WiiFlow_Lite/source/menu/menu_main.cpp
fledge68 8fe2349084 -fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit.
-now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected.
-attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know.
2018-05-16 23:33:56 +00:00

1088 lines
35 KiB
C++

#include <unistd.h>
#include <fstream>
#include <sys/stat.h>
#include "menu.hpp"
#include "channel/nand.hpp"
#include "devicemounter/DeviceHandler.hpp"
#include "gui/GameTDB.hpp"
#include "loader/alt_ios.h"
#include "loader/cios.h"
#include "loader/disc.h"
#include "loader/nk.h"
#include "loader/wbfs.h"
#include "loader/wdvd.h"
#include "network/gcard.h"
static inline int loopNum(int i, int s)
{
return (i + s) % s;
}
void CMenu::_hideMain(bool instant)
{
m_btnMgr.hide(m_mainBtnNext, instant);
m_btnMgr.hide(m_mainBtnPrev, instant);
m_btnMgr.hide(m_mainBtnConfig, instant);
m_btnMgr.hide(m_mainBtnHome, instant);
m_btnMgr.hide(m_mainBtnHomebrew, instant);
m_btnMgr.hide(m_mainBtnChannel, instant);
m_btnMgr.hide(m_mainBtnWii, instant);
m_btnMgr.hide(m_mainBtnGamecube, instant);
m_btnMgr.hide(m_mainBtnPlugin, instant);
m_btnMgr.hide(m_mainBtnDVD, instant);
m_btnMgr.hide(m_mainLblMessage, instant);
m_btnMgr.hide(m_mainBtnFavoritesOn, instant);
m_btnMgr.hide(m_mainBtnFavoritesOff, instant);
m_btnMgr.hide(m_mainLblLetter, instant);
m_btnMgr.hide(m_mainLblNotice, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i)
if(m_mainLblUser[i] != -1)
m_btnMgr.hide(m_mainLblUser[i], instant);
}
void CMenu::_showMain()
{
_setBg(m_mainBg, m_mainBgLQ);
if(m_refreshGameList)
_showCF(m_refreshGameList);
}
void CMenu::_showCF(bool refreshList)
{
m_refreshGameList = false;
_hideMain(true);
if(refreshList)
{
if(!m_vid.showingWaitMessage())
_showWaitMessage();
/* create gameList */
_loadList();
/* autoboot stuff */
if(m_source_autoboot == true)
{ /* search for the requested file */
bool game_found = false;
for(vector<dir_discHdr>::iterator element = m_gameList.begin(); element != m_gameList.end(); ++element)
{
switch(m_autoboot_hdr.type)
{
case TYPE_CHANNEL:
//case TYPE_EMUCHANNEL:
case TYPE_WII_GAME:
case TYPE_GC_GAME:
if(strcmp(m_autoboot_hdr.id, element->id) == 0)
game_found = true;
break;
case TYPE_HOMEBREW:
case TYPE_PLUGIN:
if(wcsncmp(m_autoboot_hdr.title, element->title, 63) == 0)
game_found = true;
break;
default:
break;
}
if(game_found == true)
{
memcpy(&m_autoboot_hdr, &(*(element)), sizeof(dir_discHdr));
break;
}
}
if(game_found == true)
{
gprintf("Game found, autobooting...\n");
_launch(&m_autoboot_hdr);
}
/* fail */
m_source_autoboot = false;
}
_hideWaitMessage();
}
wstringEx Msg;
wstringEx Pth;
if(m_gameList.empty())
{
if(m_source_cnt > 1)
{
Msg = _t("main8", L"game list empty!");
Pth = "";
}
else
{
switch(m_current_view)
{
case COVERFLOW_WII:
Msg = _t("main2", L"No games found in ");
Pth = wstringEx(fmt(wii_games_dir, DeviceName[currentPartition]));
break;
case COVERFLOW_GAMECUBE:
Msg = _t("main2", L"No games found in ");
Pth = wstringEx(fmt(gc_games_dir, DeviceName[currentPartition]));
break;
case COVERFLOW_CHANNEL:
Msg = _t("main3", L"No titles found in ");
Pth = wstringEx(fmt("%s:/%s/%s", DeviceName[currentPartition], emu_nands_dir, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand").c_str()));
break;
case COVERFLOW_HOMEBREW:
Msg = _t("main4", L"No apps found in ");
Pth = wstringEx(fmt(HOMEBREW_DIR, DeviceName[currentPartition]));
break;
case COVERFLOW_PLUGIN:
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
if(enabledPluginsCount == 0)
Msg = _t("main6", L"No plugins selected.");
else
Msg = _t("main5", L"No roms/items found.");
Pth = "";
break;
}
}
Msg.append(Pth);
