 300, 270, 48, theme.btnFontColor);
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_setHideAnim(m_shutdownLblQuestion, "SHUTDOWN/QUESTION", 0, 0, -4.f, 0.f);
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_setHideAnim(m_shutdownBtnFull, "SHUTDOWN/FULL", 0, 0, -4.f, 0.f);
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|
_setHideAnim(m_shutdownBtnStandby, "SHUTDOWN/STANDBY", 0, 0, -4.f, 0.f);
|
|
_setHideAnim(m_shutdownBtnCancel, "SHUTDOWN/CANCEL", 0, 0, -4.f, 0.f);
|
|
|
|
_textShutdown();
|
|
_hideShutdown(true);
|
|
}
|
|
|
|
void CMenu::_textHome(void)
|
|
{
|
|
#ifdef COMMITHASH
|
|
m_btnMgr.setText(m_homeLblTitle, wfmt(L"%s %s %s", APP_NAME, APP_VERSION, COMMITHASH));
|
|
#else
|
|
m_btnMgr.setText(m_homeLblTitle, wfmt(L"%s %s", APP_NAME, APP_VERSION));
|
|
#endif
|
|
m_btnMgr.setText(m_homeBtnHelp, _t("about10", L"Help Guide"));
|
|
m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));
|
|
m_btnMgr.setText(m_homeBtnExplorer, _t("home8", L"File Explorer"));
|
|
m_btnMgr.setText(m_homeBtnSelPlugin, _t("cfgpl1", L"Select Plugins"));
|
|
|
|
m_btnMgr.setText(m_homeBtnCredits, _t("home4", L"Credits"));
|
|
m_btnMgr.setText(m_homeBtnShutdown, _t("home13", L"Shutdown"));
|
|
m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
|
|
m_btnMgr.setText(m_homeBtnSettings, _t("cfg1", L"Settings"));
|
|
}
|
|
|
|
void CMenu::_textExitTo(void)
|
|
{
|
|
m_btnMgr.setText(m_exittoLblTitle, _t("exit_to", L"Exit To"));
|
|
m_btnMgr.setText(m_homeBtnExitToHBC, _t("hbc", L"Homebrew Channel"));
|
|
m_btnMgr.setText(m_homeBtnExitToMenu, _t("menu", L"System Menu"));
|
|
m_btnMgr.setText(m_homeBtnExitToNeek, _t("neek2o", L"neek2o"));
|
|
if(IsOnWiiU())
|
|
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("wiiu", L"Wii U Menu"));
|
|
else
|
|
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("prii", L"Priiloader"));
|
|
m_btnMgr.setText(m_homeBtnExitToBootmii, _t("bootmii", L"Bootmii"));
|
|
}
|
|
|
|
void CMenu::_textShutdown(void)
|
|
{
|
|
m_btnMgr.setText(m_shutdownLblQuestion, _t("shutdown1", L"Shutdown how?"));
|
|
m_btnMgr.setText(m_shutdownBtnFull, _t("shutdown2", L"Full Shutdown"));
|
|
m_btnMgr.setText(m_shutdownBtnStandby, _t("shutdown3", L"Standby"));
|
|
m_btnMgr.setText(m_shutdownBtnCancel, _t("shutdown4", L"Cancel"));
|
|
}
|
|
/*******************************************************************************/
|
|
|
|
int CMenu::_sfCacheCoversNeeded()// for sourceflow
|
|
{
|
|
CoverFlow.stopCoverLoader(true);
|
|
|
|
string coverPath;
|
|
string wfcPath;
|
|
string cachePath = m_cacheDir + "/sourceflow/";
|
|
string gameNameOrID;
|
|
|
|
bool smallBox = m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
|
|
int missing = 0;
|
|
|
|
for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
|
|
{
|
|
/* get cover png path */
|
|
bool blankCover = false;
|
|
bool fullCover = true;
|
|
coverPath.assign(getBoxPath(&(*hdr)));
|
|
if(!fsop_FileExist(coverPath.c_str()) || smallBox)
|
|
{
|
|
fullCover = false;
|
|
coverPath.assign(getFrontPath(&(*hdr)));
|
|
if(!fsop_FileExist(coverPath.c_str()) && !smallBox)
|
|
{
|
|
fullCover = true;
|
|
coverPath.assign(getBlankCoverPath(&(*hdr)));
|
|
blankCover = true;
|
|
if(!fsop_FileExist(coverPath.c_str()))
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* get game name or ID */
|
|
if(!blankCover)
|
|
gameNameOrID.assign(CoverFlow.getFilenameId(&(*hdr)));
|
|
else
|
|
gameNameOrID.assign(coverPath.substr(coverPath.find_last_of("/") + 1));
|
|
|
|
/* get cover wfc path */
|
|
if(smallBox)
|
|
wfcPath.assign(cachePath + gameNameOrID + "_small.wfc");
|
|
else
|
|
wfcPath.assign(cachePath + gameNameOrID);
|
|
|
|
/* if wfc doesn't exist or is flat and have full cover */
|
|
if(!fsop_FileExist(wfcPath.c_str()) || (!CoverFlow.fullCoverCached(wfcPath.c_str()) && fullCover))
|
|
missing++;
|
|
}
|
|
return missing;
|
|
}
|
|
|
|
int CMenu::_cacheCovers()
|
|
{
|
|
CoverFlow.stopCoverLoader(true);
|
|
|
|
u32 total = m_gameList.size();
|
|
m_thrdTotal = total;
|
|
u32 index = 0;
