WiiFlow_Lite/source/devicemounter
Fledge68 5e328976e5 - fixed cache covers progress bar to not show if a plugin has no roms.
- fixed cache covers progress bar to not show when viewing sourceflow and its tiers unless wiiflow detects that a cached cover is missing.
- fixed source on start to only work if their is a source menu.
- cleaned up some of game cios loading.
2020-05-01 17:32:23 -05:00
..
DeviceHandler.cpp - fixed cache covers progress bar to not show if a plugin has no roms. 2020-05-01 17:32:23 -05:00
DeviceHandler.hpp - sourceflow no longer shows cache covers progress bar unless 1 or more covers need to be cached. 2020-04-28 18:03:24 -05:00
PartitionHandle.cpp - reverted change in 5.4.1 that made video output a little blurry. 2020-03-19 17:38:32 -05:00
PartitionHandle.h - Fixed multiple GPT partition numbering (untested). Taken from USB Loader gx. thanks to cyan! 2019-11-17 17:47:24 -06:00
sdhc.c -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage_libogc.c -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
usbstorage_libogc.h -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage.c -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
usbstorage.h -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
usbthread.c -cleaned up debug message system 2012-12-08 16:17:35 +00:00
usbthread.h -added thread for IOS58 mode which reads a random sector from the 2012-09-11 17:09:14 +00:00
wiisd_libogc.c -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
wiisd_libogc.h -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00