m_btnMgr.setText(m_mainLblMessage, Msg);
m_btnMgr.show(m_mainLblMessage);
return;
}
/* setup for filter list and coverflow stuff */
if(m_clearCats)// clear categories unless a source menu btn has selected one
{
// do not clear hidden categories to keep games hidden
m_cat.remove("GENERAL", "selected_categories");
m_cat.remove("GENERAL", "required_categories");
}
m_clearCats = true;
m_favorites = false;
if(m_cfg.getBool("GENERAL", "save_favorites_mode", false))
m_favorites = m_cfg.getBool(_domainFromView(), "favorites", false);
cf_domain = "_COVERFLOW";
if(!m_sourceflow && m_current_view == COVERFLOW_HOMEBREW && m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", true))
cf_domain = "_SMALLFLOW";
if(m_sourceflow && m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", true))
cf_domain = "_SMALLFLOW";
if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
{
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
if(enabledPluginsCount > 0)
{
int sdc = 0;
int shc = 0;
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
{
if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i)))
{
if(_sideCover(m_plugin.PluginMagicWord))
sdc++;
else if(_shortCover(m_plugin.PluginMagicWord))
shc++;
}
}
if(sdc == enabledPluginsCount)
cf_domain = "_SIDEFLOW";
else if(shc == enabledPluginsCount)
cf_domain = "_SHORTFLOW";
}
}
m_numCFVersions = min(max(1, m_coverflow.getInt(cf_domain, "number_of_modes", 1)), 15);
/* filter list and start coverflow coverloader */
_loadCFLayout(min(max(1, _getCFVersion()), (int)m_numCFVersions));
_initCF();
CoverFlow.applySettings();
/* display game count unless sourceflow or homebrew */
if(m_sourceflow || m_current_view == COVERFLOW_HOMEBREW)
return;
m_showtimer = 240;
m_btnMgr.setText(m_mainLblNotice, wfmt(_fmt("main7", L"Total Games: %u"), CoverFlow.size()));
m_btnMgr.show(m_mainLblNotice);
}
int CMenu::main(void)
{
wstringEx curLetter;
const char *prevTheme = m_cfg.getString("GENERAL", "theme", "default").c_str();
bool show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false);
bool show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false);
bool show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false);
m_multisource = m_cfg.getBool("GENERAL", "multisource", false);
bool m_source_on_start = m_cfg.getBool("GENERAL", "source_on_start", false);
bool bheld = false;
bool bUsed = false;
m_emuSaveNand = false;
m_reload = false;
u32 disc_check = 0;
m_current_view = m_cfg.getUInt("GENERAL", "sources", COVERFLOW_WII);
m_source_cnt = 0;
for(u8 i = 1; i < 16; i <<= 1)//not including coverflow_homebrew
if(m_current_view & i)
m_source_cnt++;
if(m_source_cnt == 0 || m_current_view == COVERFLOW_HOMEBREW)
{
m_current_view = COVERFLOW_WII;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_source_cnt++;
}
m_catStartPage = m_cfg.getInt("GENERAL", "cat_startpage", 1);
//if(m_source_cnt == 1)
// m_cfg.remove("GENERAL", "cat_startpage");
if(m_cfg.getBool("GENERAL", "update_cache", false))
{
m_cfg.setBool("GENERAL", "update_cache", false);
fsop_deleteFolder(m_listCacheDir.c_str());
fsop_MakeFolder(m_listCacheDir.c_str());
}
m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480),
m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0));
m_refreshGameList = true;
_showMain();
if(show_mem)
{
m_btnMgr.show(m_mem1FreeSize);
m_btnMgr.show(m_mem2FreeSize);
}
SetupInput(true);
gprintf("start wiiflow main screen\n");
while(!m_exit)
{
/* IMPORTANT check if a disc is inserted */
WDVD_GetCoverStatus(&disc_check);
/* Main Loop */
_mainLoopCommon(true);
//this will make the source menu/flow display. what happens when a sourceflow cover is selected is taken care of later.
