mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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112 lines
3.3 KiB
C
112 lines
3.3 KiB
C
/*
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disc.c
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Interface to the low level disc functions. Used by the higher level
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file system code.
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Copyright (c) 2008 Michael "Chishm" Chisholm
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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3. The name of the author may not be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "disc.h"
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/*
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The list of interfaces consists of a series of name/interface pairs.
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The interface is returned via a simple function. This allows for
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platforms where the interface has to be "assembled" before it can
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be used, like DLDI on the NDS. For cases where a simple struct
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is available, wrapper functions are used.
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The list is terminated by a NULL/NULL entry.
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*/
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/* ====================== Wii ====================== */
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#if defined (__wii__)
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#include <sdcard/wiisd_io.h>
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#include <ogc/usbstorage.h>
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#include <sdcard/gcsd.h>
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static const DISC_INTERFACE* get_io_wiisd (void) {
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return &__io_wiisd;
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}
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static const DISC_INTERFACE* get_io_usbstorage (void) {
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return &__io_usbstorage;
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}
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static const DISC_INTERFACE* get_io_gcsda (void) {
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return &__io_gcsda;
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}
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static const DISC_INTERFACE* get_io_gcsdb (void) {
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return &__io_gcsdb;
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}
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const INTERFACE_ID _FAT_disc_interfaces[] = {
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{"sd", get_io_wiisd},
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{"usb", get_io_usbstorage},
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{"carda", get_io_gcsda},
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{"cardb", get_io_gcsdb},
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{NULL, NULL}
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};
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/* ==================== Gamecube ==================== */
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#elif defined (__gamecube__)
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#include <sdcard/gcsd.h>
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static const DISC_INTERFACE* get_io_gcsda (void) {
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return &__io_gcsda;
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}
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static const DISC_INTERFACE* get_io_gcsdb (void) {
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return &__io_gcsdb;
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}
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const INTERFACE_ID _FAT_disc_interfaces[] = {
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{"carda", get_io_gcsda},
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{"cardb", get_io_gcsdb},
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{NULL, NULL}
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};
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/* ====================== NDS ====================== */
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#elif defined (NDS)
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#include <nds/arm9/dldi.h>
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static const DISC_INTERFACE* get_io_dsisd (void) {
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return &__io_dsisd;
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}
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const INTERFACE_ID _FAT_disc_interfaces[] = {
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{"sd", get_io_dsisd},
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{"fat", dldiGetInternal},
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{NULL, NULL}
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};
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/* ====================== GBA ====================== */
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#elif defined (GBA)
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#include <disc.h>
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const INTERFACE_ID _FAT_disc_interfaces[] = {
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{"fat", discGetInterface},
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{NULL, NULL}
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};
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#endif
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