mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 11:49:15 +01:00
550ac3356b
-set down wiiflows entry point from 0x80A00000 to 0x8062000 (saves ALOT of MEM1 for lists etc, so wiiflow should be able to read in alot of more games in for example plugin coverflow) -recompiled libjpeg -removed alot of annoying debug prints -made the trailer code faster
249 lines
10 KiB
Makefile
249 lines
10 KiB
Makefile
#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := boot
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BUILD := build
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SOURCES := source \
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source/banner \
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source/channel \
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source/cheats \
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source/config \
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source/data \
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source/devicemounter \
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source/devicemounter/libwbfs \
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source/fileOps \
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source/gc \
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source/gecko \
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source/gui \
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source/homebrew \
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source/libwbfs \
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source/list \
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source/loader \
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source/memory \
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source/menu \
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source/music \
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source/network \
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source/plugin \
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source/unzip \
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source/xml \
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source/wstringEx
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DATA := data \
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data/images \
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data/sounds \
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data/help
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INCLUDES := source
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#---------------------------------------------------------------------------------
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# Default build shell script options
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#---------------------------------------------------------------------------------
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ios := 249
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -Wall -Wextra -Wno-multichar $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80620000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lcustomfat -lcustomntfs -lcustomext2fs -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -ljpeg -lmodplay
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CURDIR)/portlibs
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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SVNREV := $(shell bash ./scripts/svnrev.sh)
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export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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TXTFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.txt)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin)))
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TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
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PNGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.png)))
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JPGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.jpg)))
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MP3FILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.mp3)))
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OGGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ogg)))
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PCMFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.pcm)))
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WAVFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.wav)))
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DOLFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.dol)))
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ELFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.elf)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o) \
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$(JPGFILES:.jpg=.jpg.o) $(PNGFILES:.png=.png.o) $(DOLFILES:.dol=.dol.o) \
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$(OGGFILES:.ogg=.ogg.o) $(WAVFILES:.wav=.wav.o) $(MP3FILES:.mp3=.mp3.o) \
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$(ELFFILES:.elf=.elf.o) $(BINFILES:.bin=.bin.o) $(TXTFILES:.txt=.txt.o) \
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$(CURDIR)/data/magic_patcher.o
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES), -I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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#---------------------------------------------------------------------------------
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.PHONY: $(BUILD) all clean run
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#---------------------------------------------------------------------------------
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$(BUILD):
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@echo Building for IOS $(ios).
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@bash ./scripts/buildtype.sh $(ios)
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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wiiload $(TARGET).dol
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#---------------------------------------------------------------------------------
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gdb:
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@echo Loading GDB with symbols from boot.elf, type quit to exit.
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@powerpc-eabi-gdb boot.elf
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#---------------------------------------------------------------------------------
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addr:
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@echo Loading addr2line with symbols from boot.elf..
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@echo Press ctrl+c to exit.
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@echo Enter an address from the stack dump:
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@powerpc-eabi-addr2line -f -e boot.elf
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES) alt_ios_gen.o
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#---------------------------------------------------------------------------------
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$(BUILD)/alt_ios_gen.o: alt_ios_gen.c
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .txt extension
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#---------------------------------------------------------------------------------
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%.txt.o: %.txt
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .jpg extension
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#---------------------------------------------------------------------------------
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%.jpg.o : %.jpg
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .png extension
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#---------------------------------------------------------------------------------
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%.png.o : %.png
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .ogg extension
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#---------------------------------------------------------------------------------
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%.ogg.o : %.ogg
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .wav extension
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#---------------------------------------------------------------------------------
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%.wav.o : %.wav
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .bin extension
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .dol extension
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#---------------------------------------------------------------------------------
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%.dol.o : %.dol
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .elf extension
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#---------------------------------------------------------------------------------
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%.elf.o : %.elf
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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