WiiFlow_Lite/source/memory/mem2.hpp
2012-01-21 20:57:41 +00:00

34 lines
768 B
C++

// 1 MEM2 allocator, one for general purpose
// Aligned and padded to 32 bytes, as required by many functions
#ifndef __MEM2_HPP
#define __MEM2_HPP
#ifdef __cplusplus
extern "C"
{
#endif
void MEM2_init(unsigned int mem2Size);
void MEM2_cleanup(void);
void MEM2_clear(void);
void MEM1_cleanup(void);
void MEM1_clear(void);
void *MEM2_alloc(unsigned int s);
void *MEM1_alloc(unsigned int s);
void *MEM2_realloc(void *p, unsigned int s);
void *MEM1_realloc(void *p, unsigned int s);
void MEM2_free(void *p);
void MEM1_free(void *p);
unsigned int MEM2_usableSize(void *p);
unsigned int MEM2_freesize();
unsigned int MEM1_freesize();
#ifdef __cplusplus
}
#endif
enum Alloc { ALLOC_MALLOC, ALLOC_MEM2 };
#endif // !defined(__MEM2_HPP)