|
|
|
|
bool smallBox = false;
|
|
if(m_current_view == COVERFLOW_HOMEBREW && !m_sourceflow)
|
|
smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
|
|
else if(m_sourceflow)
|
|
smallBox = m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
|
|
else if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
|
|
{
|
|
if(enabledPluginsCount == 1 && m_plugin.GetEnabledStatus(HB_PMAGIC))
|
|
smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
|
|
}
|
|
|
|
for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
|
|
{
|
|
index++;
|
|
update_pThread(index, false);
|
|
m_thrdMessage = wfmt(_fmt("dlmsg31", L"Converting cover %i of %i"), index, total);
|
|
m_thrdMessageAdded = true;
|
|
|
|
_cacheCover(&(*hdr), smallBox);
|
|
|
|
/* cache wii and channel banners */
|
|
if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
|
|
{
|
|
CurrentBanner.ClearBanner();
|
|
char cached_banner[256];
|
|
strlcpy(cached_banner, fmt("%s/%s.bnr", m_bnrCacheDir.c_str(), hdr->id), sizeof(cached_banner));
|
|
if(fsop_FileExist(cached_banner))
|
|
continue;
|
|
if(hdr->type == TYPE_WII_GAME)
|
|
{
|
|
_extractBnr(&(*hdr));
|
|
}
|
|
else if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
|
|
{
|
|
ChannelHandle.GetBanner(TITLE_ID(hdr->settings[0], hdr->settings[1]));
|
|
}
|
|
|
|
if(CurrentBanner.IsValid())
|
|
fsop_WriteFile(cached_banner, CurrentBanner.GetBannerFile(), CurrentBanner.GetBannerFileSize());
|
|
}
|
|
}
|
|
CurrentBanner.ClearBanner();
|
|
CoverFlow.startCoverLoader();
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_cacheCover(const dir_discHdr *hdr, bool smallBox)// fix hdr
|
|
{
|
|
char coverPath[MAX_FAT_PATH];//1024
|
|
char wfcPath[MAX_FAT_PATH+20];
|
|
char cachePath[MAX_FAT_PATH];
|
|
|
|
/* get cover png path */
|
|
bool blankCover = false;
|
|
bool fullCover = true;
|
|
if(smallBox)// homebrew or sourceflow
|
|
{
|
|
fullCover = false;
|
|
strlcpy(coverPath, getFrontPath(hdr), sizeof(coverPath));
|
|
if(!fsop_FileExist(coverPath))
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
strlcpy(coverPath, getBoxPath(hdr), sizeof(coverPath));
|
|
//gprintf("boxpath=%s\n", coverPath);
|
|
if(!fsop_FileExist(coverPath))
|
|
{
|
|
fullCover = false;
|
|
strlcpy(coverPath, getFrontPath(hdr), sizeof(coverPath));
|
|
//gprintf("frontpath=%s\n", coverPath);
|
|
if(!fsop_FileExist(coverPath))
|
|
{
|
|
fullCover = true;
|
|
strlcpy(coverPath, getBlankCoverPath(hdr), sizeof(coverPath));
|
|
//gprintf("blankpath=%s\n", coverPath);
|
|
blankCover = true;
|
|
if(!fsop_FileExist(coverPath))
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* get cache folder path */
|
|
if(hdr->type == TYPE_PLUGIN)
|
|
snprintf(cachePath, sizeof(cachePath), "%s/%s", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(hdr->settings[0]));
|
|
else if(m_sourceflow)
|
|
snprintf(cachePath, sizeof(cachePath), "%s/sourceflow", m_cacheDir.c_str());
|
|
else if(hdr->type == TYPE_HOMEBREW)
|
|
snprintf(cachePath, sizeof(cachePath), "%s/homebrew", m_cacheDir.c_str());
|
|
else
|
|
snprintf(cachePath, sizeof(cachePath), "%s", m_cacheDir.c_str());
|
|
gprintf("cachepath=%s\n", cachePath);
|
|
|
|
/* get game name or ID */
|
|
const char *gameNameOrID = NULL;
|
|
if(!blankCover)
|
|
gameNameOrID = CoverFlow.getFilenameId(hdr);
|
|
else
|
|
gameNameOrID = strrchr(coverPath, '/') + 1;
|
|
gprintf("nameorid=%s\n", gameNameOrID);
|
|
|
|
/* get cover wfc path */
|
|
if(smallBox)
|
|
snprintf(wfcPath, sizeof(wfcPath), "%s/%s_small.wfc", cachePath, gameNameOrID);
|
|
else
|
|
snprintf(wfcPath, sizeof(wfcPath), "%s/%s.wfc", cachePath, gameNameOrID);
|
|
gprintf("wfcpath=%s\n", wfcPath);
|
|
|
|
/* if wfc doesn't exist or is flat and have full cover */
|
|
if(!fsop_FileExist(wfcPath) || (!CoverFlow.fullCoverCached(wfcPath) && fullCover))
|
|
{
|
|
// create cache subfolders if needed
|
|
if(!fsop_FolderExist(cachePath))
|
|
fsop_MakeFolder(cachePath);
|
|
|
|
// create cover texture
|
|
CoverFlow.cacheCoverFile(wfcPath, coverPath, fullCover);
|
|
}
|
|
return 0;
|
|
}
|