WiiFlow_Lite/source/menu/menu_gameinfo.cpp
2020-08-13 18:29:43 -05:00

973 lines
35 KiB
C++

#include <algorithm>
#include "menu.hpp"
#include "gui/GameTDB.hpp"
#include "plugin/plugin.hpp"
#include "plugin/crc32.h"
#include "unzip/ZipFile.h"
#include "banner/BannerWindow.hpp"
s16 m_gameinfoLblRomInfo;
wstringEx gameinfo_Synopsis_w;
wstringEx gameinfo_Title_w;
bool tdb_found = false;
u8 cnt_controlsreq = 0, cnt_controls = 0;
int synopsis_h;
int rominfo_h;
int rominfo_th = 0;
bool CMenu::_gameinfo(void)
{
u8 page = 1;
int pixels_to_skip = 10;
int amount_of_skips = 0;
int xtra_skips = 0;
int synopsis_th = 0;
bool launchGame = false;
SetupInput();
_showGameInfo();
while(!m_exit)
{
_mainLoopCommon();
CoverFlow.tick();
if(BTN_HOME_PRESSED || BTN_B_PRESSED)
break;
else if(BTN_PLUS_PRESSED)
{
_hideGameInfo(false);
CoverFlow.right();
m_newGame = true;
page = 1;
amount_of_skips = 0;
xtra_skips = 0;
_showGameInfo();
}
else if(BTN_MINUS_PRESSED)
{
_hideGameInfo(false);
CoverFlow.left();
m_newGame = true;
page = 1;
amount_of_skips = 0;
xtra_skips = 0;
_showGameInfo();
}
else if(BTN_A_PRESSED)
{
launchGame = true;
break;
}
else if((BTN_DOWN_PRESSED || BTN_DOWN_HELD))
{
if(page == 2 && synopsis_th > synopsis_h)
{
if((synopsis_th - amount_of_skips * pixels_to_skip) >= synopsis_h)
{
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -pixels_to_skip);
amount_of_skips++;
}
else if((synopsis_th - amount_of_skips * pixels_to_skip) < synopsis_h && xtra_skips == 0)
{
xtra_skips = pixels_to_skip - ((synopsis_th - amount_of_skips * pixels_to_skip) - synopsis_h);
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -xtra_skips);
}
}
else if(page == 1 && rominfo_th > rominfo_h)
{
if((rominfo_th - amount_of_skips * pixels_to_skip) >= rominfo_h)
{
m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -pixels_to_skip);
amount_of_skips++;
}
else if((rominfo_th - amount_of_skips * pixels_to_skip) < rominfo_h && xtra_skips == 0)
{
xtra_skips = pixels_to_skip - ((rominfo_th - amount_of_skips * pixels_to_skip) - rominfo_h);
m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -xtra_skips);
}
}
}
else if((BTN_UP_PRESSED || BTN_UP_HELD))
{
if(page == 2)
{
if(xtra_skips > 0)
{
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, xtra_skips);
xtra_skips = 0;
}
else if (amount_of_skips > 0)
{
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, pixels_to_skip);
amount_of_skips--;
}
}
else // page 1
{
if(xtra_skips > 0)
{
m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, xtra_skips);
xtra_skips = 0;
}
else if (amount_of_skips > 0)
{
m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, pixels_to_skip);
amount_of_skips--;
}
}
}
else if(BTN_RIGHT_PRESSED && page == 1 && !gameinfo_Synopsis_w.empty())
{
page = 2;
amount_of_skips = 0;
xtra_skips = 0;
m_btnMgr.hide(m_gameinfoLblID, true);
m_btnMgr.hide(m_gameinfoLblDev, true);
m_btnMgr.hide(m_gameinfoLblRegion, true);
m_btnMgr.hide(m_gameinfoLblPublisher, true);
m_btnMgr.hide(m_gameinfoLblRlsdate, true);
m_btnMgr.hide(m_gameinfoLblGenre, true);
m_btnMgr.hide(m_gameinfoLblRating, true);
m_btnMgr.hide(m_gameinfoLblWifiplayers, true);
m_btnMgr.hide(m_gameinfoLblSnap, true);