if((bheld && !BTN_B_HELD) || m_source_on_start)//if button b was held and now released
{
m_source_on_start = false;
bheld = false;
if(bUsed)//if b button used for something don't show souce menu or sourceflow
bUsed = false;
else
{
if(m_sourceflow)//if exiting sourceflow via b button
{
m_sourceflow = false;
_showCF(true);
continue;
}
if(m_current_view == COVERFLOW_HOMEBREW)
{
m_current_view = m_prev_view;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
_showCF(true);
continue;
}
if(m_use_source)//if source_menu enabled
{
_hideMain();
if(m_cfg.getBool(SOURCEFLOW_DOMAIN, "enabled", false))//if sourceflow show it
{
m_sourceflow = true;
_showCF(true);
}
else //show source menu
{
m_refreshGameList = _Source();
if(BTN_B_HELD)
bUsed = true;
_showMain();
}
continue;
}
}
}
if(BTN_HOME_PRESSED)
{
_hideMain();
/* sourceflow config menu */
if(m_sourceflow)
{
_CfgSrc();
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
if(!m_cfg.getBool(SOURCEFLOW_DOMAIN, "enabled"))
{
m_sourceflow = false;
m_refreshGameList = true;
//_showMain();
//continue;
}
_showMain();
}
/* homebrew flow config menu */
else if(m_current_view == COVERFLOW_HOMEBREW)
{
_CfgHB();
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
_showMain();
}
/* Home menu */
else
{
if(_Home())
break;// exit wiiflow
if(BTN_B_HELD)
bUsed = true;
_showMain();
}
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_mainBtnPrev))
CoverFlow.pageUp();
else if(m_btnMgr.selected(m_mainBtnNext))
CoverFlow.pageDown();
else if(m_btnMgr.selected(m_mainBtnHome))
{
/* home menu via main menu button */
_hideMain();
if(_Home())
break;// exit wiiflow
if(BTN_B_HELD)
bUsed = true;
_showMain();
}
else if(m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnWii) || m_btnMgr.selected(m_mainBtnGamecube) || m_btnMgr.selected(m_mainBtnPlugin))
{
/* change source via view button on main menu */
if(m_current_view == COVERFLOW_WII)
m_current_view = show_gamecube ? COVERFLOW_GAMECUBE : (show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII));
else if(m_current_view == COVERFLOW_GAMECUBE)
m_current_view = show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII);
else if(m_current_view == COVERFLOW_CHANNEL)
m_current_view = show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII;
else if(m_current_view == COVERFLOW_PLUGIN || m_source_cnt > 1)
m_current_view = COVERFLOW_WII;
m_source_cnt = 1;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_catStartPage = 1;
_showCF(true);
}
else if(m_btnMgr.selected(m_mainBtnConfig))
{
/* main menu global settings */
_hideMain();
_config(1);
if(strcmp(prevTheme, m_cfg.getString("GENERAL", "theme").c_str()) != 0)
{
/* new theme - exit wiiflow and reload */
m_reload = true;
break;
}
if(BTN_B_HELD)
bUsed = true;
_showMain();
}
else if(m_btnMgr.selected(m_mainBtnHomebrew))
{
/* launch homebrew flow */
if(m_locked && m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false))
{
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
_showMain();
}
else
{
m_prev_view = m_current_view;
m_current_view = COVERFLOW_HOMEBREW;
_showCF(true);
}
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnDVD))
{
/* Boot DVD in drive */
_hideMain(true);
/* Create Fake Header */
dir_discHdr hdr;
memset(&hdr, 0, sizeof(dir_discHdr));
memcpy(&hdr.id, "dvddvd", 6);//this must be set for neek2o
/* Boot the Disc */
_launchGame(&hdr, true, BTN_B_HELD);
if(BTN_B_HELD)
bUsed = true;
_showCF(false);
}
else if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff))
{
/* switch favorite games only on/off */
m_favorites = !m_favorites;
m_cfg.setBool(_domainFromView(), "favorites", m_favorites);
_initCF();
}
else if(!CoverFlow.empty() && CoverFlow.select())
{
/* select game cover or sourceflow cover */
_hideMain();
if(m_sourceflow)
{
_sourceFlow();// set the source selected
_showCF(true);
continue;
}
else
{
_game(BTN_B_HELD || m_current_view == COVERFLOW_HOMEBREW);
if(m_exit)
break;
if(BTN_B_HELD)
bUsed = true;
if(m_refreshGameList)
{
/* if changes were made to favorites, parental lock, or categories */
