mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
457 lines
8.8 KiB
C
457 lines
8.8 KiB
C
/*////////////////////////////////////////////////////////////////////////////////////////
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fsop contains coomprensive set of function for file and folder handling
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en exposed s_fsop fsop structure can be used by callback to update operation status
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////////////////////////////////////////////////////////////////////////////////////////*/
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <ogcsys.h>
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#include <ogc/lwp_watchdog.h>
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#include <malloc.h>
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#include <sys/statvfs.h>
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#include <sys/stat.h>
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#include "fileOps/fileOps.h"
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#include "gecko/gecko.hpp"
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#include "loader/utils.h"
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#define SET(a, b) a = b; DCFlushRange(&a, sizeof(a));
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#define STACKSIZE 8192
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static u8 *buff = NULL;
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static FILE *fs = NULL, *ft = NULL;
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static u32 block = 32768;
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static u32 blockIdx = 0;
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static u32 blockInfo[2] = {0,0};
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static u32 blockReady = 0;
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static s32 stopThread;
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static u64 folderSize = 0;
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u64 FolderProgressBytes;
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// return false if the file doesn't exist
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bool fsop_GetFileSizeBytes(const char *path, u32 *filesize) // for me stats st_size report always 0 :(
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{
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FILE *f;
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size_t size = 0;
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f = fopen(path, "rb");
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if(!f)
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{
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if(filesize)
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*filesize = size;
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return false;
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}
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//Get file size
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fseek(f, 0, SEEK_END);
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size = ftell(f);
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if(filesize)
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*filesize = size;
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fclose(f);
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return true;
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}
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/*
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Recursive fsop_GetFolderBytes
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*/
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u64 fsop_GetFolderBytes(const char *source)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[1024];
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u64 bytes = 0;
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pdir = opendir(source);
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while((pent = readdir(pdir)) != NULL)
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{
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// Skip it
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if(pent->d_name[0] == '.')
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continue;
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snprintf(newSource, sizeof(newSource), "%s/%s", source, pent->d_name);
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// If it is a folder... recurse...
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if(fsop_FolderExist(newSource))
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bytes += fsop_GetFolderBytes(newSource);
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else // It is a file !
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{
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u32 s;
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fsop_GetFileSizeBytes(newSource, &s);
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bytes += s;
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}
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}
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closedir(pdir);
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return bytes;
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}
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u32 fsop_GetFolderKb(const char *source)
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{
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u32 ret = (u32)round((double)fsop_GetFolderBytes (source) / 1000.0);
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return ret;
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}
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u32 fsop_GetFreeSpaceKb(const char *path) // Return free kb on the device passed
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{
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struct statvfs s;
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statvfs(path, &s);
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u32 ret = (u32)round(((double)s.f_bfree / 1000.0) * s.f_bsize);
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return ret ;
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}
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static void *thread_CopyFileReader()
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{
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u32 rb;
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stopThread = 0;
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DCFlushRange(&stopThread, sizeof(stopThread));
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do
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{
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SET(rb, fread(&buff[blockIdx*block], 1, block, fs));
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SET(blockInfo[blockIdx], rb);
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SET(blockReady, 1);
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while(blockReady && !stopThread)
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usleep(1);
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}
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while(stopThread == 0);
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stopThread = -1;
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DCFlushRange(&stopThread, sizeof(stopThread));
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return 0;
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}
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bool fsop_CopyFile(const char *source, const char *target, progress_callback_t spinner, void *spinner_data)
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{
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//gprintf("Creating file: %s\n", target);
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int err = 0;
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u32 size;
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u32 rb, wb;
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fs = fopen(source, "rb");
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if(!fs)
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return false;
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ft = fopen(target, "wb");
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if(!ft)
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{
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fclose(fs);
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return false;
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}
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//Get file size
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fseek(fs, 0, SEEK_END);
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size = ftell(fs);
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if (size == 0)
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{
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fclose(fs);
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fclose(ft);
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return true;
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}
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// Return to beginning....
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fseek(fs, 0, SEEK_SET);
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u8 *threadStack = NULL;
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lwp_t hthread = LWP_THREAD_NULL;
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buff = malloc(block * 2);
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if(buff == NULL)
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return false;
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blockIdx = 0;
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blockReady = 0;
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blockInfo[0] = 0;
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blockInfo[1] = 0;
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u32 bytes = 0;
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threadStack = malloc(STACKSIZE);
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if(threadStack == NULL)
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{
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free(buff);
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return false;
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}
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LWP_CreateThread(&hthread, thread_CopyFileReader, NULL, threadStack, STACKSIZE, 30);
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while(stopThread != 0)
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usleep(5);
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u32 bi;
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do
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{
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while(!blockReady)
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usleep(1); // Let's wait for incoming block from the thread
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bi = blockIdx;
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// let's th thread to read the next buff
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SET(blockIdx, 1 - blockIdx);
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SET(blockReady, 0);
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rb = blockInfo[bi];
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// write current block
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wb = fwrite(&buff[bi*block], 1, rb, ft);
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if(wb != rb || rb == 0)
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err = 1;
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bytes += rb;
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if(spinner)
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{
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FolderProgressBytes += rb;
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spinner(FolderProgressBytes, folderSize, spinner_data);
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}
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}
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while(bytes < size && err == 0);
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stopThread = 1;
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DCFlushRange(&stopThread, sizeof(stopThread));
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while(stopThread != -1)
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usleep(5);
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LWP_JoinThread(hthread, NULL);
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free(threadStack);
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stopThread = 1;
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DCFlushRange(&stopThread, sizeof(stopThread));
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fclose(fs);
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fclose(ft);
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free(buff);
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if(err)
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{
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unlink(target);
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return false;
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}
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return true;
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}
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/*
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Recursive copyfolder
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*/
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static bool doCopyFolder(const char *source, const char *target, progress_callback_t spinner, void *spinner_data)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[1024], newTarget[1024];
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bool ret = true;
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// If target folder doesn't exist, create it !
