mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
4cb521304f
-maybe fixed that strange wii button power off codedump
388 lines
9.3 KiB
C++
388 lines
9.3 KiB
C++
/*
|
|
Copyright (c) 2012 - giantpune
|
|
Copyright (c) 2012 - Dimok
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
|
|
#include <malloc.h>
|
|
#include "WiiFont.h"
|
|
|
|
WiiFont::WiiFont()
|
|
: header(NULL)
|
|
, finf(NULL)
|
|
, tglp(NULL)
|
|
, cwdh(NULL)
|
|
, font_loaded(false)
|
|
{
|
|
}
|
|
|
|
WiiFont::~WiiFont()
|
|
{
|
|
std::map<u16, TextureCache>::iterator itr;
|
|
|
|
for (itr = textureMap.begin(); itr != textureMap.end(); itr++)
|
|
{
|
|
if(itr->second.allocated && itr->second.texture_data)
|
|
free(itr->second.texture_data);
|
|
}
|
|
}
|
|
|
|
bool WiiFont::Load(const u8 *file)
|
|
{
|
|
if(!file)
|
|
return false;
|
|
|
|
header = (WiiFont::Header *) file;
|
|
|
|
if((header->magic != MAGIC_FONT && header->magic != MAGIC_FONT_ARCHIVE)
|
|
|| header->version != MAGIC_VERSION)
|
|
{
|
|
header = NULL;
|
|
return false;
|
|
}
|
|
|
|
const u8 *position = ((const u8 *)header) + header->header_len;
|
|
|
|
for(u32 i = 0; i < header->section_count; ++i)
|
|
{
|
|
section_t *section = (section_t *) position;
|
|
position += section->size;
|
|
|
|
switch( section->magic )
|
|
{
|
|
case MAGIC_GLYPH_GROUP:
|
|
glgr = (GlgrHeader *) section;
|
|
break;
|
|
case MAGIC_FONT_INFORMATION:
|
|
finf = (FinfHeader *) section;
|
|
break;
|
|
case MAGIC_TEXTURE_GLYPH:
|
|
tglp = (TglpHeader *) section;
|
|
break;
|
|
case MAGIC_CHARACTER_WIDTH:
|
|
cwdh = (CwdhHeader *) section;
|
|
break;
|
|
case MAGIC_CHARACTER_CODE_MAP:
|
|
ParseCmap((CmapEntry *) (section + 1));
|
|
break;
|
|
default:
|
|
// ignore
|
|
gprintf("Unknown section %.4s\n", §ion->magic);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Some sanity checks
|
|
if(!finf || !tglp || !cwdh)
|
|
return false;
|
|
|
|
if(finf->tglpOffset > header->filesize || finf->cwdhOffset > header->filesize
|
|
|| finf->cmapOffset > header->filesize)
|
|
return false;
|
|
|
|
font_loaded = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
inline bool WiiFont::CheckCmap(u16 charCode, u16 mapValue)
|
|
{
|
|
std::map<u16, u16>::iterator it = cmap.find(charCode);
|
|
if(it != cmap.end())
|
|
{
|
|
if((*it).second != mapValue)
|
|
{
|
|
gprintf("Duplicate characters\n");
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool WiiFont::ParseCmap(CmapEntry *cmapEntry)
|
|
{
|
|
if(!cmapEntry)
|
|
return false;
|
|
|
|
while(true)
|
|
{
|
|
switch(cmapEntry->type)
|
|
{
|
|
case 0:
|
|
{
|
|
for(u16 i = cmapEntry->charCode, j = cmapEntry->start; j < cmapEntry->end; j++, i++)
|
|
{
|
|
if(!CheckCmap(j, i))
|
|
return false;
|
|
cmap[j] = i;
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
u16 idx = 0;
|
|
u16 *idxPointer = &cmapEntry->charCode;
|
|
for(u32 i = cmapEntry->start; i < cmapEntry->end; i++)
|
|
{
|
|
u16 m_idx = idxPointer[idx++];
|
|
if(m_idx == 0xffff)
|
|
continue;
|
|
|
|
if(!CheckCmap(i, m_idx))
|
|
return false;
|
|
|
|
cmap[i] = m_idx;
|
|
}
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
u16 ind, character;
|
|
u16 *charData = (u16 *) (cmapEntry + 1);
|
|
for(u32 i = 0; i < cmapEntry->charCode; i++)
|
|
{
|
|
character = charData[0];
|
|
ind = charData[1];