_initCF();
m_refreshGameList = false;
}
else
CoverFlow.cancel();
}
}
}
else if(BTN_B_PRESSED)
{
/* Show Categories */
if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff))
{
_hideMain();
_CategorySettings();
if(BTN_B_HELD)
bUsed = true;
_setBg(m_mainBg, m_mainBgLQ);
if(m_refreshGameList)
_initCF();
}
else if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev))
{
bUsed = true;
const char *domain = _domainFromView();
int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA);
if (sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID)
{
CoverFlow.setSorting((Sorting)SORT_ALPHA);
m_cfg.setInt(domain, "sort", SORT_ALPHA);
sorting = SORT_ALPHA;
}
wchar_t c[2] = {0, 0};
m_btnMgr.selected(m_mainBtnPrev) ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c);
m_showtimer = 120;
curLetter.clear();
curLetter = wstringEx(c);
if(sorting == SORT_ALPHA)
{
m_btnMgr.setText(m_mainLblLetter, curLetter);
m_btnMgr.show(m_mainLblLetter);
}
else
{
curLetter = _getNoticeTranslation(sorting, curLetter);
m_btnMgr.setText(m_mainLblNotice, curLetter);
m_btnMgr.show(m_mainLblNotice);
}
}
}
else if(WROLL_LEFT)
{
CoverFlow.left();
bUsed = true;
}
else if(WROLL_RIGHT)
{
CoverFlow.right();
bUsed = true;
}
if(!BTN_B_HELD)
{
if(BTN_UP_REPEAT || RIGHT_STICK_UP)
CoverFlow.up();
else if(BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)
CoverFlow.right();
else if(BTN_DOWN_REPEAT || RIGHT_STICK_DOWN)
CoverFlow.down();
else if(BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)
CoverFlow.left();
else if(BTN_1_PRESSED || BTN_2_PRESSED)
{
s8 direction = BTN_1_PRESSED ? 1 : -1;
int cfVersion = 1 + loopNum((_getCFVersion() - 1) + direction, m_numCFVersions);
_setCFVersion(cfVersion);
_loadCFLayout(cfVersion);
CoverFlow.applySettings();
}
else if(BTN_MINUS_PRESSED)
CoverFlow.pageUp();
else if(BTN_PLUS_PRESSED)
CoverFlow.pageDown();
}
else // Button B Held
{
bheld = true;
const char *domain = _domainFromView();
//Search by Alphabet
if(BTN_DOWN_PRESSED || BTN_UP_PRESSED)
{
bUsed = true;
int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA);
if(sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID)
{
CoverFlow.setSorting((Sorting)SORT_ALPHA);
m_cfg.setInt(domain, "sort", SORT_ALPHA);
sorting = SORT_ALPHA;
}
wchar_t c[2] = {0, 0};
BTN_UP_PRESSED ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c);
curLetter.clear();
curLetter = wstringEx(c);
m_showtimer = 120;
if(sorting == SORT_ALPHA)
{
m_btnMgr.setText(m_mainLblLetter, curLetter);
m_btnMgr.show(m_mainLblLetter);
}
else
{
curLetter = _getNoticeTranslation(sorting, curLetter);
m_btnMgr.setText(m_mainLblNotice, curLetter);
m_btnMgr.show(m_mainLblNotice);
}
}
else if(BTN_LEFT_PRESSED)
{
bUsed = true;
MusicPlayer.Previous();
}
else if(BTN_RIGHT_PRESSED)
{
bUsed = true;
MusicPlayer.Next();
}
/* change sorting with btn B and + */
else if(BTN_PLUS_PRESSED && !m_locked && !m_sourceflow && m_current_view < 8)
{
bUsed = true;
u32 sort = 0;
sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX);
//if((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_PLUGIN) && sort > SORT_LASTPLAYED)
// sort = SORT_ALPHA;
m_cfg.setInt(domain, "sort", sort);
_initCF();
wstringEx curSort ;
if(sort == SORT_ALPHA)
curSort = m_loc.getWString(m_curLanguage, "alphabetically", L"Alphabetically");
else if(sort == SORT_PLAYCOUNT)
curSort = m_loc.getWString(m_curLanguage, "byplaycount", L"By Play Count");
else if(sort == SORT_LASTPLAYED)
curSort = m_loc.getWString(m_curLanguage, "bylastplayed", L"By Last Played");
else if(sort == SORT_GAMEID)
curSort = m_loc.getWString(m_curLanguage, "bygameid", L"By Game I.D.");
else if(sort == SORT_WIFIPLAYERS)
curSort = m_loc.getWString(m_curLanguage, "bywifiplayers", L"By Wifi Players");
else if(sort == SORT_PLAYERS)
curSort = m_loc.getWString(m_curLanguage, "byplayers", L"By Players");
m_showtimer = 120;
m_btnMgr.setText(m_mainLblNotice, curSort);
m_btnMgr.show(m_mainLblNotice);
}
else if(BTN_MINUS_PRESSED && !CoverFlow.empty())
{
_hideMain();
srand(time(NULL));
u16 place = (rand() + rand() + rand()) % CoverFlow.size();
