WiiFlow_Lite/source/devicemounter/DeviceHandler.cpp
fledge68 66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00

320 lines
7.2 KiB
C++

/****************************************************************************
* Copyright (C) 2010 by Dimok
* (C) 2012 by FIX94
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <malloc.h>
#include <unistd.h>
#include <string.h>
#include <ogc/mutex.h>
#include <ogc/system.h>
#include <sdcard/gcsd.h>
#include "DeviceHandler.hpp"
#include "fat.h"
#include "usbthread.h"
#include "sdhc.h"
#include "wiisd_libogc.h"
#include "usbstorage.h"
#include "usbstorage_libogc.h"
#include "loader/cios.h"
#include "loader/sys.h"
#include "loader/wbfs.h"
DeviceHandler DeviceHandle;
void DeviceHandler::Init()
{
/* PartitionHandle inits */
sd.Init();
usb.Init();
OGC_Device.Init();// used for Devolution gamecube iso launcher
}
bool mount_usb = false;
void DeviceHandler::SetMountUSB(bool using_usb)
{
mount_usb = using_usb;
}
void DeviceHandler::MountAll()
{
MountSD();
if(!Sys_DolphinMode() && mount_usb)
MountAllUSB();
}
void DeviceHandler::UnMountAll()
{
/* Kill possible USB thread */
KillUSBKeepAliveThread();
for(u32 i = SD; i < MAXDEVICES; i++)
UnMount(i);
USBStorage2_Deinit();
USB_Deinitialize();
SDHC_Close();
sd.Cleanup();
usb.Cleanup();
}
bool DeviceHandler::Mount(int dev)
{
if(dev == SD)
return MountSD();
else if(dev >= USB1 && dev <= USB8)
return MountUSB(dev-USB1);
return false;
}
bool DeviceHandler::IsInserted(int dev)
{
if(dev == SD)
return SD_Inserted() && sd.IsMounted(0);
else if(dev >= USB1 && dev <= USB8)
return usb.IsMounted(dev-USB1);
return false;
}
void DeviceHandler::UnMount(int dev)
{
if(dev == SD)
UnMountSD();
else if(dev >= USB1 && dev <= USB8)
UnMountUSB(dev-USB1);
}
void DeviceHandler::SetModes()
{
sdhc_mode_sd = 1;
usb_libogc_mode = 1;
if(CustomIOS(CurrentIOS.Type))
{ /* For USB you can use every cIOS */
usb_libogc_mode = 0;
/* But not for SD */
if(CurrentIOS.Type != IOS_TYPE_NEEK2O)
sdhc_mode_sd = 0;
}
}
bool DeviceHandler::MountSD()
{
if(!sd.IsInserted() || !sd.IsMounted(0))
{
if(CurrentIOS.Type == IOS_TYPE_HERMES)
{ /* Slowass Hermes SDHC Module */
for(int i = 0; i < 50; i++)
{
if(SDHC_Init())
break;
usleep(1000);
}
}
sd.SetDevice(&__io_sdhc);
//! Mount only one SD Partition
return sd.Mount(0, DeviceName[SD], true); /* Force FAT */
}
return true;
}
bool DeviceHandler::MountUSB(int pos)
{
if(pos >= GetUSBPartitionCount())
return false;
return usb.Mount(pos, DeviceName[USB1+pos]);
}
bool DeviceHandler::MountAllUSB()
{
/* Kill possible USB thread */
KillUSBKeepAliveThread();
/* Wait for our slowass HDD */
WaitForDevice(GetUSBInterface());
/* Get Partitions and Mount them */
if(!usb.IsInserted() || !usb.IsMounted(0))
usb.SetDevice(GetUSBInterface());
bool result = false;
int partCount = GetUSBPartitionCount();
for(int i = 0; i < partCount; i++)
{
if(MountUSB(i))
result = true;
}
if(!result)
result = usb.Mount(0, DeviceName[USB1], true); /* Force FAT */
//if(result && usb_libogc_mode)
// CreateUSBKeepAliveThread();
return result;
}
void DeviceHandler::UnMountUSB(int pos)
{
if(pos >= GetUSBPartitionCount())
return;
return usb.UnMount(pos);
}
