mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
971b5bdb52
to be divisible with 4 anymore, you can use what you want -moved sound buffers back in mem2, idk but for wiiflow it gives a better result -added mem2 memalign placeholder for new memory manager (after a week still everything but finished) -updated other small things, cleaned up source structure a bit
27 lines
762 B
C
27 lines
762 B
C
#ifdef __cplusplus
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extern "C"
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{
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#endif
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#ifndef _FILEOPS
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#define _FILEOPS
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typedef void (*progress_callback_t)(int status,int total,void *user_data);
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bool fsop_GetFileSizeBytes(char *path, size_t *filesize);
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u64 fsop_GetFolderBytes(char *source);
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u32 fsop_GetFolderKb(char *source);
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u32 fsop_GetFreeSpaceKb(char *path);
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bool fsop_FileExist(const char *fn);
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bool fsop_DirExist(char *path);
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void fsop_MakeFolder(char *path);
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bool fsop_CopyFile(char *source, char *target, progress_callback_t spinner, void *spinner_data);
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bool fsop_CopyFolder(char *source, char *target, progress_callback_t spinner, void *spinner_data);
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void fsop_deleteFile(const char *source);
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void fsop_deleteFolder(char *source);
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#endif
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#ifdef __cplusplus
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}
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#endif |