if(m_cfg.getBool("GENERAL", "random_select", false))
{
CoverFlow.setSelected(place);
_game(false);
if(m_exit)
break;
if(BTN_B_HELD)
bUsed = true;
if(m_refreshGameList)
{
/* if changes were made to favorites, parental lock, or categories */
_initCF();
m_refreshGameList = false;
}
else
CoverFlow.cancel();
}
else /* WiiFlow should boot a random game */
{
gprintf("Lets boot the random game number %u\n", place);
const dir_discHdr *gameHdr = CoverFlow.getSpecificHdr(place);
if(gameHdr != NULL)
_launch(gameHdr);
/* Shouldnt happen */
_showCF(false);
}
}
}
/* Hide Notice or Letter if times up */
if(m_showtimer > 0)
{
if(--m_showtimer == 0)
{
m_btnMgr.hide(m_mainLblLetter);
m_btnMgr.hide(m_mainLblNotice);
}
}
/*zones, showing and hiding buttons */
if(!m_gameList.empty() && m_show_zone_prev && !m_sourceflow && m_current_view != COVERFLOW_HOMEBREW)
m_btnMgr.show(m_mainBtnPrev);
else
m_btnMgr.hide(m_mainBtnPrev);
if(!m_gameList.empty() && m_show_zone_next && !m_sourceflow && m_current_view != COVERFLOW_HOMEBREW)
m_btnMgr.show(m_mainBtnNext);
else
m_btnMgr.hide(m_mainBtnNext);
if(m_show_zone_main && !m_sourceflow && m_current_view != COVERFLOW_HOMEBREW)
{
m_btnMgr.show(m_mainLblUser[0]);
m_btnMgr.show(m_mainLblUser[1]);
m_btnMgr.show(m_mainBtnHomebrew);
m_btnMgr.show(m_mainBtnConfig);
m_btnMgr.show(m_mainBtnHome);
static bool change = m_favorites;
m_btnMgr.show(m_favorites ? m_mainBtnFavoritesOn : m_mainBtnFavoritesOff, change != m_favorites);
m_btnMgr.hide(m_favorites ? m_mainBtnFavoritesOff : m_mainBtnFavoritesOn, change != m_favorites);
change = m_favorites;
}
else
{
m_btnMgr.hide(m_mainLblUser[0]);
m_btnMgr.hide(m_mainLblUser[1]);
m_btnMgr.hide(m_mainBtnConfig);
m_btnMgr.hide(m_mainBtnHomebrew);
m_btnMgr.hide(m_mainBtnHome);
m_btnMgr.hide(m_mainBtnFavoritesOn);
m_btnMgr.hide(m_mainBtnFavoritesOff);
}
if(!m_cfg.getBool("GENERAL", "hideviews", false) && m_show_zone_main2 && !m_sourceflow && m_current_view != COVERFLOW_HOMEBREW)
{
switch(m_current_view)
{
case COVERFLOW_WII:
if(show_gamecube)
m_btnMgr.show(m_mainBtnGamecube);
else if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else
m_btnMgr.show(m_mainBtnWii);
break;
case COVERFLOW_GAMECUBE:
if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else
m_btnMgr.show(m_mainBtnWii);
break;
case COVERFLOW_CHANNEL:
if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else
m_btnMgr.show(m_mainBtnWii);
break;
default:
m_btnMgr.show(m_mainBtnWii);
break;
}
m_btnMgr.show(m_mainLblUser[2]);
m_btnMgr.show(m_mainLblUser[3]);
}
else
{
m_btnMgr.hide(m_mainBtnChannel);
m_btnMgr.hide(m_mainBtnWii);
m_btnMgr.hide(m_mainBtnGamecube);
m_btnMgr.hide(m_mainBtnPlugin);
m_btnMgr.hide(m_mainLblUser[2]);
m_btnMgr.hide(m_mainLblUser[3]);
}
if((disc_check & 0x2) && m_show_zone_main3 && !m_sourceflow && m_current_view != COVERFLOW_HOMEBREW)
{
m_btnMgr.show(m_mainBtnDVD);
m_btnMgr.show(m_mainLblUser[4]);
m_btnMgr.show(m_mainLblUser[5]);
}
else
{
m_btnMgr.hide(m_mainBtnDVD);
m_btnMgr.hide(m_mainLblUser[4]);
m_btnMgr.hide(m_mainLblUser[5]);
}
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if(WPadIR_Valid(chan) || (m_show_pointer[chan] && !WPadIR_Valid(chan)))
CoverFlow.mouse(chan, m_cursor[chan].x(), m_cursor[chan].y());
else
CoverFlow.mouse(chan, -1, -1);
}
}
ScanInput();
if(m_reload || BTN_B_HELD)// rebooting wiiflow
{
CoverFlow.clear();
_showWaitMessage();
exitHandler(PRIILOADER_DEF); //Making wiiflow ready to boot something
_launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), m_homebrewArgs);
return 0;
}
else if(Sys_GetExitTo() == EXIT_TO_SMNK2O || Sys_GetExitTo() == EXIT_TO_WFNK2O)
{
const char *ReturnPath = NULL;
if(!m_cfg.getBool(CHANNEL_DOMAIN, "neek_return_default", false))
{
string emuPath;
if(_FindEmuPart(emuPath, false, false) >= 0)// make sure emunand folder exists
ReturnPath = NandHandle.Get_NandPath();
}
Sys_SetNeekPath(ReturnPath);
}
cleanup();
//gprintf("Saving configuration files\n");
m_gcfg1.save(true);// save configs on power off or exit wiiflow
m_gcfg2.save(true);
m_cat.save(true);