m_btnMgr.hide(m_gameinfoLblCartDisk, true);
m_btnMgr.hide(m_gameinfoLblOverlay, true);
m_btnMgr.hide(m_gameinfoLblRomInfo, true);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
if(m_gameinfoLblControlsReq[i] != -1)
m_btnMgr.hide(m_gameinfoLblControlsReq[i], true);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
if(m_gameinfoLblControls[i] != -1)
m_btnMgr.hide(m_gameinfoLblControls[i], true);
// When showing synopsis, only show user labels 2 and 3
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
m_btnMgr.hide(m_gameinfoLblUser[i], true);
else
m_btnMgr.show(m_gameinfoLblUser[i]);
m_btnMgr.reset(m_gameinfoLblSynopsis);
m_btnMgr.show(m_gameinfoLblSynopsis, false);
m_btnMgr.getTotalHeight(m_gameinfoLblSynopsis, synopsis_th);
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -1);
}
else if(BTN_LEFT_PRESSED && page == 2)
{
page = 1;
amount_of_skips = 0;
xtra_skips = 0;
m_btnMgr.hide(m_gameinfoLblSynopsis,true);
if(CoverFlow.getHdr()->type == TYPE_PLUGIN)
{
m_btnMgr.reset(m_gameinfoLblRomInfo);
m_btnMgr.show(m_gameinfoLblRomInfo, false);
m_btnMgr.getTotalHeight(m_gameinfoLblRomInfo, rominfo_th);
m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -1);
m_btnMgr.show(m_gameinfoLblSnap);
m_btnMgr.show(m_gameinfoLblCartDisk);
m_btnMgr.show(m_gameinfoLblOverlay);
}
else
{
m_btnMgr.show(m_gameinfoLblID);
m_btnMgr.show(m_gameinfoLblRating);
m_btnMgr.show(m_gameinfoLblRegion);
m_btnMgr.show(m_gameinfoLblDev);
m_btnMgr.show(m_gameinfoLblPublisher);
m_btnMgr.show(m_gameinfoLblRlsdate);
m_btnMgr.show(m_gameinfoLblGenre);
m_btnMgr.show(m_gameinfoLblWifiplayers);
}
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
if(m_gameinfoLblControlsReq[i] != -1 && i < cnt_controlsreq)
m_btnMgr.show(m_gameinfoLblControlsReq[i]);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
if(m_gameinfoLblControls[i] != -1 && i < cnt_controls)
m_btnMgr.show(m_gameinfoLblControls[i]);
// When showing synopsis, only show user labels 2 and 3
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
m_btnMgr.show(m_gameinfoLblUser[i]);
else
m_btnMgr.hide(m_gameinfoLblUser[i], true);
}
}
_hideGameInfo(false);
TexHandle.Cleanup(m_cart);
TexHandle.Cleanup(m_snap);
TexHandle.Cleanup(m_overlay);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); i++)
TexHandle.Cleanup(m_controlsreq[i]);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); i++)
TexHandle.Cleanup(m_controls[i]);
TexHandle.Cleanup(m_wifi);
TexHandle.Cleanup(m_rating);
return launchGame;
}
void CMenu::_hideGameInfo(bool instant)
{
m_btnMgr.hide(m_gameinfoLblID, instant);
m_btnMgr.hide(m_gameinfoLblTitle, instant);
m_btnMgr.hide(m_gameinfoLblSynopsis, instant);
m_btnMgr.hide(m_gameinfoLblDev, instant);
m_btnMgr.hide(m_gameinfoLblRegion, instant);
m_btnMgr.hide(m_gameinfoLblPublisher, instant);
m_btnMgr.hide(m_gameinfoLblRlsdate, instant);
m_btnMgr.hide(m_gameinfoLblGenre, instant);
m_btnMgr.hide(m_gameinfoLblRating, instant);
m_btnMgr.hide(m_gameinfoLblWifiplayers, instant);
m_btnMgr.hide(m_gameinfoLblSnap, instant);
m_btnMgr.hide(m_gameinfoLblCartDisk, instant);
m_btnMgr.hide(m_gameinfoLblOverlay, instant);
m_btnMgr.hide(m_gameinfoLblRomInfo, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
