mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-27 04:11:57 +01:00
0e5a5b4abd
-WIP commit for wii game/channel booting, now uses a internal extra dol file to boot wii games and channels, that should be a better way to fix game and channel booting
213 lines
5.0 KiB
C++
213 lines
5.0 KiB
C++
/****************************************************************************
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* Copyright (C) 2012 FIX94
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <malloc.h>
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#include "apploader.h"
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#include "wdvd.h"
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#include "patchcode.h"
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#include "cios.h"
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#include "disc.h"
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#include "fst.h"
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#include "videopatch.h"
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using namespace std;
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IOS_Info CurrentIOS;
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typedef struct _the_CFG {
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u8 vidMode;
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bool vipatch;
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bool countryString;
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u8 patchVidMode;
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int aspectRatio;
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u32 returnTo;
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u8 configbytes[2];
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IOS_Info IOS;
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void *codelist;
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u8 *codelistend;
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u8 *cheats;
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u32 cheatSize;
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u32 hooktype;
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u8 debugger;
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u32 *gameconf;
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u32 gameconfsize;
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u8 BootType;
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/* needed for channels */
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void *dolchunkoffset[18];
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u32 dolchunksize[18];
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u32 dolchunkcount;
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u32 startPoint;
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} the_CFG;
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static the_CFG *conf = (the_CFG*)0x90000000;
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/* Boot Variables */
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u32 vmode_reg = 0;
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entry_point p_entry;
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GXRModeObj *vmode = NULL;
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u32 AppEntrypoint;
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extern "C" { extern void __exception_closeall(); }
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio)
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{
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for(u32 i = 0; i < conf->dolchunkcount; i++)
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{
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patchVideoModes(conf->dolchunkoffset[i], conf->dolchunksize[i], vidMode, vmode, patchVidModes);
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if(vipatch) vidolpatcher(conf->dolchunkoffset[i], conf->dolchunksize[i]);
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if(configbytes[0] != 0xCD) langpatcher(conf->dolchunkoffset[i], conf->dolchunksize[i]);
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if(countryString) PatchCountryStrings(conf->dolchunkoffset[i], conf->dolchunksize[i]);
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if(aspectRatio != -1) PatchAspectRatio(conf->dolchunkoffset[i], conf->dolchunksize[i], aspectRatio);
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if(hooktype != 0)
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dogamehooks(conf->dolchunkoffset[i], conf->dolchunksize[i], true);
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}
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}
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int main()
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{
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VIDEO_Init();
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configbytes[0] = conf->configbytes[0];
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configbytes[1] = conf->configbytes[1];
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hooktype = conf->hooktype;
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debuggerselect = conf->debugger;
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CurrentIOS = conf->IOS;
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app_gameconfig_set(conf->gameconf, conf->gameconfsize);
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ocarina_set_codes(conf->codelist, conf->codelistend, conf->cheats, conf->cheatSize);
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/* Set low memory */
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Disc_SetLowMem();
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/* Select an appropriate video mode */
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vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
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if(conf->BootType == TYPE_WII_GAME)
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{
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WDVD_Init();
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/* Find Partition */
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u64 offset = 0;
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Disc_FindPartition(&offset);
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/* Open Partition */
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WDVD_OpenPartition(offset);
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/* Run apploader */
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Apploader_Run(&p_entry, conf->vidMode, vmode, conf->vipatch, conf->countryString, conf->patchVidMode,
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conf->aspectRatio, conf->returnTo);
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AppEntrypoint = (u32)p_entry;
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}
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else if(conf->BootType == TYPE_CHANNEL)
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{
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if(hooktype != 0)
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ocarina_do_code();
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PatchChannel(conf->vidMode, vmode, conf->vipatch, conf->countryString,
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conf->patchVidMode, conf->aspectRatio);
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AppEntrypoint = conf->startPoint;
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}
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/* Set time */
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Disc_SetTime();
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/* Set an appropriate video mode */
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Disc_SetVMode(vmode, vmode_reg);
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/* Shutdown IOS subsystems */
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u32 level = IRQ_Disable();
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__IOS_ShutdownSubsystems();
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__exception_closeall();
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/* Originally from tueidj - taken from NeoGamma (thx) */
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*(vu32*)0xCC003024 = 1;
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if(AppEntrypoint == 0x3400)
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{
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if(hooktype)
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{
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asm volatile (
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"lis %r3, returnpoint@h\n"
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"ori %r3, %r3, returnpoint@l\n"
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"mtlr %r3\n"
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"lis %r3, 0x8000\n"
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"ori %r3, %r3, 0x18A8\n"
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"nop\n"
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"mtctr %r3\n"
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"bctr\n"
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"returnpoint:\n"
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"bl DCDisable\n"
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"bl ICDisable\n"
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"li %r3, 0\n"
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"mtsrr1 %r3\n"
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"lis %r4, AppEntrypoint@h\n"
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"ori %r4,%r4,AppEntrypoint@l\n"
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"lwz %r4, 0(%r4)\n"
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"mtsrr0 %r4\n"
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"rfi\n"
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);
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}
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else
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{
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asm volatile (
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"isync\n"
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"lis %r3, AppEntrypoint@h\n"
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"ori %r3, %r3, AppEntrypoint@l\n"
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"lwz %r3, 0(%r3)\n"
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"mtsrr0 %r3\n"
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"mfmsr %r3\n"
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"li %r4, 0x30\n"
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"andc %r3, %r3, %r4\n"
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"mtsrr1 %r3\n"
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"rfi\n"
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);
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}
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}
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else if (hooktype)
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{
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asm volatile (
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"lis %r3, AppEntrypoint@h\n"
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"ori %r3, %r3, AppEntrypoint@l\n"
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"lwz %r3, 0(%r3)\n"
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"mtlr %r3\n"
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"lis %r3, 0x8000\n"
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"ori %r3, %r3, 0x18A8\n"
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"nop\n"
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"mtctr %r3\n"
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"bctr\n"
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);
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}
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else
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{
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asm volatile (
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"lis %r3, AppEntrypoint@h\n"
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"ori %r3, %r3, AppEntrypoint@l\n"
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"lwz %r3, 0(%r3)\n"
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"mtlr %r3\n"
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"blr\n"
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);
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}
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IRQ_Restore(level);
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return 0;
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}
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