mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-30 22:01:55 +01:00
1ad14ce248
hints how to debug better) -made the global cleanup less unstable -fixed IOS Reload on game loading codedump -fixed bug in network init
233 lines
4.3 KiB
C++
233 lines
4.3 KiB
C++
#include "mem2alloc.hpp"
|
|
|
|
#include <ogc/system.h>
|
|
#include <algorithm>
|
|
#include <string.h>
|
|
|
|
#define IOS_RELOAD_AREA 0x90200000
|
|
|
|
#include "lockMutex.hpp"
|
|
|
|
void CMEM2Alloc::init(unsigned int size)
|
|
{
|
|
m_baseAddress = (SBlock *) std::max(((u32)SYS_GetArena2Lo() + 31) & ~31, IOS_RELOAD_AREA);
|
|
m_endAddress = (SBlock *)((char *)m_baseAddress + std::min(size * 0x100000, SYS_GetArena2Size() & ~31));
|
|
if (m_endAddress > (SBlock *) 0x93100000) //rest is reserved for usb/usb2/network and other stuff... (0xE0000 bytes)
|
|
m_endAddress = (SBlock *) 0x93100000;
|
|
SYS_SetArena2Lo(m_endAddress);
|
|
LWP_MutexInit(&m_mutex, 0);
|
|
}
|
|
|
|
void CMEM2Alloc::init(void *addr, void *end)
|
|
{
|
|
m_baseAddress = (SBlock *)(((u32)addr + 31) & ~31);
|
|
m_endAddress = (SBlock *)((u32)end & ~31);
|
|
LWP_MutexInit(&m_mutex, 0);
|
|
}
|
|
|
|
void CMEM2Alloc::cleanup(void)
|
|
{
|
|
LWP_MutexDestroy(m_mutex);
|
|
m_mutex = 0;
|
|
m_first = 0;
|
|
// Try to release the range we took through SYS functions
|
|
if (SYS_GetArena2Lo() == m_endAddress)
|
|
SYS_SetArena2Lo(m_baseAddress);
|
|
m_baseAddress = 0;
|
|
m_endAddress = 0;
|
|
}
|
|
|
|
void CMEM2Alloc::clear(void)
|
|
{
|
|
m_first = 0;
|
|
memset(m_baseAddress, 0, (u8 *)m_endAddress - (u8 *)m_baseAddress);
|
|
}
|
|
|
|
unsigned int CMEM2Alloc::usableSize(void *p)
|
|
{
|
|
return p == 0 ? 0 : ((SBlock *)p - 1)->s * sizeof (SBlock);
|
|
}
|
|
|
|
void *CMEM2Alloc::allocate(unsigned int s)
|
|
{
|
|
if (s == 0)
|
|
s = 1;
|
|
//
|
|
LockMutex lock(m_mutex);
|
|
//
|
|
s = (s - 1) / sizeof (SBlock) + 1;
|
|
// First block
|
|
if (m_first == 0)
|
|
{
|
|
if (m_baseAddress + s + 1 >= m_endAddress)
|
|
return 0;
|
|
m_first = m_baseAddress;
|
|
m_first->next = 0;
|
|
m_first->prev = 0;
|
|
m_first->s = s;
|
|
m_first->f = false;
|
|
return (void *)(m_first + 1);
|
|
}
|
|
// Search for a free block
|
|
SBlock *i;
|
|
SBlock *j = m_first;
|
|
for (i = m_first; i != 0; i = i->next)
|
|
{
|
|
if (i->f && i->s >= s)
|
|
break;
|
|
j = i;
|
|
}
|
|
// Create a new block
|
|
if (i == 0)
|
|
{
|
|
i = j + j->s + 1;
|
|
if (i + s + 1 >= m_endAddress)
|
|
return 0;
|
|
j->next = i;
|
|
i->prev = j;
|
|
i->next = 0;
|
|
i->s = s;
|
|
i->f = false;
|
|
return (void *)(i + 1);
|
|
}
|
|
// Reuse a free block
|
|
i->f = false;
|
|
// Split it
|
|
if (i->s > s + 1)
|
|
{
|
|
j = i + s + 1;
|
|
j->f = true;