|
|
charData += 2;
|
|
|
|
if(!CheckCmap(character, ind))
|
|
return false;
|
|
|
|
cmap[character] = ind;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
gprintf( "unknown cmap type\n" );
|
|
return false;
|
|
}
|
|
|
|
if(cmapEntry->pos == 0)
|
|
return true;
|
|
|
|
cmapEntry = (CmapEntry *)(((u8 *)header) + cmapEntry->pos);
|
|
}
|
|
}
|
|
|
|
const WiiFont::CharInfo *WiiFont::GetCharInfo(u16 charCode)
|
|
{
|
|
if(!finf || !tglp || !cwdh)
|
|
return NULL;
|
|
|
|
// see if the character already exists in our cache
|
|
std::map<u16, CharInfo>::iterator itr = charInfoMap.find(charCode);
|
|
if(itr != charInfoMap.end())
|
|
return &itr->second;
|
|
|
|
u16 idx = CharToIdx(charCode);
|
|
if(idx > cwdh->endIdx)
|
|
{
|
|
gprintf( "idx > cwdh->endIdx" );
|
|
return NULL;
|
|
}
|
|
|
|
Cwdh *cwdh2 = (Cwdh*) (((u8 *)header) + finf->cwdhOffset + 8);
|
|
|
|
u32 chars_per_texture = (tglp->charColumns * tglp->charRows);
|
|
u32 tex_idx = idx / chars_per_texture;
|
|
u32 row = (idx - chars_per_texture * tex_idx) / tglp->charColumns;
|
|
u32 col = (idx - chars_per_texture * tex_idx) - ( tglp->charColumns * row );
|
|
|
|
f32 _s1 = ((tglp->cellWidth + 1) * col) / (f32)tglp->width;
|
|
f32 _s2 = _s1 + CharacterWidth() / (f32)tglp->width;
|
|
|
|
// this is good vertically but horizontal without it it looks clearer
|
|
f32 _t1 = ((tglp->cellHeight + 1) * row + 0.5f * (CharacterHeight() - (tglp->cellHeight + 1))) / (f32)tglp->height;
|
|
f32 _t2 = _t1 + CharacterHeight() / (f32)tglp->height;
|
|
|
|
CharInfo charInfo;
|
|
charInfo.sheetIdx = tex_idx;
|
|
charInfo.s1 = _s1;
|
|
charInfo.s2 = _s2;
|
|
charInfo.t1 = _t1;
|
|
charInfo.t2 = _t2;
|
|
charInfo.advanceGlyphX = cwdh2[idx].advanceGlyphX;
|
|
charInfo.unk = cwdh2[idx].unk;
|
|
charInfo.advanceKerning = cwdh2[idx].advanceKerning;
|
|
|
|
charInfoMap[charCode] = charInfo;
|
|
return &charInfoMap[charCode];
|
|
}
|
|
|
|
GXTexObj *WiiFont::LoadTextureObj(u16 tex_idx)
|
|
{
|
|
if(!font_loaded || tex_idx >= tglp->texCnt)
|
|
return NULL;
|
|
|
|
// init texture and add it to the list
|
|
TextureCache chacheStruct;
|
|
|
|
if(header->magic == MAGIC_FONT_ARCHIVE)
|
|
{
|
|
chacheStruct.texture_data = GetUnpackedTexture(tex_idx);
|
|
chacheStruct.allocated = true;
|
|
}
|
|
else
|
|
{
|
|
chacheStruct.texture_data = ((u8 *) header) + tglp->dataOffset + tex_idx * tglp->texSize;
|
|
chacheStruct.allocated = false;
|
|
}
|
|
|
|
if(!chacheStruct.texture_data)
|
|
return NULL;
|
|
|
|
GX_InitTexObj( &chacheStruct.texObj, chacheStruct.texture_data, tglp->width, tglp->height, 0, 0, 0, true );
|
|
GX_InitTexObjLOD( &chacheStruct.texObj, GX_LINEAR,GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_DISABLE, GX_FALSE, GX_ANISO_1 );
|
|
|
|
textureMap[tex_idx] = chacheStruct;
|
|
return &textureMap[tex_idx].texObj;
|
|
}
|
|
|
|
bool WiiFont::Apply(u16 tex_indx)
|
|
{
|
|
if(!font_loaded)
|
|
return false;
|
|
|
|
if(tex_indx >= tglp->texCnt)
|
|
return false;
|
|
|
|
GXTexObj *tex_obj;
|
|
|
|
// Load character texture from cache if available otherwise create cache
|
|
std::map<u16, TextureCache>::iterator itr = textureMap.find(tex_indx);
|
|
if(itr != textureMap.end())
|
|
tex_obj = &itr->second.texObj;
|
|
else
|
|
tex_obj = LoadTextureObj(tex_indx);
|
|
|
|
