WiiFlow_Lite/source/cheats/gct.h

81 lines
2.5 KiB
C++

/****************************************************************************
* Copyright (C) 2009 nIxx
* Copyright (C) 2012 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _GCT_H
#define _GCT_H
#include <string>
#include <vector>
//!Handles Ocarina TXT Cheatfiles
class GCTCheats
{
private:
std::string sGameID;
std::string sGameTitle;
struct CheatEntry
{
std::string sCheatName;
std::string sCheatComment;
std::vector<unsigned int> sCheats;
};
std::vector<CheatEntry> cheatList;
public:
std::vector<bool> sCheatSelected;
//!Constructor
GCTCheats(void);
//!Destructor
~GCTCheats(void);
//!Open txt file with cheats
//!\param filename name of TXT file
//!\return error code
int openTxtfile(const char *filename);
//!Creates GCT file
//!\param nr[] array of selected Cheat Numbers
//!\param cnt size of array
//!\param filename name of GCT file
//!\return error code
int createGCT(const char *filename);
//!Gets Count cheats
//!\return Count cheats
unsigned int getCnt() const { return cheatList.size(); }
//!Gets Game Name
//!\return Game Name
std::string getGameName(void);
//!Gets GameID
//!\return GameID
std::string getGameID(void);
//!Gets cheat data
//!\return cheat data
std::vector<unsigned int> getCheat(int nr);
//!Gets Cheat Name
//!\return Cheat Name
std::string getCheatName(int nr);
//!Gets Cheat Comment
//!\return Cheat Comment
std::string getCheatComment(int nr);
//!Clear all loaded cheats
void Clear(void);
//!Check if string is a code
//!\return true/false
bool IsCode(const char *s);
//!Check if cheat is included in GCT buffer
bool IsCheatIncluded(int iCheat, const unsigned char *gctBuf, unsigned int gctSize);
};
#endif /* _GCT_H */