mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 20:26:52 +01:00
f90a4eedd7
- now you can have as many categories as you want. - copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required. - redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode. - Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown. - Added features to the Game Selected Categories Menu. Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games. - note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
405 lines
14 KiB
C++
405 lines
14 KiB
C++
#include "menu.hpp"
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#include <string.h>
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#include <gccore.h>
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// Category menu
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u16 m_categoryLblPage;
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u16 m_categoryBtnPageM;
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u16 m_categoryBtnPageP;
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u16 m_categoryBtnClear;
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u16 m_categoryBtnBack;
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u16 m_categoryLblTitle;
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u16 m_categoryLblCat[11];
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u16 m_categoryBtnCat[11];
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u16 m_categoryBtnCats[11];
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u16 m_categoryBtnCatHid[11];
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u16 m_categoryBtnCatReq[11];
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u16 m_categoryLblUser[4];
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STexture m_categoryBg;
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u8 m_categories[51];
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u8 curPage;
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u8 lastBtn;
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const char *catSettings;
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string id;
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bool gameSet;
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void CMenu::_hideCategorySettings(bool instant)
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{
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m_btnMgr.hide(m_categoryLblTitle, instant);
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m_btnMgr.hide(m_categoryLblPage, instant);
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m_btnMgr.hide(m_categoryBtnPageM, instant);
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m_btnMgr.hide(m_categoryBtnPageP, instant);
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m_btnMgr.hide(m_categoryBtnClear, instant);
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m_btnMgr.hide(m_categoryBtnBack, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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{
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if(m_categoryLblUser[i] != (u16)-1u)
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m_btnMgr.hide(m_categoryLblUser[i], instant);
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}
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for(int i = 1; i < 11; ++i)
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{
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m_btnMgr.hide(m_categoryLblCat[i]);
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m_btnMgr.hide(m_categoryBtnCat[i]);
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m_btnMgr.hide(m_categoryBtnCats[i]);
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m_btnMgr.hide(m_categoryBtnCatHid[i]);
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m_btnMgr.hide(m_categoryBtnCatReq[i]);
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}
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}
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void CMenu::_showCategorySettings(void)
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{
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_setBg(m_categoryBg, m_categoryBg);
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for(u8 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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{
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if(m_categoryLblUser[i] != (u16)-1)
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m_btnMgr.show(m_categoryLblUser[i]);
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}
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m_btnMgr.show(m_categoryLblTitle);
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m_btnMgr.show(m_categoryBtnClear);
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m_btnMgr.show(m_categoryBtnBack);
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_updateCheckboxes();
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}
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void CMenu::_updateCheckboxes(void)
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{
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for(u8 i = 1; i < 11; ++i)
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{
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m_btnMgr.hide(m_categoryBtnCat[i], true);
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m_btnMgr.hide(m_categoryBtnCats[i], true);
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m_btnMgr.hide(m_categoryBtnCatHid[i], true);
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m_btnMgr.hide(m_categoryBtnCatReq[i], true);
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m_btnMgr.hide(m_categoryLblCat[i], true);
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}
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if(m_max_categories > 11)
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{
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m_btnMgr.setText(m_categoryLblPage, wfmt(L"%i / %i", curPage, ((m_max_categories - 2) / 10) + 1));
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m_btnMgr.show(m_categoryLblPage);
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m_btnMgr.show(m_categoryBtnPageM);
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m_btnMgr.show(m_categoryBtnPageP);
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}
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for(int i = 1; i < 11; ++i)
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{
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int j = i + ((curPage - 1) * 10);
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if(j == m_max_categories)
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break;
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if(m_categories[0] == '1' && !gameSet)
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m_btnMgr.show(m_categoryBtnCat[i]);
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else
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{
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switch(m_categories[j])
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{
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case '0':
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m_btnMgr.show(m_categoryBtnCat[i]);
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break;
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case '1':
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m_btnMgr.show(m_categoryBtnCats[i]);
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break;
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case '2':
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m_btnMgr.show(m_categoryBtnCatHid[i]);
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break;
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default:
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m_btnMgr.show(m_categoryBtnCatReq[i]);
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break;
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}
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}
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m_btnMgr.setText(m_categoryLblCat[i], m_cat.getWString(fmt("%s/GENERAL", _domainFromView()), fmt("cat%d",j), wfmt(L"Category %i",j).c_str()));
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m_btnMgr.show(m_categoryLblCat[i]);
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}
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}
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void CMenu::_CategorySettings(bool fromGameSet)
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{
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SetupInput();
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curPage = 1;
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gameSet = fromGameSet;
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if(fromGameSet)
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{
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if(m_current_view != COVERFLOW_EMU)
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id = m_cf.getId();
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else
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{
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dir_discHdr *hdr = m_cf.getHdr();
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string tempname(hdr->path);
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tempname.erase(0, tempname.find_first_of('/')+1);
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string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
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tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
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if(tempname.find_last_of('.') != string::npos)
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tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
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id = dirName+tempname;
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}
