WiiFlow_Lite/source/menu
fix94.1 7633ac55c2 -now no boot.bin needs to be created to launch a gamecube
game (better for the sd card), requires DML r52 or newer 
to work properly
-added new option in [DML] section, "dml_r52+", you
can set it to no if have a older DML version or want
to use the old boot.bin method instead to launch a gc game
2012-03-10 16:54:57 +00:00
..
menu_about.cpp -completely disabled CheckWaitThread now since it only makes problems 2012-02-23 17:14:42 +00:00
menu_categories.cpp * Added various options for downloading covers: 2012-02-12 01:43:31 +00:00
menu_cftheme.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
menu_cheat.cpp -various menu and font fixes 2012-02-10 18:45:42 +00:00
menu_code.cpp -various menu and font fixes 2012-02-10 18:45:42 +00:00
menu_config3.cpp -added DML global options to set language and 2012-03-04 21:33:14 +00:00
menu_config4.cpp Bug fix: index for EXIT_TO_DISABLE changed, correct hard-coded value 2012-02-20 20:50:15 +00:00
menu_config_adv.cpp -re-added deleted textures from r122 since they are 2012-02-17 16:46:05 +00:00
menu_config_game.cpp -DML view now can see games on usb too 2012-02-27 16:05:10 +00:00
menu_config_screen.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
menu_config.cpp -fixed stupid bug which made it possible 2012-03-05 17:27:45 +00:00
menu_configsnd.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
menu_download.cpp -fixed returning to global options if pressed b in 2012-02-16 19:19:45 +00:00
menu_error.cpp -various menu and font fixes 2012-02-10 18:45:42 +00:00
menu_game.cpp -now no boot.bin needs to be created to launch a gamecube 2012-03-10 16:54:57 +00:00
menu_gameinfo.cpp -added wiimote image for 6 player games 2012-03-03 14:32:14 +00:00
menu_input.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
menu_main.cpp -fix for issue 21. simply swapped + and - with B+L/R. Now + and - change song and B+L/R search by page 2012-03-05 17:46:16 +00:00
menu_search.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
menu_system.cpp -completely disabled CheckWaitThread now since it only makes problems 2012-02-23 17:14:42 +00:00
menu_wbfs.cpp * The second disc of a Gamecube game that comes with two discs is now marked as "disc 2" in coverflow 2012-03-09 02:47:41 +00:00
menu.cpp -now no boot.bin needs to be created to launch a gamecube 2012-03-10 16:54:57 +00:00
menu.hpp -now no boot.bin needs to be created to launch a gamecube 2012-03-10 16:54:57 +00:00