if(m_gameinfoLblControlsReq[i] != -1)
m_btnMgr.hide(m_gameinfoLblControlsReq[i], instant);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
m_btnMgr.hide(m_gameinfoLblUser[i], instant);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
if(m_gameinfoLblControls[i] != -1)
m_btnMgr.hide(m_gameinfoLblControls[i], instant);
}
void CMenu::_showGameInfo(void)
{
_setBg(m_gameinfoBg, m_gameinfoBg);
_textGameInfo();
m_btnMgr.show(m_gameinfoLblTitle);
if(CoverFlow.getHdr()->type == TYPE_PLUGIN)
{
if(!tdb_found)
{
m_btnMgr.setText(m_gameinfoLblRomInfo, _t("errgame18", L"No game info!"));
m_btnMgr.show(m_gameinfoLblRomInfo);
}
else
{
m_btnMgr.reset(m_gameinfoLblRomInfo);
m_btnMgr.show(m_gameinfoLblRomInfo, false);
m_btnMgr.getTotalHeight(m_gameinfoLblRomInfo, rominfo_th);
m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -1);
m_btnMgr.show(m_gameinfoLblSnap);
m_btnMgr.show(m_gameinfoLblCartDisk);
m_btnMgr.show(m_gameinfoLblOverlay);
}
}
else
{
if(!tdb_found)
{
m_btnMgr.setText(m_gameinfoLblID, _t("errgame18", L"No game info!"));
m_btnMgr.show(m_gameinfoLblID);
}
else
{
m_btnMgr.show(m_gameinfoLblID);
m_btnMgr.show(m_gameinfoLblRating);
m_btnMgr.show(m_gameinfoLblRegion);
m_btnMgr.show(m_gameinfoLblDev);
m_btnMgr.show(m_gameinfoLblPublisher);
m_btnMgr.show(m_gameinfoLblRlsdate);
m_btnMgr.show(m_gameinfoLblGenre);
m_btnMgr.show(m_gameinfoLblWifiplayers);
}
}
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
m_btnMgr.show(m_gameinfoLblUser[i]);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
if(m_gameinfoLblControlsReq[i] != -1 && i < cnt_controlsreq)
m_btnMgr.show(m_gameinfoLblControlsReq[i]);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
if(m_gameinfoLblControls[i] != -1 && i < cnt_controls)
m_btnMgr.show(m_gameinfoLblControls[i]);
}
void CMenu::_initGameInfoMenu()
{
TexData emptyTex;
_addUserLabels(m_gameinfoLblUser, 0, 1, "GAMEINFO");
_addUserLabels(m_gameinfoLblUser, 2, 1, "GAMEINFO");
m_gameinfoBg = _texture("GAMEINFO/BG", "texture", theme.bg, false);
m_gameinfoLblID = _addLabel("GAMEINFO/GAMEID", theme.txtFont, L"", 40, 110, 420, 75, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblGenre = _addLabel("GAMEINFO/GENRE", theme.txtFont, L"", 40, 140, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblDev = _addLabel("GAMEINFO/DEVELOPER", theme.txtFont, L"", 40, 170, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblPublisher = _addLabel("GAMEINFO/PUBLISHER", theme.txtFont, L"", 40, 200, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblRlsdate = _addLabel("GAMEINFO/RLSDATE", theme.txtFont, L"", 40, 230, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblRegion = _addLabel("GAMEINFO/REGION", theme.txtFont, L"", 40, 260, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblRating = _addLabel("GAMEINFO/RATING", theme.txtFont, L"", 550, 380, 48, 60, theme.txtFontColor, 0, m_rating);
m_gameinfoLblSynopsis = _addLabel("GAMEINFO/SYNOPSIS", theme.txtFont, L"", 40, 80, 560, 280, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_gameinfoLblWifiplayers = _addLabel("GAMEINFO/WIFIPLAYERS", theme.txtFont, L"", 550, 110, 68, 60, theme.txtFontColor, 0, m_wifi);
