mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
154 lines
2.5 KiB
C
154 lines
2.5 KiB
C
/*
|
|
TinyLoad - a simple region free (original) game launcher in 4k
|
|
|
|
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
|
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
|
*/
|
|
|
|
/* This code comes from HBC's stub which was based on the Twilight Hack code */
|
|
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
|
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
|
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
|
|
|
#include "ios.h"
|
|
#include "cache.h"
|
|
#include "utils.h"
|
|
|
|
#define virt_to_phys(x) ((u32*)(((u32)(x))&0x3FFFFFFF))
|
|
#define phys_to_virt(x) ((u32*)(((u32)(x))|0x80000000))
|
|
|
|
// Low-level IPC access.
|
|
|
|
static inline u32 iread32(u32 addr)
|
|
{
|
|
u32 x;
|
|
|
|
asm volatile("lwz %0,0(%1) ; sync ; isync" : "=r"(x) : "b"(0xc0000000 | addr));
|
|
|
|
return x;
|
|
}
|
|
|
|
static inline void iwrite32(u32 addr, u32 x)
|
|
{
|
|
asm volatile("stw %0,0(%1) ; eieio" : : "r"(x), "b"(0xc0000000 | addr));
|
|
}
|
|
|
|
static u32 _ipc_read(u32 reg) __attribute__((noinline));
|
|
static void _ipc_write(u32 reg, u32 value) __attribute__((noinline));
|
|
static void ipc_bell(u32 w) __attribute__((noinline));
|
|
|
|
// inline the 4*, don't inline the 0x0d0 stuff. yes, this saves a few bytes.
|
|
static u32 _ipc_read(u32 reg)
|
|
{
|
|
return iread32(0x0d000000 + reg);
|
|
}
|
|
|
|
static void _ipc_write(u32 reg, u32 value)
|
|
{
|
|
iwrite32(0x0d000000 + reg, value);
|
|
}
|
|
|
|
static inline u32 ipc_read(u32 reg)
|
|
{
|
|
return _ipc_read(4*reg);
|
|
}
|
|
|
|
static inline void ipc_write(u32 reg, u32 value)
|
|
{
|
|
_ipc_write(4*reg, value);
|
|
}
|
|
|
|
static void ipc_bell(u32 w)
|
|
{
|
|
ipc_write(1, w);
|
|
}
|
|
|
|
static void ios_delay(void) __attribute__((noinline));
|
|
|
|
static void ios_delay(void)
|
|
{
|
|
usleep(500);
|
|
}
|
|
|
|
static void ipc_wait_ack(void)
|
|
{
|
|
while(!(ipc_read(1) & 0x2))
|
|
;
|
|
ios_delay();
|
|
}
|
|
|
|
static void ipc_wait_reply(void)
|
|
{
|
|
while(!(ipc_read(1) & 0x4))
|
|
;
|
|
ios_delay();
|
|
}
|
|
|
|
// Mid-level IPC access.
|
|
|
|
struct ipc {
|
|
u32 cmd;
|
|
int result;
|
|
int fd;
|
|
u32 arg[5];
|
|
|
|
u32 user[8];
|
|
};
|
|
|
|
static struct ipc ipc ALIGNED(64);
|
|
|
|
static void ipc_send_request(void)
|
|
{
|
|
sync_after_write(&ipc, 0x40);
|
|
|
|
ipc_write(0, (u32)virt_to_phys(&ipc));
|
|
ipc_bell(1);
|
|
|
|
ipc_wait_ack();
|
|
|
|
ipc_bell(2);
|
|
}
|
|
|
|
static void ipc_recv_reply(void)
|
|
{
|
|
for (;;)
|
|
{
|
|
u32 reply;
|
|
|
|
ipc_wait_reply();
|
|
|
|
reply = ipc_read(2);
|
|
ipc_bell(4);
|
|
|
|
ipc_bell(8);
|
|
|
|
if (((u32*)reply) == virt_to_phys(&ipc))
|
|
break;
|
|
}
|
|
|
|
sync_before_read(&ipc, 0x40);
|
|
}
|
|
|
|
|
|
// High-level IPC access.
|
|
|
|
int ios_close(int fd)
|
|
{
|
|
ipc.cmd = 2;
|
|
ipc.fd = fd;
|
|
|
|
ipc_send_request();
|
|
ipc_recv_reply();
|
|
|
|
return ipc.result;
|
|
}
|
|
|
|
void ios_cleanup()
|
|
{
|
|
int fd;
|
|
for (fd = 0; fd != 31; fd++)
|
|
{
|
|
ios_close(fd);
|
|
}
|
|
}
|