|
|
j->s = i->s - s - 1;
|
|
i->s = s;
|
|
j->next = i->next;
|
|
j->prev = i;
|
|
i->next = j;
|
|
if (j->next != 0)
|
|
j->next->prev = j;
|
|
}
|
|
return (void *)(i + 1);
|
|
}
|
|
|
|
void CMEM2Alloc::release(void *p)
|
|
{
|
|
if (p == 0)
|
|
return;
|
|
|
|
LockMutex lock(m_mutex);
|
|
SBlock *i = (SBlock *)p - 1;
|
|
i->f = true;
|
|
|
|
// If there are no other blocks following yet,
|
|
// set the remaining size to free size. - Dimok
|
|
if(i->next == 0)
|
|
i->s = m_endAddress - i - 1;
|
|
|
|
// Merge with previous block
|
|
if (i->prev != 0 && i->prev->f)
|
|
{
|
|
i = i->prev;
|
|
i->s += i->next->s + 1;
|
|
i->next = i->next->next;
|
|
if (i->next != 0)
|
|
i->next->prev = i;
|
|
}
|
|
// Merge with next block
|
|
if (i->next != 0 && i->next->f)
|
|
{
|
|
i->s += i->next->s + 1;
|
|
i->next = i->next->next;
|
|
if (i->next != 0)
|
|
i->next->prev = i;
|
|
}
|
|
}
|
|
|
|
void *CMEM2Alloc::reallocate(void *p, unsigned int s)
|
|
{
|
|
SBlock *i;
|
|
SBlock *j;
|
|
void *n;
|
|
|
|
if (s == 0)
|
|
s = 1;
|
|
if (p == 0)
|
|
return allocate(s);
|
|
|
|
i = (SBlock *)p - 1;
|
|
s = (s - 1) / sizeof (SBlock) + 1;
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
|
|
//out of memory /* Dimok */
|
|
if (i + s + 1 >= m_endAddress)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Last block
|
|
if (i->next == 0 && i + s + 1 < m_endAddress)
|
|
{
|
|
i->s = s;
|
|
return p;
|
|
}
|
|
// Size <= current size + next block
|
|
if (i->next != 0 && i->s < s && i->next->f && i->s + i->next->s + 1 >= s)
|
|
{
|
|
// Merge
|
|
i->s += i->next->s + 1;
|
|
i->next = i->next->next;
|
|
if (i->next != 0)
|
|
i->next->prev = i;
|
|
}
|
|
// Size <= current size
|
|
if (i->s >= s)
|
|
{
|
|
// Split
|
|
if (i->s > s + 1)
|
|
{
|
|
j = i + s + 1;
|
|
j->f = true;
|
|
j->s = i->s - s - 1;
|
|
i->s = s;
|
|
j->next = i->next;
|
|
j->prev = i;
|
|
i->next = j;
|
|
if (j->next != 0)
|
|
j->next->prev = j;
|
|
}
|
|
return p;
|
|
}
|
|
}
|
|
// Size > current size
|
|
n = allocate(s * sizeof (SBlock));
|
|
if (n == 0)
|
|
return 0;
|
|
memcpy(n, p, i->s * sizeof (SBlock));
|
|
release(p);
|
|
return n;
|
|
}
|
|
|
|
unsigned int CMEM2Alloc::FreeSize()
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
|
|
if (m_first == 0)
|
|
return (const char *) m_endAddress - (const char *) m_baseAddress;
|
|
|
|
SBlock *i;
|
|
unsigned int size = 0;
|
|
|
|
for(i = m_first; i != 0; i = i->next)
|
|
{
|
|
if(i->f && i->next != 0)
|
|
size += i->s;
|
|
|
|
else if(i->f && i->next == 0)
|
|
size += m_endAddress - i - 1;
|
|
|
|
else if(!i->f && i->next == 0)
|
|
size += m_endAddress - i - i->s - 1;
|
|
}
|
|
|
|
return size*sizeof(SBlock);
|
|
}
|