m_gameinfoLblSnap = _addLabel("GAMEINFO/SNAP", theme.txtFont, L"", 350, 80, 100, 100, theme.txtFontColor, 0, m_snap);
m_gameinfoLblOverlay = _addLabel("GAMEINFO/OVERLAY", theme.txtFont, L"", 350, 80, 100, 100, theme.txtFontColor, 0, m_overlay);
m_gameinfoLblCartDisk = _addLabel("GAMEINFO/CART", theme.txtFont, L"", 400, 320, 100, 100, theme.txtFontColor, 0, m_cart);
m_gameinfoLblRomInfo = _addLabel("GAMEINFO/ROMINFO", theme.txtFont, L"", 40, 80, 300, 300, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
_addUserLabels(m_gameinfoLblUser, 1, 1, "GAMEINFO");
_addUserLabels(m_gameinfoLblUser, 3, 2, "GAMEINFO");
m_gameinfoLblTitle = _addLabel("GAMEINFO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
{
string dom(fmt("GAMEINFO/CONTROLSREQ%i", i + 1));
m_gameinfoLblControlsReq[i] = _addLabel(dom.c_str(), theme.txtFont, L"", 40 + (i*60), 310, 52, 60, theme.txtFontColor, 0, emptyTex);
_setHideAnim(m_gameinfoLblControlsReq[i], dom.c_str(), 0, -100, 0.f, 0.f);
}
for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
{
string dom(fmt("GAMEINFO/CONTROLS%i", i + 1));
m_gameinfoLblControls[i] = _addLabel(dom.c_str(), theme.txtFont, L"", 40 + (i*60), 380, 52, 60, theme.txtFontColor, 0, emptyTex);
_setHideAnim(m_gameinfoLblControls[i], dom.c_str(), 0, -100, 0.f, 0.f);
}
//
_setHideAnim(m_gameinfoLblID, "GAMEINFO/GAMEID",0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblTitle, "GAMEINFO/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_gameinfoLblRating, "GAMEINFO/RATING", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblSynopsis, "GAMEINFO/SYNOPSIS", 0, 700, 1.f, 1.f);
_setHideAnim(m_gameinfoLblRegion, "GAMEINFO/REGION", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblDev, "GAMEINFO/DEVELOPER", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblPublisher, "GAMEINFO/PUBLISHER", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblRlsdate, "GAMEINFO/RLSDATE", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblGenre, "GAMEINFO/GENRE", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblWifiplayers, "GAMEINFO/WIFIPLAYERS", 0, -100, 0.f, 0.f);
_setHideAnim(m_gameinfoLblSnap, "GAMEINFO/SNAP", 0, 0, 0.f, 0.f);
_setHideAnim(m_gameinfoLblCartDisk, "GAMEINFO/CART", 0, 0, 0.f, 0.f);
_setHideAnim(m_gameinfoLblOverlay, "GAMEINFO/OVERLAY", 0, 0, 0.f, 0.f);
_setHideAnim(m_gameinfoLblRomInfo, "GAMEINFO/ROMINFO", 0, -100, 0.f, 0.f);
//
_hideGameInfo(true);
synopsis_h = m_theme.getInt("GAMEINFO/SYNOPSIS", "height", 280);
rominfo_h = m_theme.getInt("GAMEINFO/ROMINFO", "height", 300);
}
void CMenu::_textGameInfo(void)
{
cnt_controlsreq = 0;
cnt_controls = 0;
char GameID[7];
GameID[6] = '\0';
char platformName[264];
const char *TMP_Char = NULL;
tdb_found = false;
GameTDB gametdb;
TexData emptyTex;
const dir_discHdr *GameHdr = CoverFlow.getHdr();
if(GameHdr->type == TYPE_PLUGIN)
{
// Check the platform name corresponding to the current magic number.
// We can't use magic # directly since it'd require hardcoding values and a # can be several systems(genplus)
// We can't rely on coverfolder either. Different systems can share the same folder. Or combined plugins used for the same system.