void DeviceHandler::UnMountAllUSB()
{
int partCount = GetUSBPartitionCount();
for(int i = 0; i < partCount; i++)
UnMountUSB(i);
}
int DeviceHandler::PathToDriveType(const char *path)
{
if(!path)
return -1;
for(int i = SD; i < MAXDEVICES; i++)
{
if(strncasecmp(path, DeviceName[i], strlen(DeviceName[i])) == 0)
return i;
}
return -1;
}
const char *DeviceHandler::GetFSName(int dev)
{
if(dev == SD)
return sd.GetFSName(0);
else if(dev >= USB1 && dev <= USB8)
{
if(dev-USB1 < usb.GetPartitionCount())
return usb.GetFSName(dev-USB1);
}
return "";
}
int DeviceHandler::GetFSType(int dev)
{
const char *FSName = GetFSName(dev);
if(!FSName) return -1;
if(strncmp(FSName, "WBFS", 4) == 0)
return PART_FS_WBFS;
else if(strncmp(FSName, "FAT", 3) == 0)
return PART_FS_FAT;
else if(strncmp(FSName, "NTFS", 4) == 0)
return PART_FS_NTFS;
else if(strncmp(FSName, "LINUX", 4) == 0)
return PART_FS_EXT;
return -1;
}
u16 DeviceHandler::GetUSBPartitionCount()
{
return usb.GetPartitionCount();
}
wbfs_t * DeviceHandler::GetWbfsHandle(int dev)
{
if(dev == SD)
return sd.GetWbfsHandle(0);
else if(dev >= USB1 && dev <= USB8)
return usb.GetWbfsHandle(dev-USB1);
return NULL;
}
s32 DeviceHandler::OpenWBFS(int dev)
{
u32 part_lba, part_idx = 1;
u32 part_fs = GetFSType(dev);
const char *partition = DeviceName[dev];
if(dev == SD && IsInserted(dev))
part_lba = sd.GetLBAStart(dev);
else if(dev >= USB1 && dev <= USB8 && IsInserted(dev))
{
part_idx = dev;
part_lba = usb.GetLBAStart(dev - USB1);
}
else
return -1;
return WBFS_Init(GetWbfsHandle(dev), part_fs, part_idx, part_lba, partition);
}
void DeviceHandler::WaitForDevice(const DISC_INTERFACE *Handle)
{
if(Handle == NULL)
return;
time_t timeout = time(NULL);
while(time(NULL) - timeout < 20)
{
if(Handle->startup() && Handle->isInserted())
break;
usleep(50000);
}
}
bool DeviceHandler::MountDevolution()
{
int NewPartition = (currentPartition == SD ? currentPartition : currentPartition - 1);
const DISC_INTERFACE *handle = (currentPartition == SD) ? &__io_wiisd_ogc : &__io_usbstorage_ogc;
/* We need to wait for the device to get ready for a remount */
WaitForDevice(handle);
/* Only mount the partition we need */
OGC_Device.SetDevice(handle);
return OGC_Device.Mount(NewPartition, DeviceName[currentPartition], true);
}
void DeviceHandler::UnMountDevolution()
{
int NewPartition = (currentPartition == SD ? currentPartition : currentPartition - 1);
OGC_Device.UnMount(NewPartition);
OGC_Device.Cleanup();
}
bool DeviceHandler::UsablePartitionMounted()
{
for(u8 i = SD; i < MAXDEVICES; i++)
{
if(IsInserted(i) && !GetWbfsHandle(i)) //Everything besides WBFS for configuration
return true;
}
return false;
}
bool DeviceHandler::PartitionUsableForNandEmu(int Partition)
{
if(IsInserted(Partition) && GetFSType(Partition) == PART_FS_FAT)
return true;
return false;
}
const DISC_INTERFACE *DeviceHandler::GetUSBInterface()
{
if(((CurrentIOS.Type == IOS_TYPE_HERMES && CurrentIOS.Version > 4) ||
(CurrentIOS.Type == IOS_TYPE_D2X && CurrentIOS.Version > 8) ||
(CurrentIOS.Type == IOS_TYPE_NORMAL_IOS && CurrentIOS.Revision == 58))
&& currentPort == 1)
return &__io_usbstorage2_port1;
return &__io_usbstorage2_port0;
}