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catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
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m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
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}
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else
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{
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catSettings = m_cat.getString(fmt("%s/GENERAL", _domainFromView()), "categories").c_str();
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m_btnMgr.setText(m_categoryLblTitle, _t("cat1", L"Select Categories"));
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}
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memset(&m_categories, '0', m_max_categories);
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memcpy(&m_categories, catSettings, m_max_categories);
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_showCategorySettings();
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while(true)
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{
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_mainLoopCommon();
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m_cf.tick();
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if(!m_btnMgr.selected(lastBtn))
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m_btnMgr.noHover(false);
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if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnBack)))
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{
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char newCatSettings[m_max_categories + 1];
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memset(&newCatSettings, 0, sizeof(newCatSettings));
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memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
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if(!fromGameSet)
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{
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newCatSettings[0] = '1';
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for(u8 i = 1; i < m_max_categories; i++)
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{
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if(newCatSettings[i] != '0')
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{
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newCatSettings[0] = '0';
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break;
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}
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}
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m_cat.setString(fmt("%s/GENERAL", _domainFromView()), "categories", newCatSettings);
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}
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else
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m_cat.setString(_domainFromView(), id, newCatSettings);
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//m_cat.save();
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break;
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}
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else if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if(BTN_PLUS_PRESSED && fromGameSet)
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{
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char newCatSettings[m_max_categories + 1];
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memset(&newCatSettings, 0, sizeof(newCatSettings));
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memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
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m_cat.setString(_domainFromView(), id, newCatSettings);
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_hideCategorySettings();
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m_cf.right();
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curPage = 1;
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if(m_current_view != COVERFLOW_EMU)
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id = m_cf.getId();
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else
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{
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dir_discHdr *hdr = m_cf.getHdr();
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string tempname(hdr->path);
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tempname.erase(0, tempname.find_first_of('/')+1);
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string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
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tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
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if(tempname.find_last_of('.') != string::npos)
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tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
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id = dirName+tempname;
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}
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catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
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m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
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memset(&m_categories, '0', m_max_categories);
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memcpy(&m_categories, catSettings, m_max_categories);
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_showCategorySettings();
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}
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if(BTN_MINUS_PRESSED && fromGameSet)
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{
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char newCatSettings[m_max_categories + 1];
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memset(&newCatSettings, 0, sizeof(newCatSettings));
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memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
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m_cat.setString(_domainFromView(), id, newCatSettings);
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_hideCategorySettings();
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m_cf.left();
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curPage = 1;
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if(m_current_view != COVERFLOW_EMU)
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id = m_cf.getId();
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else
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{
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dir_discHdr *hdr = m_cf.getHdr();
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string tempname(hdr->path);
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tempname.erase(0, tempname.find_first_of('/')+1);
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string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
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tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
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if(tempname.find_last_of('.') != string::npos)
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tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
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id = dirName+tempname;
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}
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catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
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m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
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memset(&m_categories, '0', m_max_categories);
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memcpy(&m_categories, catSettings, m_max_categories);
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_showCategorySettings();
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}
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if((BTN_LEFT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageM)))
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{
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lastBtn = m_categoryBtnPageM;
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m_btnMgr.noHover(true);
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curPage--;
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if(curPage < 1)
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curPage = ((m_max_categories - 2) / 10) + 1;
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if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
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m_btnMgr.click(m_categoryBtnPageM);
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_updateCheckboxes();
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}
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else if((BTN_RIGHT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageP)))
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{
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lastBtn = m_categoryBtnPageP;
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m_btnMgr.noHover(true);
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curPage++;
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if(curPage > ((m_max_categories - 2) / 10) + 1)
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curPage = 1;
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if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
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m_btnMgr.click(m_categoryBtnPageP);
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_updateCheckboxes();
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}
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if(BTN_A_PRESSED)
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{
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if(m_btnMgr.selected(m_categoryBtnClear))
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{