// Get title
m_btnMgr.setText(m_gameinfoLblTitle, GameHdr->title);
/* is platform.ini available? */
if(!m_platform.loaded())
return;// no platform.ini found
/* Search platform.ini to find plugin magic to get platformName */
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
snprintf(platformName, sizeof(platformName), "%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str());
strcpy(GameID, GameHdr->id);
if(strlen(platformName) == 0 || strcasecmp(GameID, "PLUGIN") == 0)
return;// no platform name found to match plugin magic #
/* check COMBINED for platform names that mean the same system just different region */
/* some platforms have different names per country (ex. Genesis/Megadrive) */
/* but we use only one platform name for both */
string newName = m_platform.getString("COMBINED", platformName);
if(newName.empty())
m_platform.remove("COMBINED", platformName);
else
snprintf(platformName, sizeof(platformName), "%s", newName.c_str());
/* Load platform name.xml database to get game's info using the gameID */
gametdb.OpenFile(fmt("%s/%s/%s.xml", m_pluginDataDir.c_str(), platformName, platformName));
tdb_found = gametdb.IsLoaded();
if(!tdb_found)
return;// no platform xml found
gametdb.SetLanguageCode(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
/* Get roms's title without the extra ()'s or []'s */
string ShortName;
if(strrchr(GameHdr->path, '/') != NULL)
ShortName = m_plugin.GetRomName(GameHdr->path);
else
{
char title[64];
wcstombs(title, GameHdr->title, 63);
title[63] = '\0';
ShortName = title;
}
/* Set to empty textures in case images not found */
m_btnMgr.setTexture(m_gameinfoLblSnap, emptyTex);
m_btnMgr.setTexture(m_gameinfoLblCartDisk, emptyTex);
m_btnMgr.setTexture(m_gameinfoLblOverlay, emptyTex);
const char *snap_path = NULL;
if(strcasestr(platformName, "ARCADE") || strcasestr(platformName, "CPS") || !strncasecmp(platformName, "NEOGEO", 6))
snap_path = fmt("%s/%s/%s.png", m_snapDir.c_str(), platformName, ShortName.c_str());
else if(gametdb.GetName(GameID, TMP_Char))
snap_path = fmt("%s/%s/%s.png", m_snapDir.c_str(), platformName, TMP_Char);
if(snap_path == NULL || !fsop_FileExist(snap_path))
snap_path = fmt("%s/%s/%s.png", m_snapDir.c_str(), platformName, GameID);
if(fsop_FileExist(snap_path))
{
TexHandle.fromImageFile(m_snap, snap_path);
m_btnMgr.setTexture(m_gameinfoLblSnap, m_snap, m_snap.width, m_snap.height);
}
const char *overlay_path = fmt("%s/%s_overlay.png", m_snapDir.c_str(), platformName);
if(fsop_FileExist(overlay_path))
{
TexHandle.fromImageFile(m_overlay, overlay_path);
m_btnMgr.setTexture(m_gameinfoLblOverlay, m_overlay, m_overlay.width, m_overlay.height);
}
const char *cart_path = NULL;
if(strcasestr(platformName, "ARCADE") || strcasestr(platformName, "CPS") || !strncasecmp(platformName, "NEOGEO", 6))
cart_path = fmt("%s/%s/%s_2D.png", m_cartDir.c_str(), platformName, ShortName.c_str());
else if(gametdb.GetName(GameID, TMP_Char))
cart_path = fmt("%s/%s/%s_2D.png", m_cartDir.c_str(), platformName, TMP_Char);
if(cart_path == NULL || !fsop_FileExist(cart_path))
cart_path = fmt("%s/%s/%s_2D.png", m_cartDir.c_str(), platformName, GameID);
if(fsop_FileExist(cart_path))
{
TexHandle.fromImageFile(m_cart, cart_path);
if(m_cart.height > 112)
m_btnMgr.setTexture(m_gameinfoLblCartDisk, m_cart, 114, 128);
else
m_btnMgr.setTexture(m_gameinfoLblCartDisk, m_cart, 160, 112);
}
else
TexHandle.Cleanup(m_cart);
// Get Synopsis
if(gametdb.GetSynopsis(GameID, TMP_Char))
gameinfo_Synopsis_w.fromUTF8(TMP_Char);
else
gameinfo_Synopsis_w.fromUTF8("");
m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
// Create Rom Info
wstringEx rom_info;
rom_info = wfmt(_fmt("gameinfo7",L"GameID: %s"), GameID);
if(gametdb.GetDeveloper(GameID, TMP_Char))
{
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo1",L"Developer: %s"), TMP_Char));
}
if(gametdb.GetPublisher(GameID, TMP_Char))
{
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo2",L"Publisher: %s"), TMP_Char));
}
if(gametdb.GetRegion(GameID, TMP_Char))
{
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo3",L"Region: %s"), TMP_Char));
}
if(gametdb.GetGenres(GameID, TMP_Char))
{
rom_info.append(L"\n\n");
vector<string> genres = stringToVector(TMP_Char, ',');
string s;
for(u8 i = 0; i < genres.size(); ++i)
{
if(i > 0)
s.append(", ");// add comma & space between genres
s.append(genres[i]);
}
rom_info.append(wfmt(_fmt("gameinfo5",L"Genre: %s"), s.c_str()));
}
int PublishDate = gametdb.GetPublishDate(GameID);
int year = PublishDate >> 16;
int day = PublishDate & 0xFF;
int month = (PublishDate >> 8) & 0xFF;
if(day == 0 && month == 0)
{
