mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
19c11f1c85
- reverted change in 5.4.0 that may be the reason some users have issues loading games from sd card. especially on vWii. - changed wiinertag to riitag and cleaned up code for it. More info here - https://gbatemp.net/threads/riitag-gamertag-for-wii-replacement-for-wiinnertag-and-dutag.559500/ - removed dutag - changed optimmization from from -os to -o2 to hopefully compile better. - other minor code cleanup.
62 lines
1.6 KiB
C
62 lines
1.6 KiB
C
|
|
#include <string.h>
|
|
#include "gcard.h"
|
|
#include "https.h"
|
|
#include "loader/utils.h"
|
|
#include "gecko/gecko.hpp"
|
|
#include "memory/mem2.hpp"
|
|
|
|
#define MAX_URL_SIZE 263 // 128 + 129 + 6
|
|
|
|
struct provider
|
|
{
|
|
char url[128];
|
|
char key[129];
|
|
};
|
|
|
|
struct provider *providers = NULL;
|
|
int amount_of_providers = 0;
|
|
|
|
u8 register_card_provider(const char *url, const char *key)
|
|
{
|
|
if(strlen(url) > 0 && strlen(key) > 0 && strstr(url, "{KEY}") != NULL && strstr(url, "{ID6}") != NULL)
|
|
{
|
|
providers = (struct provider*)MEM2_realloc(providers, (amount_of_providers + 1) * sizeof(struct provider));
|
|
memset(&providers[amount_of_providers], 0, sizeof(struct provider));
|
|
strncpy(providers[amount_of_providers].url, url, 127);
|
|
strncpy(providers[amount_of_providers].key, key, 128);
|
|
amount_of_providers++;
|
|
gprintf("Gamercard provider is valid!\n");
|
|
return 0;
|
|
}
|
|
gprintf("Gamertag provider is NOT valid!\n");
|
|
return -1;
|
|
}
|
|
|
|
u8 has_enabled_providers()
|
|
{
|
|
if (amount_of_providers != 0 && providers != NULL)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
void add_game_to_card(const char *gameid)
|
|
{
|
|
int i;
|
|
|
|
char *url = (char *)MEM2_alloc(MAX_URL_SIZE); // Too much memory, but only like 10 bytes
|
|
memset(url, 0, MAX_URL_SIZE);
|
|
|
|
for(i = 0; i < amount_of_providers && providers != NULL; i++)
|
|
{
|
|
strcpy(url, providers[i].url);
|
|
str_replace(url, "{KEY}", providers[i].key, MAX_URL_SIZE);
|
|
str_replace(url, "{ID6}", gameid, MAX_URL_SIZE);
|
|
gprintf("Gamertag URL:\n%s\n", url);
|
|
struct download file = {};
|
|
file.skip_response = 1;
|
|
downloadfile(url, &file);
|
|
}
|
|
MEM2_free(url);
|
|
}
|