mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
d12e9e84d6
code and process, should be faster now, also the list cache should take less space now -using "types" instead of magic word now for internal detection, faster and easier to handle -prepared wiiflows code for custom coverflow which can have all types together (nothing added yet)
25 lines
296 B
C
25 lines
296 B
C
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#ifndef _TYPES_H_
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#define _TYPES_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum
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{
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TYPE_WII_GAME = 0,
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TYPE_GC_GAME,
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TYPE_CHANNEL,
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TYPE_PLUGIN,
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TYPE_HOMEBREW,
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TYPE_END
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};
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#define NoGameID(x) (x == TYPE_PLUGIN || x == TYPE_HOMEBREW)
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#ifdef __cplusplus
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}
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#endif
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#endif |