// Only display year or nothing if there's no date at all
if(year != 0)
{
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo8",L"Released: %i"), year));
}
}
else
{
switch(CONF_GetRegion())
{
case 0:
case 4:
case 5:
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), year, month, day));
break;
case 1:
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), month, day, year));
break;
case 2:
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), day, month, year));
break;
}
}
//
u8 players = gametdb.GetPlayers(GameID);
if(players > 0)
{
rom_info.append(L"\n\n");
rom_info.append(wfmt(_fmt("gameinfo9",L"Players: %i"), players));
}
m_btnMgr.setText(m_gameinfoLblRomInfo, rom_info);
/*
if(players == 1)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote1.png", m_imgsDir.c_str()));
else if(players == 2)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote2.png", m_imgsDir.c_str()));
else if(players == 3)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote3.png", m_imgsDir.c_str()));
else if(players == 4)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote4.png", m_imgsDir.c_str()));
else if(players == 5)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote5.png", m_imgsDir.c_str()));
else if(players == 6)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote6.png", m_imgsDir.c_str()));
else if(players == 8)
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote8.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[0] ,m_controlsreq[0], 20, 60);*/
cnt_controlsreq = 0;
gametdb.CloseFile();
return;
}
/******************* Wii and GameCube game infos **********************/
m_btnMgr.setText(m_gameinfoLblTitle, GameHdr->title);
gametdb.OpenFile(fmt("%s/wiitdb.xml", m_settingsDir.c_str()));
tdb_found = gametdb.IsLoaded();
if(!tdb_found)
return;
gametdb.SetLanguageCode(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
strncpy(GameID, CoverFlow.getId(), 6);
/*if(gametdb.GetTitle(GameID, TMP_Char))
{
gameinfo_Title_w.fromUTF8(TMP_Char);
m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
}*/
if(gametdb.GetSynopsis(GameID, TMP_Char))
{
gameinfo_Synopsis_w.fromUTF8(TMP_Char);
m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
}
m_btnMgr.setText(m_gameinfoLblID, wfmt(_fmt("gameinfo7",L"GameID: %s"), GameID), true);
if(gametdb.GetDeveloper(GameID, TMP_Char))
m_btnMgr.setText(m_gameinfoLblDev, wfmt(_fmt("gameinfo1",L"Developer: %s"), TMP_Char), true);
if(gametdb.GetPublisher(GameID, TMP_Char))
m_btnMgr.setText(m_gameinfoLblPublisher, wfmt(_fmt("gameinfo2",L"Publisher: %s"), TMP_Char), true);
if(gametdb.GetRegion(GameID, TMP_Char))
m_btnMgr.setText(m_gameinfoLblRegion, wfmt(_fmt("gameinfo3",L"Region: %s"), TMP_Char), true);
if(gametdb.GetGenres(GameID, TMP_Char))
{
vector<string> genres = stringToVector(TMP_Char, ',');
string s;
for(u32 i = 0; i < genres.size(); ++i)
{
if(i > 0)
s.append(", ");// add comma & space between genres
s.append(genres[i]);
}
m_btnMgr.setText(m_gameinfoLblGenre, wfmt(_fmt("gameinfo5",L"Genre: %s"), s.c_str()), true);
}
int PublishDate = gametdb.GetPublishDate(GameID);
int year = PublishDate >> 16;
int day = PublishDate & 0xFF;
int month = (PublishDate >> 8) & 0xFF;
switch(CONF_GetRegion())
{
case 0:
case 4:
case 5:
m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), year, month, day), true);
break;
case 1:
m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), month, day, year), true);
break;
case 2:
m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), day, month, year), true);
break;
}
//Ratings
TexHandle.fromImageFile(m_rating, fmt("%s/norating.png", m_imgsDir.c_str()));
const char *RatingValue = NULL;
if(gametdb.GetRatingValue(GameID, RatingValue))
{
switch(gametdb.GetRating(GameID))
{
case GAMETDB_RATING_TYPE_CERO:
if(RatingValue[0] == 'A')
TexHandle.fromImageFile(m_rating, fmt("%s/cero_a.png", m_imgsDir.c_str()));
else if(RatingValue[0] == 'B')
TexHandle.fromImageFile(m_rating, fmt("%s/cero_b.png", m_imgsDir.c_str()));
else if(RatingValue[0] == 'D')
TexHandle.fromImageFile(m_rating, fmt("%s/cero_d.png", m_imgsDir.c_str()));
else if(RatingValue[0] == 'C')
TexHandle.fromImageFile(m_rating, fmt("%s/cero_c.png", m_imgsDir.c_str()));
else if(RatingValue[0] == 'Z')
TexHandle.fromImageFile(m_rating, fmt("%s/cero_z.png", m_imgsDir.c_str()));
break;
case GAMETDB_RATING_TYPE_ESRB:
if(RatingValue[0] == 'E')
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_e.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "EC", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_ec.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "E10+", 4) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_eten.png", m_imgsDir.c_str()));
