WiiFlow_Lite/resources/wiiflow_game_booter/source/main.cpp
fix94.1 600437dedf -some more cleanup of things
-added support for wiiflow internal boot method in neek2o,
so you can use cheats, debugger etc if you boot channels in neek2o
(doesnt work if you are in real nand and just select boot neek)
2012-10-20 13:24:30 +00:00

210 lines
5.1 KiB
C++

/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <malloc.h>
#include "Config.hpp"
#include "ChannelHandler.hpp"
#include "video_tinyload.h"
#include "apploader.h"
#include "patchcode.h"
#include "memory.h"
#include "utils.h"
#include "disc.h"
#include "fst.h"
#include "wdvd.h"
#include "gecko.h"
using namespace std;
IOS_Info CurrentIOS;
/* Boot Variables */
u32 GameIOS = 0;
u32 vmode_reg = 0;
entry_point p_entry;
GXRModeObj *vmode = NULL;
u32 AppEntrypoint;
extern "C" {
extern void __exception_closeall();
extern s32 wbfsDev;
extern u32 wbfs_part_idx;
extern FragList *frag_list;
}
the_CFG normalCFG;
int main()
{
InitGecko();
gprintf("WiiFlow External Booter by FIX94\n");
memcpy(&normalCFG, (void*)0x93100000, sizeof(the_CFG));
VIDEO_Init();
video_init();
prog10();
configbytes[0] = normalCFG.configbytes[0];
configbytes[1] = normalCFG.configbytes[1];
hooktype = normalCFG.hooktype;
debuggerselect = normalCFG.debugger;
CurrentIOS = normalCFG.IOS;
set_wip_list(normalCFG.wip_list, normalCFG.wip_count);
app_gameconfig_set(normalCFG.gameconf, normalCFG.gameconfsize);
ocarina_set_codes(normalCFG.codelist, normalCFG.codelistend, normalCFG.cheats, normalCFG.cheatSize);
frag_list = normalCFG.fragments;
wbfsDev = normalCFG.wbfsDevice;
wbfs_part_idx = normalCFG.wbfsPart;
if(CurrentIOS.Type == IOS_TYPE_D2X)
{
s32 ret = BlockIOSReload();
gprintf("Block IOS Reload using d2x %s.\n", ret < 0 ? "failed" : "succeeded");
}
prog10();
memset((u8*)Disc_ID, 0, 32);
if(normalCFG.BootType == TYPE_WII_GAME)
{
WDVD_Init();
if(normalCFG.GameBootType == TYPE_WII_DISC)
{
Disc_SetUSB(NULL, false);
if(CurrentIOS.Type == IOS_TYPE_HERMES)
Hermes_Disable_EHC();
}
else
{
Disc_SetUSB((u8*)normalCFG.gameID, normalCFG.GameBootType == TYPE_WII_WBFS_EXT);
if(CurrentIOS.Type == IOS_TYPE_HERMES)
Hermes_shadow_mload(normalCFG.mload_rev);
}
prog(20);
Disc_Open();
u32 offset = 0;
Disc_FindPartition(&offset);
WDVD_OpenPartition(offset, &GameIOS);
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
Apploader_Run(&p_entry, normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode,
normalCFG.aspectRatio, normalCFG.returnTo);
AppEntrypoint = (u32)p_entry;
WDVD_Close();
}
else if(normalCFG.BootType == TYPE_CHANNEL)
{
ISFS_Initialize();
*Disc_ID = TITLE_LOWER(normalCFG.title);
AppEntrypoint = LoadChannel(normalCFG.title, &GameIOS);
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString,
normalCFG.patchVidMode, normalCFG.aspectRatio);
ISFS_Deinitialize();
}
gprintf("Entrypoint: %08x, Requested Game IOS: %i\n", AppEntrypoint, GameIOS);
setprog(320);
/* Setup Low Memory */
Disc_SetLowMem(GameIOS);
/* Set time */
Disc_SetTime();
/* Set an appropriate video mode */
video_clear();
Disc_SetVMode(vmode, vmode_reg);
/* Shutdown IOS subsystems */
u32 level = IRQ_Disable();
__IOS_ShutdownSubsystems();
__exception_closeall();
/* Originally from tueidj - taken from NeoGamma (thx) */
*(vu32*)0xCC003024 = 1;
if(AppEntrypoint == 0x3400)
{
if(hooktype)
{
asm volatile (
"lis %r3, returnpoint@h\n"
"ori %r3, %r3, returnpoint@l\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
"returnpoint:\n"
"bl DCDisable\n"
"bl ICDisable\n"
"li %r3, 0\n"
"mtsrr1 %r3\n"
"lis %r4, AppEntrypoint@h\n"
"ori %r4,%r4,AppEntrypoint@l\n"
"lwz %r4, 0(%r4)\n"
"mtsrr0 %r4\n"
"rfi\n"
);
}
else
{
asm volatile (
"isync\n"
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtsrr0 %r3\n"
"mfmsr %r3\n"
"li %r4, 0x30\n"
"andc %r3, %r3, %r4\n"
"mtsrr1 %r3\n"
"rfi\n"
);
}
}
else if (hooktype)
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
);
}
else
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"blr\n"
);
}
IRQ_Restore(level);
return 0;
}