mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-26 20:01:55 +01:00
46b386112e
(issue 125) -set the button type to s16 (now its correct :P) -corrected some possible bugs with the button gui management
290 lines
8.0 KiB
C++
290 lines
8.0 KiB
C++
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#include "menu.hpp"
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#include "svnrev.h"
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#include "loader/cios.h"
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#include "loader/nk.h"
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#include "loader/sys.h"
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s16 m_homeLblTitle;
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s16 m_exittoLblTitle;
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s16 m_homeBtnSettings;
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s16 m_homeBtnReloadCache;
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s16 m_homeBtnUpdate;
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s16 m_homeBtnHelp;
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s16 m_homeBtnAbout;
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s16 m_homeBtnExitTo;
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s16 m_homeBtnExitToHBC;
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s16 m_homeBtnExitToMenu;
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s16 m_homeBtnExitToPriiloader;
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s16 m_homeBtnExitToBootmii;
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s16 m_homeBtnExitToNeek;
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STexture m_homeBg;
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bool CMenu::_Home(void)
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{
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SetupInput();
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_showHome();
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string prevTheme = m_cfg.getString("GENERAL", "theme", "default");
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while(!m_exit)
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{
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_mainLoopCommon();
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if(BTN_A_PRESSED)
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{
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if(m_btnMgr.selected(m_homeBtnSettings))
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{
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_hideHome();
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_config(1);
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if(prevTheme != m_cfg.getString("GENERAL", "theme") || m_reload == true)
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{
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m_exit = true;
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m_reload = true;
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break;
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}
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnReloadCache))
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{
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m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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UpdateCache(m_current_view);
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LoadView();
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnUpdate) && !m_locked)
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{
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m_cf.stopCoverLoader(true);
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_hideHome();
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_system();
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remove(m_ver.c_str());
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if(m_exit)
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{
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_launchHomebrew(m_dol.c_str(), m_homebrewArgs);
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break;
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}
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_showHome();
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m_cf.startCoverLoader();
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}
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else if(m_btnMgr.selected(m_homeBtnHelp))
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{
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_hideHome();
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_about(true);
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if(m_exit)
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break;
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnAbout))
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{
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_hideHome();
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_about();
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if(m_exit)
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break;
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnExitTo))
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{
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_hideHome();
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if(m_locked)
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exitHandler(PRIILOADER_DEF);
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else
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_ExitTo();
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if(m_exit)
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break;
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_showHome();
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}
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}
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else if(BTN_HOME_PRESSED)
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{
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exitHandler(PRIILOADER_DEF);
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break;
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}
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else if(BTN_B_PRESSED)
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break;
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}
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_hideHome();
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return m_exit;
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}
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bool CMenu::_ExitTo(void)
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{
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SetupInput();
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_showExitTo();
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while(!m_exit)
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{
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_mainLoopCommon();
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if(BTN_A_PRESSED)
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{
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if(m_btnMgr.selected(m_homeBtnExitToHBC))
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{
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exitHandler(EXIT_TO_HBC);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToMenu))
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{
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exitHandler(EXIT_TO_MENU);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToPriiloader))
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{
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exitHandler(EXIT_TO_PRIILOADER);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToBootmii))
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{
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exitHandler(EXIT_TO_BOOTMII);
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break;
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}
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else if(m_btnMgr.selected(m_homeBtnExitToNeek))
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{
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if(!Load_Neek2o_Kernel())
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{
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error(sfmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
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exitHandler(PRIILOADER_DEF);
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}
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else
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{
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bool nkWiiflow = m_cfg.getBool("NEEK2O", "launchwiiflow", true);
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if(nkWiiflow)
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exitHandler(EXIT_TO_WFNK2O);
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else
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exitHandler(EXIT_TO_SMNK2O);
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}
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break;
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}
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}
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else if(BTN_HOME_PRESSED)
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{
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exitHandler(PRIILOADER_DEF);
