WiiFlow_Lite/source/memory/mem_manager.cpp
fix94.1 6b663fe2d9 -completely new memory manager which should be faster and safer than the old one
-only use the internal wii aes hardware if we do have hardware access (should fix dolphin-emu and neek2o)
-(hopefully) made the gc installer and the wait message display safer
-code cleanup, removed some unneeded stuff
-increased our usable mem2 by 1mb
2013-12-21 17:02:36 +00:00

195 lines
4.4 KiB
C++

/****************************************************************************
* Copyright (C) 2013 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <string.h>
#include <algorithm>
#include "mem_manager.hpp"
#include "gecko/gecko.hpp"
#include "loader/utils.h"
static mutex_t memMutex = 0;
static const u32 MEM_BLOCK_SIZE = 256;
void MemMutexInit()
{
LWP_MutexInit(&memMutex, 0);
}
void MemMutexDestroy()
{
LWP_MutexDestroy(memMutex);
memset(&memMutex, 0, sizeof(mutex_t));
}
MemManager::MemManager()
{
startAddr = NULL;
memList = NULL;
memListEnd = NULL;
memSize = 0;
}
void MemManager::Init(u8 *start, u8 *list, u32 size)
{
LWP_MutexLock(memMutex);
//gprintf("Init %x %i\n", memList, memSize);
startAddr = start;
memList = list;
memSize = ALIGN(MEM_BLOCK_SIZE, size) / MEM_BLOCK_SIZE;
memListEnd = list + memSize;
ICInvalidateRange(memList, memSize+1);
memset(memList, MEM_FREE , memSize);
memset(memListEnd, MEM_END, 1); //thats the +1
DCFlushRange(memList, memSize+1);
LWP_MutexUnlock(memMutex);
}
void MemManager::ClearMem()
{
LWP_MutexLock(memMutex);
//gprintf("ClearMem %x %i\n", startAddr, memSize * MEM_BLOCK_SIZE);
u32 MemFull = memSize * MEM_BLOCK_SIZE;
ICInvalidateRange(startAddr, MemFull);
memset(startAddr, 0, MemFull);
DCFlushRange(startAddr, MemFull);
LWP_MutexUnlock(memMutex);
}
void *MemManager::Alloc(u32 size)
{
size = ALIGN(MEM_BLOCK_SIZE, size) / MEM_BLOCK_SIZE;
if(size > memSize)
return NULL;
LWP_MutexLock(memMutex);
vu8 *tmp_block;
u32 blocksFree;
for(vu8 *block = memList; block < memListEnd; block++)
{
for( ; *block & (ALLOC_USED | ALLOC_END); block++) ;
blocksFree = 0;
for(tmp_block = block; *tmp_block == MEM_FREE; tmp_block++)
{
blocksFree++;
if(blocksFree == size)
{
u8 *addr = (u8*)block;
ICInvalidateRange(addr, blocksFree);
memset(addr, ALLOC_USED, blocksFree - 1); //start blocks
memset(addr + blocksFree - 1, ALLOC_END, 1); //end block
DCFlushRange(addr, blocksFree);
void *ptr = (void*)(startAddr + ((addr - memList)*MEM_BLOCK_SIZE));
//gprintf("Alloc %x mem, %i blocks\n", ptr, blocksFree);
LWP_MutexUnlock(memMutex);
return ptr;
}
}
block = tmp_block;
}
LWP_MutexUnlock(memMutex);
return NULL;
}
void MemManager::Free(void *mem)
{
vu8 *blockUsed = memList+(((u8*)mem-startAddr) / MEM_BLOCK_SIZE);
if(blockUsed < memList || blockUsed >= memListEnd || *blockUsed == 0)
return;
LWP_MutexLock(memMutex);
//gprintf("Free %x mem, %x block\n", mem, blockUsed);
u32 size = 0;
vu8 *tmp_block = blockUsed;
for( ; *tmp_block == ALLOC_USED; tmp_block++)
size++;
if(*tmp_block == ALLOC_END)
size++;
u8 *addr = (u8*)blockUsed;
ICInvalidateRange(addr, size);
memset(addr, MEM_FREE, size);
DCFlushRange(addr, size);
LWP_MutexUnlock(memMutex);
}
u32 MemManager::MemBlockSize(void *mem)
{
vu8 *blockUsed = memList+(((u8*)mem-startAddr) / MEM_BLOCK_SIZE);
if(blockUsed < memList || blockUsed >= memListEnd || *blockUsed == 0)
return 0;
LWP_MutexLock(memMutex);
u32 size = 0;
for( ; *blockUsed == ALLOC_USED; blockUsed++)
size++;
if(*blockUsed == ALLOC_END)
size++;
size *= MEM_BLOCK_SIZE;
LWP_MutexUnlock(memMutex);
return size;
}
u32 MemManager::FreeSize()
{
LWP_MutexLock(memMutex);
u32 free = 0;
for(vu8 *block = memList; block < memListEnd; block++)
{
for( ; *block == MEM_FREE; block++)
free++;
}
free *= MEM_BLOCK_SIZE;
LWP_MutexUnlock(memMutex);
return free;
}
void *MemManager::ReAlloc(void *mem, u32 size)
{
if(mem == NULL)
return Alloc(size);
//gprintf("Realloc %x, %i\n", mem, size);
void *new_m = Alloc(size);
if(new_m == NULL)
{
Free(mem);
return NULL;
}
const u32 copysize = std::min(MemBlockSize(mem), size);
LWP_MutexLock(memMutex);
memcpy(new_m, mem, copysize);
LWP_MutexUnlock(memMutex);
Free(mem);
return new_m;
}