Fledge68's mod of the Wii USB Loader WiiFlow
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fix94.1 47fe516390 -added new channel boot option to boot the game via apploader
(disabled by default), before it always was used and now its
only done if you select this option, if you disable this option
you can enable video patches and whatever and they finally work
2013-01-05 17:12:13 +00:00
data -set up the maximum homebrew load filesize from 16mb to 32mb 2012-12-30 14:11:16 +00:00
docs mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
portlibs -made sfmt, wfmt and gprintf faster and more simple 2012-09-23 12:10:25 +00:00
resources -added new channel boot option to boot the game via apploader 2013-01-05 17:12:13 +00:00
scripts -more work on the new wii game loader, hopefully you can use 2012-10-13 16:57:03 +00:00
source -added new channel boot option to boot the game via apploader 2013-01-05 17:12:13 +00:00
tools/windows/WifiGeckoReader Moved _initAsyncNetwork so it starts when the program starts. This way wifi-gecko is connected earlier and you can see the initialization messages. 2012-05-10 22:20:18 +00:00
wii -changed version number to Beta 4.1.1 2013-01-01 17:42:46 +00:00
Makefile -highly beta, unfinished experiments with tinyload as wii game 2012-10-12 22:25:22 +00:00
Makefile.main -changed version number to Beta 4.1.1 2013-01-01 17:42:46 +00:00
wiiflow.pnproj I'm surprised about no activity at all the last week, so I'll do 2012-11-01 07:04:52 +00:00
wiiflow.pnps -general code cleanup 2012-09-22 13:47:52 +00:00