m_cfg.save(true);
return 0;
}
void CMenu::_initMainMenu()
{
TexData texHome;
TexData texHomeS;
TexData texConfig;
TexData texConfigS;
TexData texGamecube;
TexData texGamecubes;
TexData texPlugin;
TexData texPlugins;
TexData texDVD;
TexData texDVDs;
TexData texWii;
TexData texWiis;
TexData texChannel;
TexData texChannels;
TexData texHomebrew;
TexData texHomebrews;
TexData texPrev;
TexData texPrevS;
TexData texNext;
TexData texNextS;
TexData texFavOn;
TexData texFavOnS;
TexData texFavOff;
TexData texFavOffS;
TexData bgLQ;
TexData emptyTex;
m_mainBg = _texture("MAIN/BG", "texture", theme.bg, false);
if(m_theme.loaded() && TexHandle.fromImageFile(bgLQ, fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString("MAIN/BG", "texture").c_str()), GX_TF_CMPR, 64, 64) == TE_OK)
m_mainBgLQ = bgLQ;
TexHandle.fromImageFile(texHome, fmt("%s/btnquit.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texHomeS, fmt("%s/btnquits.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texConfig, fmt("%s/btnconfig.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texConfigS, fmt("%s/btnconfigs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texDVD, fmt("%s/btndvd.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texDVDs, fmt("%s/btndvds.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texWii, fmt("%s/btnusb.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texWiis, fmt("%s/btnusbs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texGamecube, fmt("%s/btndml.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texGamecubes, fmt("%s/btndmls.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPlugin, fmt("%s/btnemu.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPlugins, fmt("%s/btnemus.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texChannel, fmt("%s/btnchannel.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texChannels, fmt("%s/btnchannels.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texHomebrew, fmt("%s/btnhomebrew.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texHomebrews, fmt("%s/btnhomebrews.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPrev, fmt("%s/btnprev.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPrevS, fmt("%s/btnprevs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texNext, fmt("%s/btnnext.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texNextS, fmt("%s/btnnexts.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOn, fmt("%s/favoriteson.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOnS, fmt("%s/favoritesons.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOff, fmt("%s/favoritesoff.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOffS, fmt("%s/favoritesoffs.png", m_imgsDir.c_str()));
_addUserLabels(m_mainLblUser, ARRAY_SIZE(m_mainLblUser), "MAIN");
m_mainBtnConfig = _addPicButton("MAIN/CONFIG_BTN", texConfig, texConfigS, 70, 400, 48, 48);
m_mainBtnHome = _addPicButton("MAIN/QUIT_BTN", texHome, texHomeS, 570, 400, 48, 48);
m_mainBtnChannel = _addPicButton("MAIN/CHANNEL_BTN", texChannel, texChannels, 520, 400, 48, 48);
m_mainBtnHomebrew = _addPicButton("MAIN/HOMEBREW_BTN", texHomebrew, texHomebrews, 20, 400, 48, 48);
m_mainBtnWii = _addPicButton("MAIN/USB_BTN", texWii, texWiis, 520, 400, 48, 48);
m_mainBtnGamecube = _addPicButton("MAIN/DML_BTN", texGamecube, texGamecubes, 520, 400, 48, 48);
m_mainBtnPlugin = _addPicButton("MAIN/EMU_BTN", texPlugin, texPlugins, 520, 400, 48, 48);
m_mainBtnDVD = _addPicButton("MAIN/DVD_BTN", texDVD, texDVDs, 470, 400, 48, 48);
m_mainBtnNext = _addPicButton("MAIN/NEXT_BTN", texNext, texNextS, 540, 146, 80, 80);
m_mainBtnPrev = _addPicButton("MAIN/PREV_BTN", texPrev, texPrevS, 20, 146, 80, 80);
m_mainLblMessage = _addLabel("MAIN/MESSAGE", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_mainBtnFavoritesOn = _addPicButton("MAIN/FAVORITES_ON", texFavOn, texFavOnS, 288, 400, 64, 64);
m_mainBtnFavoritesOff = _addPicButton("MAIN/FAVORITES_OFF", texFavOff, texFavOffS, 288, 400, 64, 64);
