WiiFlow_Lite/source/menu
2020-09-07 22:08:52 +01:00
..
menu_about.cpp - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
menu_boot.cpp - Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off. 2019-05-06 13:53:33 -05:00
menu_categories.cpp - added source menu setup via Home button while view source menu. Setup includes hide buttons, link buttons to plugins, and set roms path of plugins. 2020-08-24 17:58:09 -05:00
menu_cftheme.cpp - code cleanup for themeName. 2019-07-24 12:35:51 -05:00
menu_cheat.cpp Use the memory manager for downloads 2020-04-12 19:39:10 +01:00
menu_code.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu_config3.cpp - channels type fix. 2019-10-28 13:43:13 -05:00
menu_config4.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_config7.cpp Add proxy support, fix timeouts & update wolfSSL 2020-09-07 21:27:42 +01:00
menu_config_adv.cpp - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen. 2019-09-11 15:57:16 -05:00
menu_config_coverbnr.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_config_game.cpp - fix for setting game IOS (broken in 5.4.5) 2020-05-16 17:53:34 -05:00
menu_config_gc.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_config_hb.cpp - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time. 2019-03-27 11:45:43 -05:00
menu_config_screen.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_config_source.cpp - added source menu setup via Home button while view source menu. Setup includes hide buttons, link buttons to plugins, and set roms path of plugins. 2020-08-24 17:58:09 -05:00
menu_config.cpp Add proxy support, fix timeouts & update wolfSSL 2020-09-07 21:27:42 +01:00
menu_configsnd.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_download.cpp - changed a few debug prints. 2020-08-23 18:09:13 -05:00
menu_error.cpp - removed 'init network' from startup settings. 2018-12-24 07:42:31 -06:00
menu_explorer.cpp - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
menu_game_boot.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_game.cpp - fix for issue #190 apply game settings to autoboot game. 2020-07-19 17:10:54 -05:00
menu_gameinfo.cpp - added some texure cleanups 2020-08-13 18:29:43 -05:00
menu_home.cpp - modified plugin code a little. biggest difference is now it no longer uses [PLUGINS_ENABLED] in wiiflow_lite.ini. 2020-07-17 15:23:42 -05:00
menu_input.cpp - cleaned up libsicksaxis code a little to make it easier for me to understand what's going on. 2020-05-27 15:18:38 -05:00
menu_main.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_nandemu.cpp - added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode. 2019-05-06 09:13:18 -05:00
menu_partitions.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_paths.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_plugin.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_sm_editor.cpp - fixed source menu setup linking source buttons to plugins 2020-09-07 06:26:12 -05:00
menu_source.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_wad.cpp - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
menu_wbfs.cpp - reverted change in 5.4.1 that made video output a little blurry. 2020-03-19 17:38:32 -05:00
menu.cpp Add proxy support, fix timeouts & update wolfSSL 2020-09-07 21:27:42 +01:00
menu.hpp Adjusted the proxy char array sizes 2020-09-07 22:08:52 +01:00