mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
8cc82998ac
(however, I'll keep using that awesome loading bar of it lol) -fixed this strange click sound on game boot
46 lines
878 B
C
46 lines
878 B
C
#include <gccore.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/iosupport.h>
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#include <stdarg.h>
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#include "gecko.h"
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/* init-globals */
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bool geckoinit = false;
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static ssize_t __out_write(struct _reent *r __attribute__((unused)), int fd __attribute__((unused)), const char *ptr, size_t len)
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{
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if(geckoinit && ptr)
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{
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u32 level;
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level = IRQ_Disable();
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usb_sendbuffer_safe(1, ptr, len);
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IRQ_Restore(level);
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}
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return len;
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}
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char gprintfBuffer[256];
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void gprintf(const char *format, ...)
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{
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va_list va;
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va_start(va, format);
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int len = vsnprintf(gprintfBuffer, 255, format, va);
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__out_write(NULL, 0, gprintfBuffer, len);
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va_end(va);
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}
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bool InitGecko()
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{
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if(geckoinit)
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return geckoinit;
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u32 geckoattached = usb_isgeckoalive(EXI_CHANNEL_1);
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if(geckoattached)
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{
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geckoinit = true;
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usb_flush(EXI_CHANNEL_1);
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}
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return geckoinit;
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}
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