m_mainLblLetter = _addLabel("MAIN/LETTER", theme.titleFont, L"", 540, 40, 80, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex);
m_mainLblNotice = _addLabel("MAIN/NOTICE", theme.titleFont, L"", 340, 40, 280, 80, theme.titleFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE, emptyTex);
m_mainLblCurMusic = _addLabel("MAIN/MUSIC", theme.btnFont, L"", 0, 20, 640, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
//#ifdef SHOWMEM
m_mem1FreeSize = _addLabel("MEM1", theme.btnFont, L"", 40, 300, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex);
m_mem2FreeSize = _addLabel("MEM2", theme.btnFont, L"", 40, 356, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex);
//#endif
//
m_mainPrevZone.x = m_theme.getInt("MAIN/ZONES", "prev_x", -32);
m_mainPrevZone.y = m_theme.getInt("MAIN/ZONES", "prev_y", -32);
m_mainPrevZone.w = m_theme.getInt("MAIN/ZONES", "prev_w", 182);
m_mainPrevZone.h = m_theme.getInt("MAIN/ZONES", "prev_h", 382);
m_mainPrevZone.hide = m_theme.getBool("MAIN/ZONES", "prev_hide", true);
m_mainNextZone.x = m_theme.getInt("MAIN/ZONES", "next_x", 490);
m_mainNextZone.y = m_theme.getInt("MAIN/ZONES", "next_y", -32);
m_mainNextZone.w = m_theme.getInt("MAIN/ZONES", "next_w", 182);
m_mainNextZone.h = m_theme.getInt("MAIN/ZONES", "next_h", 382);
m_mainNextZone.hide = m_theme.getBool("MAIN/ZONES", "next_hide", true);
m_mainButtonsZone.x = m_theme.getInt("MAIN/ZONES", "buttons_x", -32);
m_mainButtonsZone.y = m_theme.getInt("MAIN/ZONES", "buttons_y", 350);
m_mainButtonsZone.w = m_theme.getInt("MAIN/ZONES", "buttons_w", 704);
m_mainButtonsZone.h = m_theme.getInt("MAIN/ZONES", "buttons_h", 162);
m_mainButtonsZone.hide = m_theme.getBool("MAIN/ZONES", "buttons_hide", true);
m_mainButtonsZone2.x = m_theme.getInt("MAIN/ZONES", "buttons2_x", -32);
m_mainButtonsZone2.y = m_theme.getInt("MAIN/ZONES", "buttons2_y", 350);
m_mainButtonsZone2.w = m_theme.getInt("MAIN/ZONES", "buttons2_w", 704);
m_mainButtonsZone2.h = m_theme.getInt("MAIN/ZONES", "buttons2_h", 162);
m_mainButtonsZone2.hide = m_theme.getBool("MAIN/ZONES", "buttons2_hide", true);
m_mainButtonsZone3.x = m_theme.getInt("MAIN/ZONES", "buttons3_x", -32);
m_mainButtonsZone3.y = m_theme.getInt("MAIN/ZONES", "buttons3_y", 350);
m_mainButtonsZone3.w = m_theme.getInt("MAIN/ZONES", "buttons3_w", 704);
m_mainButtonsZone3.h = m_theme.getInt("MAIN/ZONES", "buttons3_h", 162);
m_mainButtonsZone3.hide = m_theme.getBool("MAIN/ZONES", "buttons3_hide", true);
//
_setHideAnim(m_mainBtnNext, "MAIN/NEXT_BTN", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainBtnPrev, "MAIN/PREV_BTN", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainBtnConfig, "MAIN/CONFIG_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnHome, "MAIN/QUIT_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnChannel, "MAIN/CHANNEL_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnHomebrew, "MAIN/HOMEBREW_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnWii, "MAIN/USB_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnGamecube, "MAIN/DML_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnPlugin, "MAIN/EMU_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnDVD, "MAIN/DVD_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnFavoritesOn, "MAIN/FAVORITES_ON", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnFavoritesOff, "MAIN/FAVORITES_OFF", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainLblMessage, "MAIN/MESSAGE", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblLetter, "MAIN/LETTER", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblNotice, "MAIN/NOTICE", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblCurMusic, "MAIN/MUSIC", 0, -100, 0.f, 0.f);
//#ifdef SHOWMEM
_setHideAnim(m_mem1FreeSize, "MEM1", 0, 0, 0.f, 0.f);
_setHideAnim(m_mem2FreeSize, "MEM2", 0, 0, 0.f, 0.f);
//#endif
_hideMain(true);
}
wstringEx CMenu::_getNoticeTranslation(int sorting, wstringEx curLetter)
{
if(sorting == SORT_PLAYERS)
curLetter += m_loc.getWString(m_curLanguage, "players", L" Players");
else if(sorting == SORT_WIFIPLAYERS)