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break;
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}
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else if(BTN_B_PRESSED)
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break;
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}
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_hideExitTo();
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return m_exit;
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}
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void CMenu::_showHome(void)
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{
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_setBg(m_homeBg, m_homeBg);
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m_btnMgr.show(m_homeLblTitle);
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m_btnMgr.show(m_homeBtnSettings);
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m_btnMgr.show(m_homeBtnReloadCache);
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m_btnMgr.show(m_homeBtnUpdate);
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m_btnMgr.show(m_homeBtnHelp);
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m_btnMgr.show(m_homeBtnAbout);
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m_btnMgr.show(m_homeBtnExitTo);
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}
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void CMenu::_showExitTo(void)
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{
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_setBg(m_homeBg, m_homeBg);
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m_btnMgr.show(m_exittoLblTitle);
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m_btnMgr.show(m_homeBtnExitToHBC);
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m_btnMgr.show(m_homeBtnExitToMenu);
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m_btnMgr.show(m_homeBtnExitToPriiloader);
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m_btnMgr.show(m_homeBtnExitToBootmii);
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m_btnMgr.show(m_homeBtnExitToNeek);
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}
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void CMenu::_hideHome(bool instant)
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{
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m_btnMgr.hide(m_homeLblTitle, instant);
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m_btnMgr.hide(m_homeBtnSettings, instant);
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m_btnMgr.hide(m_homeBtnReloadCache, instant);
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m_btnMgr.hide(m_homeBtnUpdate, instant);
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m_btnMgr.hide(m_homeBtnHelp, instant);
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m_btnMgr.hide(m_homeBtnAbout, instant);
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m_btnMgr.hide(m_homeBtnExitTo, instant);
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}
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void CMenu::_hideExitTo(bool instant)
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{
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m_btnMgr.hide(m_exittoLblTitle, instant);
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m_btnMgr.hide(m_homeBtnExitToHBC, instant);
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m_btnMgr.hide(m_homeBtnExitToMenu, instant);
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m_btnMgr.hide(m_homeBtnExitToPriiloader, instant);
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m_btnMgr.hide(m_homeBtnExitToBootmii, instant);
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m_btnMgr.hide(m_homeBtnExitToNeek, instant);
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}
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void CMenu::_initHomeAndExitToMenu(CMenu::SThemeData &theme)
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{
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//Home Menu
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STexture emptyTex;
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m_homeBg = _texture(theme.texSet, "HOME/BG", "texture", theme.bg);
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m_homeLblTitle = _addTitle(theme, "HOME/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 0, -2.f, 0.f);
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m_homeBtnSettings = _addButton(theme, "HOME/SETTINGS", theme.btnFont, L"", 60, 120, 250, 56, theme.btnFontColor);
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m_homeBtnReloadCache = _addButton(theme, "HOME/RELOAD_CACHE", theme.btnFont, L"", 60, 230, 250, 56, theme.btnFontColor);
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m_homeBtnUpdate = _addButton(theme, "HOME/UPDATE", theme.btnFont, L"", 60, 340, 250, 56, theme.btnFontColor);
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m_homeBtnHelp = _addButton(theme, "HOME/HELP", theme.btnFont, L"", 330, 120, 250, 56, theme.btnFontColor);
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m_homeBtnAbout = _addButton(theme, "HOME/ABOUT", theme.btnFont, L"", 330, 230, 250, 56, theme.btnFontColor);
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m_homeBtnExitTo = _addButton(theme, "HOME/EXIT_TO", theme.btnFont, L"", 330, 340, 250, 56, theme.btnFontColor);
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_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnUpdate, "HOME/UPDATE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnHelp, "HOME/HELP", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnAbout, "HOME/ABOUT", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitTo, "HOME/EXIT_TO", 0, 0, -2.f, 0.f);
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_textHome();
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_hideHome(true);
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//ExitTo Menu
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m_exittoLblTitle = _addTitle(theme, "EXIT_TO/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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_setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 0, -2.f, 0.f);
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m_homeBtnExitToHBC = _addButton(theme, "EXIT_TO/HBC", theme.btnFont, L"", 185, 120, 270, 56, theme.btnFontColor);
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m_homeBtnExitToMenu = _addButton(theme, "EXIT_TO/MENU", theme.btnFont, L"", 185, 180, 270, 56, theme.btnFontColor);
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m_homeBtnExitToPriiloader = _addButton(theme, "EXIT_TO/PRIILOADER", theme.btnFont, L"", 185, 240, 270, 56, theme.btnFontColor);
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m_homeBtnExitToBootmii = _addButton(theme, "EXIT_TO/BOOTMII", theme.btnFont, L"", 185, 300, 270, 56, theme.btnFontColor);
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m_homeBtnExitToNeek = _addButton(theme, "EXIT_TO/NEEK", theme.btnFont, L"", 185, 360, 270, 56, theme.btnFontColor);
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_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitToBootmii, "EXIT_TO/BOOTMII", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitToNeek, "EXIT_TO/NEEK", 0, 0, -2.f, 0.f);
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_textExitTo();
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_hideExitTo(true);
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}
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void CMenu::_textHome(void)
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{
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m_btnMgr.setText(m_homeLblTitle, wfmt( L"%s (%s-r%s)", APP_NAME, APP_VERSION, SVN_REV), false);
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m_btnMgr.setText(m_homeBtnSettings, _t("home1", L"Settings"));
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m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));
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m_btnMgr.setText(m_homeBtnUpdate, _t("home3", L"Update"));
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m_btnMgr.setText(m_homeBtnHelp, _t("home6", L"Help"));
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m_btnMgr.setText(m_homeBtnAbout, _t("home4", L"About"));
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m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
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}
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void CMenu::_textExitTo(void)
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{
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m_btnMgr.setText(m_exittoLblTitle, _t("exit_to", L"Exit To"));
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m_btnMgr.setText(m_homeBtnExitToHBC, _t("hbc", L"Homebrew Channel"));
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m_btnMgr.setText(m_homeBtnExitToMenu, _t("menu", L"System Menu"));
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m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("prii", L"Priiloader"));
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m_btnMgr.setText(m_homeBtnExitToBootmii, _t("bootmii", L"Bootmii"));
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if(!neek2o())
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m_btnMgr.setText(m_homeBtnExitToNeek, _t("neek2o", L"neek2o"));
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else
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m_btnMgr.setText(m_homeBtnExitToNeek, _t("real", L"Real Nand"));
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} |