mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-12 04:54:20 +01:00
8cc82998ac
(however, I'll keep using that awesome loading bar of it lol) -fixed this strange click sound on game boot
27 lines
718 B
C
27 lines
718 B
C
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#ifndef _UTILS_H_
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#define _UTILS_H_
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#include <gctypes.h>
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#define KB_SIZE 1024.0
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#define MB_SIZE 1048576.0
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#define GB_SIZE 1073741824.0
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#define MAX_FAT_PATH 1024
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#define round_up(x,n) (-(-(x) & -(n)))
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#define ALIGN(n, x) (((x) + (n - 1)) & ~(n - 1))
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#define ALIGN32(x) (((x) + 31) & ~31)
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#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
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#define TITLE_UPPER(x) ((u32)((x) >> 32))
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#define TITLE_LOWER(x) ((u32)(x) & 0xFFFFFFFF)
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#define Write8(addr, val) *(u8 *)addr = val; DCFlushRange((void *)addr, sizeof(u8));
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#define Write16(addr, val) *(u16 *)addr = val; DCFlushRange((void *)addr, sizeof(u16));
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#define Write32(addr, val) *(u32 *)addr = val; DCFlushRange((void *)addr, sizeof(u32));
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#endif
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