mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-25 03:11:58 +01:00
2b32db857a
currently loaded cIOS instead -fixed bug of missing remount if no games are found with enabled NAND emulation which made wiiflow hang -added information for neek2o -removed ios reload on boot when wiiflow is in neek2o mode -made NAND file extraction MEM2 only -fixed two not free'd memory allocations which could fill the memory with unused stuff
42 lines
707 B
C
42 lines
707 B
C
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#ifndef _CIOSINFO_H_
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#define _CIOSINFO_H_
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#include <gccore.h>
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#include "types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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typedef struct _iosinfo_t {
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u32 magicword; //0x1ee7c105
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u32 magicversion; // 1
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u32 version; // Example: 5
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u32 baseios; // Example: 56
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char name[0x10]; // Example: d2x
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char versionstring[0x10]; // Example: beta2
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} iosinfo_t;
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typedef struct _IOS_Info {
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u32 Revision;
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u8 Version;
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u8 Type;
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u8 Base;
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} IOS_Info;
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extern IOS_Info CurrentIOS;
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void IOS_GetCurrentIOSInfo();
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bool IOS_D2X(u8 ios, u8 *base);
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u8 IOS_GetType(u8 slot);
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bool Hermes_shadow_mload();
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void Hermes_Disable_EHC();
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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