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fsop_MakeFolder(target);
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pdir = opendir(source);
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while((pent = readdir(pdir)) != NULL && ret == true)
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{
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// Skip it
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if(pent->d_name[0] == '.')
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continue;
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snprintf(newSource, sizeof(newSource), "%s/%s", source, pent->d_name);
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snprintf(newTarget, sizeof(newTarget), "%s/%s", target, pent->d_name);
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// If it is a folder... recurse...
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if(fsop_FolderExist(newSource))
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ret = doCopyFolder(newSource, newTarget, spinner, spinner_data);
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else // It is a file !
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ret = fsop_CopyFile(newSource, newTarget, spinner, spinner_data);
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}
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closedir(pdir);
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return ret;
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}
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bool fsop_CopyFolder(const char *source, const char *target, progress_callback_t spinner, void *spinner_data)
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{
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gprintf("DML game USB->SD job started!\n");
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FolderProgressBytes = 0;
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folderSize = fsop_GetFolderBytes(source);
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return doCopyFolder(source, target, spinner, spinner_data);
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}
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void fsop_deleteFolder(const char *source)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[1024];
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pdir = opendir(source);
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/* first delete all subfolders and files in the folder */
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while((pent = readdir(pdir)) != NULL)
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{
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// Skip it
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if(pent->d_name[0] == '.')
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continue;
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snprintf(newSource, sizeof(newSource), "%s/%s", source, pent->d_name);
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// If it is a folder... recurse...
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if(fsop_FolderExist(newSource))
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{
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closedir(pdir);
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fsop_deleteFolder(newSource);
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pdir = opendir(source);
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}
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else // It is a file !
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{
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closedir(pdir);
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fsop_deleteFile(newSource);
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pdir = opendir(source);
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}
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}
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closedir(pdir);
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/* now actually delete the folder */
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gprintf("Deleting directory: %s\n", source);
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unlink(source);// using POSIX unlink to delete the folder
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}
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bool fsop_FileExist(const char *fn)
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{
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FILE * f;
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f = fopen(fn, "rb");
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if(f)
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{
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fclose(f);
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return true;
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}
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return false;
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}
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void fsop_ReadFileLoc(const char *path, const u32 size, void *loc)
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{
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FILE *f = fopen(path, "rb");
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fread(loc, size, 1, f);
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fclose(f);
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}
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u8 *fsop_ReadFile(const char *path, u32 *size)
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{
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*size = 0;
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u32 filesize = 0;
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u8 *mem = NULL;
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fsop_GetFileSizeBytes(path, &filesize);
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if(filesize > 0)
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{
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mem = (u8*)MEM2_alloc(filesize);
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if(mem != NULL)
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{
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//gprintf("Reading file: %s\n", path);
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fsop_ReadFileLoc(path, filesize, mem);
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*size = filesize;
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}
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}
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return mem;
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}
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bool fsop_WriteFile(const char *path, const void *mem, const u32 size)
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{
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if(mem == NULL || size == 0)
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return false;
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FILE *f = fopen(path, "wb");
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if(f == NULL)
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return false;
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//gprintf("Writing file: %s\n", path);
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fwrite(mem, size, 1, f);
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fclose(f);
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return true;
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}
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void fsop_deleteFile(const char *source)
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{
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if(!fsop_FileExist(source))
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return;
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remove(source);
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}
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bool fsop_FolderExist(const char *path)
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{
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DIR *dir;
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dir = opendir(path);
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if(dir)
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{
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closedir(dir);
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return true;
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}
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return false;
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}
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/*void fsop_MakeFolder(const char *path)
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{
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if(fsop_FolderExist(path))
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return;
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//gprintf("Folder path to create: %s\n", path);
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mkdir(path, S_IREAD | S_IWRITE);
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}*/
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bool fsop_MakeFolder(const char *fullpath)
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{
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if(!fullpath)
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return false;
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bool result = false;
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char dirnoslash[strlen(fullpath)+1];
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strcpy(dirnoslash, fullpath);
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int pos = strlen(dirnoslash)-1;
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while(dirnoslash[pos] == '/')
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{
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dirnoslash[pos] = '\0';
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pos--;
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}
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if(fsop_FolderExist(dirnoslash))
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{
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return true;
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}
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else
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{
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char parentpath[strlen(dirnoslash)+2];
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strcpy(parentpath, dirnoslash);
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char * ptr = strrchr(parentpath, '/');
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if(!ptr)
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{
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//!Device root directory (must be with '/')
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strcat(parentpath, "/");
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struct stat filestat;
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if (stat(parentpath, &filestat) == 0)
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return true;
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return false;
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}
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ptr++;
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ptr[0] = '\0';
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result = fsop_MakeFolder(parentpath);
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}
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if(!result)
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return false;
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if (mkdir(dirnoslash, 0777) == -1)
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{
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return false;
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}
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return true;
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}
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