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m_categories[0] = '1';
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for(int j = 1; j < m_max_categories; ++j)
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m_categories[j] = '0';
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_updateCheckboxes();
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}
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for(int i = 1; i < 11; ++i)
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{
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if(m_btnMgr.selected(m_categoryBtnCat[i]) || m_btnMgr.selected(m_categoryBtnCats[i]) || m_btnMgr.selected(m_categoryBtnCatHid[i]) || m_btnMgr.selected(m_categoryBtnCatReq[i]))
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{
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lastBtn = m_categoryBtnCat[i];
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if(m_btnMgr.selected(m_categoryBtnCats[i]))
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lastBtn = m_categoryBtnCats[i];
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else if(m_btnMgr.selected(m_categoryBtnCatHid[i]))
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lastBtn = m_categoryBtnCatHid[i];
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else if(m_btnMgr.selected(m_categoryBtnCatReq[i]))
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lastBtn = m_categoryBtnCatReq[i];
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m_btnMgr.noHover(true);
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int j = i + ((curPage - 1) * 10);
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if(fromGameSet)
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{
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m_categories[j] = m_categories[j] == '0' ? '1' : '0';
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}
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else
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{
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m_categories[j] = m_categories[j] == '0' ? '1' : m_categories[j] == '1' ? '2' : m_categories[j] == '2' ? '3' : '0';
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if(m_categories[0] == '1' && m_categories[j] != '0')
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m_categories[0] = '0';
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}
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m_btnMgr.hide(m_categoryBtnCat[i], true);
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m_btnMgr.hide(m_categoryBtnCats[i], true);
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m_btnMgr.hide(m_categoryBtnCatHid[i], true);
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m_btnMgr.hide(m_categoryBtnCatReq[i], true);
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if(m_categories[0] =='1' && !fromGameSet)
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m_btnMgr.show(m_categoryBtnCat[i]);
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else
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{
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switch(m_categories[j])
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{
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case '0':
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m_btnMgr.show(m_categoryBtnCat[i]);
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break;
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case '1':
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m_btnMgr.show(m_categoryBtnCats[i]);
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break;
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case '2':
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m_btnMgr.show(m_categoryBtnCatHid[i]);
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break;
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default:
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m_btnMgr.show(m_categoryBtnCatReq[i]);
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break;
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}
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}
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break;
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}
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}
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}
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}
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_hideCategorySettings();
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}
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void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
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{
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_addUserLabels(theme, m_categoryLblUser, ARRAY_SIZE(m_categoryLblUser), "CATEGORY");
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m_categoryBg = _texture(theme.texSet, "CATEGORY/BG", "texture", theme.bg);
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m_categoryLblTitle = _addTitle(theme, "CATEGORY/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_categoryBtnPageM = _addPicButton(theme, "CATEGORY/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 56, 56);
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m_categoryLblPage = _addLabel(theme, "CATEGORY/PAGE_BTN", theme.btnFont, L"", 76, 400, 100, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_categoryBtnPageP = _addPicButton(theme, "CATEGORY/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 176, 400, 56, 56);
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m_categoryBtnBack = _addButton(theme, "CATEGORY/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
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m_categoryBtnClear = _addButton(theme, "CATEGORY/CLEAR_BTN", theme.btnFont, L"", 255, 400, 150, 56, theme.btnFontColor);
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for(int i = 1; i < 6; ++i)
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{ // left half
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m_categoryBtnCat[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTN", i), theme.checkboxoff, theme.checkboxoffs, 30, (42+i*58), 44, 48);
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m_categoryBtnCats[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNS", i), theme.checkboxon, theme.checkboxons, 30, (42+i*58), 44, 48);
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m_categoryBtnCatHid[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNHID", i), theme.checkboxHid, theme.checkboxHids, 30, (42+i*58), 44, 48);
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m_categoryBtnCatReq[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNREQ", i), theme.checkboxReq, theme.checkboxReqs, 30, (42+i*58), 44, 48);
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m_categoryLblCat[i] = _addLabel(theme, fmt("CATEGORY/CAT_%i", i), theme.lblFont, L"", 85, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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// right half
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m_categoryBtnCat[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTN", i+5), theme.checkboxoff, theme.checkboxoffs, 325, (42+i*58), 44, 48);
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m_categoryBtnCats[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNS", i+5), theme.checkboxon, theme.checkboxons, 325, (42+i*58), 44, 48);
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m_categoryBtnCatHid[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNHID", i+5), theme.checkboxHid, theme.checkboxHids, 325, (42+i*58), 44, 48);
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m_categoryBtnCatReq[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNREQ", i+5), theme.checkboxReq, theme.checkboxReqs, 325, (42+i*58), 44, 48);
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m_categoryLblCat[i+5] = _addLabel(theme, fmt("CATEGORY/CAT_%i", i+5), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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}
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_setHideAnim(m_categoryLblTitle, "CATEGORY/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_categoryLblPage, "CATEGORY/PAGE_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnPageM, "CATEGORY/PAGE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnPageP, "CATEGORY/PAGE_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnClear, "CATEGORY/CLEAR_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 0, 1.f, -1.f);
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for(int i = 1; i < 11; ++i)
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{
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_setHideAnim(m_categoryBtnCat[i], fmt("CATEGORY/CAT_%i_BTN", i), 0, 0, 1.f, 0.f);
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_setHideAnim(m_categoryBtnCats[i], fmt("CATEGORY/CAT_%i_BTNS", i), 0, 0, 1.f, 0.f);
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_setHideAnim(m_categoryBtnCatHid[i], fmt("CATEGORY/CAT_%i_BTNHID", i), 0, 0, 1.f, 0.f);
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_setHideAnim(m_categoryBtnCatReq[i], fmt("CATEGORY/CAT_%i_BTNREQ", i), 0, 0, 1.f, 0.f);
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_setHideAnim(m_categoryLblCat[i], fmt("CATEGORY/CAT_%i", i), 0, 0, 1.f, 0.f);
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}
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_hideCategorySettings(true);
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_textCategorySettings();
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|
}
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void CMenu::_textCategorySettings(void)
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{
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m_btnMgr.setText(m_categoryBtnClear, _t("cat2", L"Clear"));
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m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
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}
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