else if(RatingValue[0] == 'T')
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_t.png", m_imgsDir.c_str()));
else if(RatingValue[0] == 'M')
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_m.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "AO", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_ao.png", m_imgsDir.c_str()));
break;
case GAMETDB_RATING_TYPE_PEGI:
if(RatingValue[0] == '3')
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_3.png", m_imgsDir.c_str()));
else if(RatingValue[0] == '7')
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_7.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "12", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_12.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "16", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_16.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "18", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_18.png", m_imgsDir.c_str()));
break;
case GAMETDB_RATING_TYPE_GRB:
if(RatingValue[0] == 'A')
TexHandle.fromImageFile(m_rating, fmt("%s/grb_a.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "12", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/grb_12.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "15", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/grb_15.png", m_imgsDir.c_str()));
else if(memcmp(RatingValue, "18", 2) == 0)
TexHandle.fromImageFile(m_rating, fmt("%s/grb_18.png", m_imgsDir.c_str()));
break;
default:
break;
}
}
m_btnMgr.setTexture(m_gameinfoLblRating, m_rating);
//Wifi players
int WifiPlayers = gametdb.GetWifiPlayers(GameID);
if(WifiPlayers == 1)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi1.png", m_imgsDir.c_str()));
else if(WifiPlayers == 2)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi2.png", m_imgsDir.c_str()));
else if(WifiPlayers == 4)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi4.png", m_imgsDir.c_str()));
else if(WifiPlayers == 8)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi8.png", m_imgsDir.c_str()));
else if(WifiPlayers == 10)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi10.png", m_imgsDir.c_str()));
else if(WifiPlayers == 12)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi12.png", m_imgsDir.c_str()));
else if(WifiPlayers == 16)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi16.png", m_imgsDir.c_str()));
else if(WifiPlayers == 18)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi18.png", m_imgsDir.c_str()));
else if(WifiPlayers == 32)
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi32.png", m_imgsDir.c_str()));
if(WifiPlayers > 0)
m_btnMgr.setTexture(m_gameinfoLblWifiplayers, m_wifi);
else
m_btnMgr.setTexture(m_gameinfoLblWifiplayers, emptyTex);
//check required controlls
bool wiimote = false;
bool nunchuk = false;
bool classiccontroller = false;
bool balanceboard = false;
bool dancepad = false;
bool guitar = false;
bool gamecube = false;
bool motionplus = false;
bool drums = false;
bool microphone = false;
bool wheel = false;
bool keyboard = false;
bool udraw = false;
bool zapper = false;
vector<Accessory> Accessories;
gametdb.GetAccessories(GameID, Accessories);
for(vector<Accessory>::iterator acc_itr = Accessories.begin(); acc_itr != Accessories.end(); acc_itr++)
{
if(!acc_itr->Required)
continue;
if(strcmp((acc_itr->Name).c_str(), "wiimote") == 0)
wiimote = true;
else if(strcmp((acc_itr->Name).c_str(), "nunchuk") == 0)
nunchuk = true;
else if(strcmp((acc_itr->Name).c_str(), "guitar") == 0)
guitar = true;
else if(strcmp((acc_itr->Name).c_str(), "drums") == 0)
drums = true;
else if(strcmp((acc_itr->Name).c_str(), "dancepad") == 0)
dancepad = true;
else if(strcmp((acc_itr->Name).c_str(), "motionplus") == 0)
motionplus = true;
else if(strcmp((acc_itr->Name).c_str(), "microphone") == 0)
microphone = true;
else if(strcmp((acc_itr->Name).c_str(), "balanceboard") == 0)
balanceboard = true;
else if(strcmp((acc_itr->Name).c_str(), "udraw") == 0)
udraw = true;
}
u8 x = 0;
u8 max_controlsReq = ARRAY_SIZE(m_gameinfoLblControlsReq);
if(wiimote && x < max_controlsReq)
{
u8 players = gametdb.GetPlayers(GameID);
if(players >= 10)
players /= 10;
if(players == 1)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote1.png", m_imgsDir.c_str()));
else if(players == 2)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote2.png", m_imgsDir.c_str()));
else if(players == 3)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote3.png", m_imgsDir.c_str()));
else if(players == 4)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote4.png", m_imgsDir.c_str()));