curLetter += m_loc.getWString(m_curLanguage, "wifiplayers", L" Wifi Players");
else if(sorting == SORT_GAMEID)
{
switch(curLetter[0])
{
case L'C':
{
if(m_current_view != COVERFLOW_CHANNEL)
curLetter = m_loc.getWString(m_curLanguage, "custom", L"Custom");
else
curLetter = m_loc.getWString(m_curLanguage, "commodore", L"Commodore 64");
break;
}
case L'E':
{
curLetter = m_loc.getWString(m_curLanguage, "neogeo", L"Neo-Geo");
break;
}
case L'F':
{
curLetter = m_loc.getWString(m_curLanguage, "nes", L"Nintendo");
break;
}
case L'J':
{
curLetter = m_loc.getWString(m_curLanguage, "snes", L"Super Nintendo");
break;
}
case L'L':
{
curLetter = m_loc.getWString(m_curLanguage, "mastersystem", L"Sega Master System");
break;
}
case L'M':
{
curLetter = m_loc.getWString(m_curLanguage, "genesis", L"Sega Genesis");
break;
}
case L'N':
{
curLetter = m_loc.getWString(m_curLanguage, "nintendo64", L"Nintendo64");
break;
}
case L'P':
{
curLetter = m_loc.getWString(m_curLanguage, "turbografx16", L"TurboGrafx-16");
break;
}
case L'Q':
{
curLetter = m_loc.getWString(m_curLanguage, "turbografxcd", L"TurboGrafx-CD");
break;
}
case L'W':
{
curLetter = m_loc.getWString(m_curLanguage, "wiiware", L"WiiWare");
break;
}
case L'H':
{
curLetter = m_loc.getWString(m_curLanguage, "wiichannels", L"Offical Wii Channels");
break;
}
case L'R':
case L'S':
{
curLetter = m_loc.getWString(m_curLanguage, "wii", L"Wii");
break;
}
case L'D':
{
curLetter = m_loc.getWString(m_curLanguage, "homebrew", L"Homebrew");
break;
}
default:
{
curLetter = m_loc.getWString(m_curLanguage, "unknown", L"Unknown");
break;
}
}
}
return curLetter;
}
void CMenu::_setPartition(s8 direction)
{
if((m_current_view == COVERFLOW_CHANNEL && neek2o()) || (m_source_cnt > 1 && !m_emuSaveNand))
return;
int FS_Type = 0;
/* change partition if direction is not zero */
if(direction != 0)
{
bool NeedFAT = m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_GAMECUBE || m_emuSaveNand == true;
u8 limiter = 0;
do
{
currentPartition = loopNum(currentPartition + direction, 9);
FS_Type = DeviceHandle.GetFSType(currentPartition);
limiter++;
}
while(limiter < 9 && (!DeviceHandle.IsInserted(currentPartition) ||
(m_current_view != COVERFLOW_WII && FS_Type == PART_FS_WBFS) ||
(NeedFAT && FS_Type != PART_FS_FAT)));
}
/* set partition to currentPartition */
if(m_emuSaveNand)
m_cfg.setInt(WII_DOMAIN, "savepartition", currentPartition);
else if(direction == 0 || (direction != 0 && (m_current_view != COVERFLOW_CHANNEL ||
(FS_Type != -1 && DeviceHandle.IsInserted(currentPartition)))))
m_cfg.setInt(_domainFromView(), "partition", currentPartition);
}
void CMenu::exitHandler(int ExitTo)
{
m_exit = true;
if(ExitTo == EXIT_TO_BOOTMII) //Bootmii, check that the files are there, or ios will hang.
{
struct stat dummy;
if(!DeviceHandle.IsInserted(SD) ||
stat("sd:/bootmii/armboot.bin", &dummy) != 0 ||
stat("sd:/bootmii/ppcboot.elf", &dummy) != 0)
ExitTo = EXIT_TO_HBC;
}
if(ExitTo != WIIFLOW_DEF)
Sys_ExitTo(ExitTo);
}
int CMenu::_getCFVersion()
{
if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
{
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
if(enabledPluginsCount == 1)
{
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
{
if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i)))
return m_cfg.getInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, 1);
}
}
else if(strlen(single_sourcebtn))
return m_cfg.getInt("PLUGIN_CFVERSION", single_sourcebtn, 1);
}
return m_cfg.getInt(_domainFromView(), "last_cf_mode", 1);
}
void CMenu::_setCFVersion(int version)
{
if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
{
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
if(enabledPluginsCount == 1)
{
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
{
if(m_plugin.GetEnableStatus(m_cfg, m_plugin.getPluginMagic(i)))
{
m_cfg.setInt("PLUGIN_CFVERSION", m_plugin.PluginMagicWord, version);
return;
}
}
}
else if(strlen(single_sourcebtn))
{
m_cfg.setInt("PLUGIN_CFVERSION", single_sourcebtn, version);
return;
}
}
m_cfg.setInt(_domainFromView(), "last_cf_mode", version);
}