// no texture for this character found
|
|
if(!tex_obj)
|
|
return false;
|
|
|
|
GX_LoadTexObj(tex_obj, GX_TEXMAP0);
|
|
GX_InvalidateTexAll();
|
|
return true;
|
|
}
|
|
|
|
// giantpunes little magic function
|
|
bool WiiFont::Decompress_0x28( unsigned char *outBuf, u32 outLen, const unsigned char *inBuf, u32 inLen )
|
|
{
|
|
if( outLen & 3 )// this copies 32 bits at a time, so it probably needs to be aligned
|
|
{
|
|
gprintf( "length not aligned to 32 bits\n" );
|
|
return false;
|
|
}
|
|
const u32 root_offset = 5;
|
|
u32 symbol = 0;
|
|
u32 counter = 0;
|
|
u32 inIdx = 0;
|
|
u32 outIdx = 0;
|
|
u32 *in32 = (u32*)( ( inBuf + 6 ) + ( ( inBuf[ 4 ] << 1 ) ) );
|
|
u32 *out32 = (u32*)outBuf;
|
|
u8 *p = (u8*)inBuf + root_offset;
|
|
|
|
outLen >>= 2; //we are copying 4 bytes at a time
|
|
while( outLen )
|
|
{
|
|
for( u32 i = 0, leaf = p[ 0 ], bits = __builtin_bswap32( in32[ inIdx ] )
|
|
; i < 0x20 && outLen
|
|
; i++, leaf = p[ 0 ], bits <<= 1 )
|
|
{
|
|
u32 topBit = bits >> 31;
|
|
u8 d = 2 - ((u64)p & 1);
|
|
p += topBit + ( ( leaf << 1 ) & 0x7e ) + d;
|
|
|
|
if( !( p > (u8*)inBuf ) && ( p < (u8*)inBuf + inLen ) )
|
|
{
|
|
gprintf( "out of range 1\n" );
|
|
return false;
|
|
}
|
|
|
|
if( ( ( leaf << ( topBit ) ) & ( 1 << 7 ) ) ) // p->isLeaf
|
|
{
|
|
symbol = ( ( p[ 0 ] << 0x18 ) | ( symbol >> 8 ) );
|
|
p = (u8*)inBuf + root_offset; // p = root
|
|
if( counter++ > 2 )
|
|
{
|
|
out32[ outIdx++ ] = __builtin_bswap32( symbol );// buf[bufcur++] = p->symbol
|
|
counter = 0; // reset counter
|
|
outLen--; // decrease amount to copy
|
|
}
|
|
}
|
|
}
|
|
if( inIdx++ >= ( inLen >> 2 ) )
|
|
{
|
|
gprintf( "out of range 2\n" );
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
u8 *WiiFont::GetUnpackedTexture(u16 sheetNo)
|
|
{
|
|
u8 *data = (u8 *) header;
|
|
u32 compressedSize;
|
|
u32 off = 0;
|
|
|
|
// skip over all the sheets till we get the one we want
|
|
for( u32 i = 0; i < sheetNo; i++ )
|
|
{
|
|
compressedSize = *(u32*)( data + tglp->dataOffset + off );
|
|
off += compressedSize + 4;
|
|
}
|
|
|
|
compressedSize = *(u32*)( data + tglp->dataOffset + off );
|
|
|
|
u32 uncompressedSize = *(u32*)( data + tglp->dataOffset + off + 4 );
|
|
if( (uncompressedSize & 0xff000000) != 0x28000000 )// looks like all the sheets in wbf1 and wbf2.brfna are 0x28
|
|
{
|
|
gprintf( "Brfna::LoadSheets(): unknown data type\n" );
|
|
return NULL;
|
|
}
|
|
uncompressedSize = ( __builtin_bswap32( uncompressedSize ) >> 8 );
|
|
if( !uncompressedSize )// is this right? it looks like it is. but it SHOULD only happen for files over 0xffffff bytes
|
|
{
|
|
uncompressedSize = __builtin_bswap32(*(u32*)( data + tglp->dataOffset + off + 8 ));
|
|
}
|
|
if( uncompressedSize != glgr->sheet_size )
|
|
{
|
|
gprintf( "uncompressedSize != glgr->sheet_size %08x\n", uncompressedSize );
|
|
return NULL;
|
|
}
|
|
|
|
// decompress
|
|
u8* sheetData = (u8*)memalign( 32, uncompressedSize );// buffer needs to be 32bit aligned
|
|
if( !sheetData )
|
|
return NULL;
|
|
|
|
if( !Decompress_0x28( sheetData, uncompressedSize, ( data + tglp->dataOffset + off + 4 ), compressedSize ) )
|
|
{
|
|
free( sheetData );
|
|
return NULL;
|
|
}
|
|
|
|
// Flush cache
|
|
DCFlushRange(sheetData, uncompressedSize);
|
|
|
|
return sheetData;
|
|
}
|