else if(players == 5)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote5.png", m_imgsDir.c_str()));
else if(players == 6)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote6.png", m_imgsDir.c_str()));
else if(players == 8)
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote8.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(nunchuk && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/nunchukR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(guitar && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/guitarR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(drums && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/drumsR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(motionplus && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/motionplusR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(dancepad && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/dancepadR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(microphone && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/microphoneR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(balanceboard && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/balanceboardR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
if(udraw && x < max_controlsReq)
{
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/udrawR.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x]);
x++;
}
cnt_controlsreq = x;
//check optional controlls
wiimote = false;
nunchuk = false;
classiccontroller = false;
balanceboard = false;
dancepad = false;
guitar = false;
gamecube = false;
motionplus = false;
drums = false;
microphone = false;
wheel = false;
keyboard = false;
udraw = false;
zapper = false;
for(vector<Accessory>::iterator acc_itr = Accessories.begin(); acc_itr != Accessories.end(); acc_itr++)
{
if(acc_itr->Required)
continue;
if(strcmp((acc_itr->Name).c_str(), "classiccontroller") == 0)
classiccontroller = true;
else if(strcmp((acc_itr->Name).c_str(), "nunchuk") == 0)
nunchuk = true;
else if(strcmp((acc_itr->Name).c_str(), "guitar") == 0)
guitar = true;
else if(strcmp((acc_itr->Name).c_str(), "drums") == 0)
drums = true;
else if(strcmp((acc_itr->Name).c_str(), "dancepad") == 0)
dancepad = true;
else if(strcmp((acc_itr->Name).c_str(), "motionplus") == 0)
motionplus = true;
else if(strcmp((acc_itr->Name).c_str(), "balanceboard") == 0)
balanceboard = true;
else if(strcmp((acc_itr->Name).c_str(), "microphone") == 0)
microphone = true;
else if(strcmp((acc_itr->Name).c_str(), "gamecube") == 0)
gamecube = true;
else if(strcmp((acc_itr->Name).c_str(), "keyboard") == 0)
keyboard = true;
else if(strcmp((acc_itr->Name).c_str(), "zapper") == 0)
zapper = true;
else if(strcmp((acc_itr->Name).c_str(), "wheel") == 0)
wheel = true;
else if(strcmp((acc_itr->Name).c_str(), "udraw") == 0)
udraw = true;
}
x = 0;
u8 max_controls = ARRAY_SIZE(m_gameinfoLblControls);
if(classiccontroller && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/classiccontroller.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(nunchuk && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/nunchuk.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(guitar && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/guitar.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(drums && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/drums.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(dancepad && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/dancepad.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(motionplus && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/motionplus.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(balanceboard && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/balanceboard.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(microphone && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/microphone.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(gamecube && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/gcncontroller.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(keyboard && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/keyboard.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(udraw && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/udraw.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(zapper && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/zapper.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
if(wheel && x < max_controls)
{
TexHandle.fromImageFile(m_controls[x], fmt("%s/wheel.png", m_imgsDir.c_str()));
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x]);
x++;
}
cnt_controls = x;
gametdb.CloseFile();
}