mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-25 03:11:58 +01:00
431c84f75c
-fixed TITLEFONT display -fixed TEXTFONT display -fixed various button animations and sizes
20 lines
998 B
C
20 lines
998 B
C
// Can put this in defines.h later, but its easier
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//not having to recompile the whole menu for now by doing it this way
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#define WIIFONT_NAME "WiiNTLG-Regular.ttc"
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#define WIIFONT_NAME_KOR "Wii-kr_Round Gothic B.ttf"
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const u8 WIIFONT_HASH[] = {0x32, 0xb3, 0x39, 0xcb, 0xbb, 0x50, 0x7d, 0x50, 0x27, 0x79, 0x25, 0x9a, 0x78, 0x66, 0x99, 0x5d, 0x03, 0x0b, 0x1d, 0x88};
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const u8 WIIFONT_HASH_KOR[] = {0xb7, 0x15, 0x6d, 0xf0, 0xf4, 0xae, 0x07, 0x8f, 0xd1, 0x53, 0x58, 0x3e, 0x93, 0x6e, 0x07, 0xc0, 0x98, 0x77, 0x49, 0x0e};
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#define FONT_BOLD 36u
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#define FONT_NOBOLD 8u
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#define TITLEFONT_PT_SZ 36u
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#define BTNFONT_PT_SZ 24u
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#define LBLFONT_PT_SZ 24u
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#define TEXTFONT_PT_SZ 18u
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#define TITLEFONT TITLEFONT_PT_SZ, TITLEFONT_PT_SZ + 4, FONT_BOLD, 1, "title_font"
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#define BUTTONFONT BTNFONT_PT_SZ, BTNFONT_PT_SZ + 4, FONT_BOLD, 1, "button_font"
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#define LABELFONT LBLFONT_PT_SZ, LBLFONT_PT_SZ + 4, FONT_BOLD, 1, "label_font"
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#define TEXTFONT TEXTFONT_PT_SZ, TEXTFONT_PT_SZ + 4, FONT_BOLD, 1, "text_font" |