mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-30 13:51:51 +01:00
3153ef3d2e
* Added nanddumper functions (Nand dumper not enabled yet) * Added an extended check for new installed games which is enabled by default Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no' Todo: Add an extended check for removed games * Fixed a bug ISFS_Initialize() was called before reloading to cIOS * Fixed long wait time when installing a Wii game @ 100%
117 lines
3.0 KiB
C++
117 lines
3.0 KiB
C++
#ifndef _NAND_H_
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#define _NAND_H_
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#include <gccore.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <string.h>
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#include <iostream>
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#include <string>
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#define REAL_NAND 0
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#define EMU_SD 1
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#define EMU_USB 2
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#define DOWNLOADED_CHANNELS 0x00010001
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#define SYSTEM_CHANNELS 0x00010002
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#define RF_NEWS_CHANNEL 0x48414741
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#define RF_FORECAST_CHANNEL 0x48414641
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#define SYSCONFPATH "/shared2/sys/SYSCONF"
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#define TXTPATH "/title/00000001/00000002/data/setting.txt"
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#define BLOCK 2048
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/* 'NAND Device' structure */
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typedef struct nandDevice
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{
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const char *Name;
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u32 Mode;
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u32 Mount;
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u32 Unmount;
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} NandDevice;
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typedef struct _config_header
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{
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u8 magic[4];
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u16 ncnt;
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u16 noff[];
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} config_header;
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typedef struct _namelist
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{
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char name[ISFS_MAXPATH];
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int type;
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} namelist;
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using namespace std;
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class Nand
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{
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public:
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static Nand * Instance();
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static void DestroyInstance();
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/* Prototypes */
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void Init(string path, u32 partition, bool disable = false);
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s32 Enable_Emu();
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s32 Disable_Emu();
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void Set_Partition(u32 partition) { Partition = partition; };
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void Set_FullMode(bool fullmode) { FullMode = fullmode ? 0x100 : 0; };
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void Set_RCMode(bool rcmode) { FullMode = rcmode ? 0x40 : 0; };
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const char * Get_NandPath(void) { return NandPath; };
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u32 Get_Partition(void) { return Partition; };
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void Set_NandPath(string path);
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void CreatePath(const char *path, ...);
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s32 CreateConfig(const char *path);
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s32 Do_Region_Change(string id);
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s32 DoNandDump(const char *source, const char *dest, bool dumpios, bool dumpwgs, bool dumpwsc, bool dumpwvc, bool dumpmen);
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private:
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Nand() : MountedDevice(0), EmuDevice(REAL_NAND), Disabled(true), Partition(0), FullMode(0x100), NandPath() {}
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~Nand(void){}
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/* Prototypes */
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s32 Nand_Mount(NandDevice *Device);
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s32 Nand_Unmount(NandDevice *Device);
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s32 Nand_Enable(NandDevice *Device);
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s32 Nand_Disable(void);
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void __Dec_Enc_TB(void);
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void __configshifttxt(char *str);
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void __GetNameList(const char *source, namelist **entries, int *count);
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s32 __configread(void);
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s32 __configwrite(void);
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u32 __configsetbyte(const char *item, u8 val);
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u32 __configsetbigarray(const char *item, void *val, u32 size);
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u32 __configsetsetting(const char *item, const char *val);
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bool __FileExists(const char *path, ...);
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u32 __TestNandPath(const char *path);
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s32 __FlashNandFile(const char *source, const char *dest);
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s32 __DumpNandFile(const char *source, const char *dest);
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s32 __DumpNandFolder(const char *source, const char *dest);
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u32 MountedDevice;
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u32 EmuDevice;
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bool Disabled;
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bool n_dumpios;
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bool n_dumpwgs;
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bool n_dumpwsc;
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bool n_dumpwvc;
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bool n_dumpmen;
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u32 Partition ATTRIBUTE_ALIGN(32);
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u32 FullMode ATTRIBUTE_ALIGN(32);
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char NandPath[32] ATTRIBUTE_ALIGN(32);
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char cfgpath[1024];
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char settxtpath[1024];
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static Nand * instance;
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};
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#endif
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