mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
7ea08544d3
dpad -fixed a bug when pointer gets on screen and some option is selected via dpad and pointer gets off screen again that the dpad setting was completely fucked up -only enable scrolling through settings with dpad if no pointer is on the screen (to not confuse wiiflow) -alternative way of booting game with pressing A and pointer not on screen (for some people the current way didnt work properly)
959 lines
27 KiB
C++
959 lines
27 KiB
C++
#include "gui.hpp"
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#include <algorithm>
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using namespace std;
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template <class T> static inline T loopNum(T i, T s)
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{
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return (i + s) % s;
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}
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STexture CButtonsMgr::_noTexture;
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SmartGuiSound CButtonsMgr::_noSound = SmartGuiSound(new GuiSound());
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bool CButtonsMgr::init(CVideo &vid)
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{
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m_elts.clear();
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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m_selected[chan] = -1;
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m_rumble[chan] = 0;
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}
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m_rumbleEnabled = false;
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m_soundVolume = 0xFF;
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m_noclick = false;
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m_nohover = false;
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m_mouse = false;
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m_vid = vid;
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soundInit();
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return true;
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}
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s16 CButtonsMgr::addButton(SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color,
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const SButtonTextureSet &texSet, const SmartGuiSound &clickSound, const SmartGuiSound &hoverSound)
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{
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CButtonsMgr::SButton *b = new CButtonsMgr::SButton;
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SmartPtr<CButtonsMgr::SElement> elt(b);
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b->font = font;
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b->visible = false;
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b->text = text;
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b->textColor = color;
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b->x = x + width / 2;
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b->y = y + height / 2;
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b->w = width;
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b->h = height;
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b->alpha = 0;
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b->targetAlpha = 0;
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b->scaleX = 0.f;
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b->scaleY = 0.f;
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b->targetScaleX = 0.f;
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b->targetScaleY = 0.f;
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b->click = 0.f;
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b->tex = texSet;
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b->clickSound = clickSound;
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b->hoverSound = hoverSound;
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b->moveByX = 0;
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b->moveByY = 0;
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u16 sz = m_elts.size();
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m_elts.push_back(elt);
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return m_elts.size() > sz ? m_elts.size() - 1 : -2;
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}
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void CButtonsMgr::reset(s16 id, bool instant)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
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{
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CButtonsMgr::SElement &b = *m_elts[id];
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b.x -= b.moveByX;
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b.y -= b.moveByY;
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if (instant)
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{
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b.pos.x -= b.moveByX;
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b.pos.y -= b.moveByY;
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}
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b.targetPos.x -= b.moveByX;
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b.targetPos.y -= b.moveByY;
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b.moveByX = 0;
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b.moveByY = 0;
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}
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}
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void CButtonsMgr::moveBy(s16 id, int x, int y, bool instant)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
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{
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CButtonsMgr::SElement &b = *m_elts[id];
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b.moveByX += x;
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b.moveByY += y;
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b.x += x;
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b.y += y;
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if (instant)
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{
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b.pos.x += x;
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b.pos.y += y;
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}
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b.targetPos.x += x;
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b.targetPos.y += y;
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}
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}
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void CButtonsMgr::getDimensions(s16 id, int &x, int &y, u32 &width, u32 &height)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
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{
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CButtonsMgr::SElement &b = *m_elts[id];
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x = b.targetPos.x;
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y = b.targetPos.y;
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width = b.w;
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height = b.h;
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if (b.t == GUIELT_LABEL)
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{
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CButtonsMgr::SLabel *s = (CButtonsMgr::SLabel *) m_elts[id].get();
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// Calculate height
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height = s->text.getTotalHeight();
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}
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}
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}
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void CButtonsMgr::hide(s16 id, int dx, int dy, float scaleX, float scaleY, bool instant)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
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{
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CButtonsMgr::SElement &b = *m_elts[id];
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b.hideParam.dx = dx;
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b.hideParam.dy = dy;
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b.hideParam.scaleX = scaleX;
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b.hideParam.scaleY = scaleY;
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b.visible = false;
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b.targetScaleX = scaleX;
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b.targetScaleY = scaleY;
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b.targetPos = Vector3D((float)(b.x + dx), (float)(b.y + dy), 0.f);
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b.targetAlpha = 0x00;
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if (instant)
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{
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b.scaleX = b.targetScaleX;
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b.scaleY = b.targetScaleY;
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b.pos = b.targetPos;
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b.alpha = b.targetAlpha;
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}
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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if (m_selected[chan] == id)
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m_selected[chan] = -1;
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}
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}
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void CButtonsMgr::hide(s16 id, bool instant)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
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{
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CButtonsMgr::SElement &b = *m_elts[id];
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hide(id, b.hideParam.dx, b.hideParam.dy, b.hideParam.scaleX, b.hideParam.scaleY, instant);
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}
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}
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void CButtonsMgr::stopSounds(void)
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{
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for (u32 i = 0; i < m_elts.size(); ++i)
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if (m_elts[i]->t == CButtonsMgr::GUIELT_BUTTON)
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{
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CButtonsMgr::SButton &b = (CButtonsMgr::SButton &)*m_elts[i];
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if (!!b.hoverSound)
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b.hoverSound->Stop();
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if (!!b.clickSound)
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b.clickSound->Stop();
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}
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}
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void CButtonsMgr::setSoundVolume(int vol)
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{
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m_soundVolume = min(max(0, vol), 0xFF);
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}
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void CButtonsMgr::show(s16 id, bool instant)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
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{
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CButtonsMgr::SElement &b = *m_elts[id];
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b.visible = true;
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b.targetScaleX = 1.0f;
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b.targetScaleY = 1.0f;
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b.targetPos = Vector3D((float)b.x, (float)b.y, 0);
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b.targetAlpha = 0xFF;
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if (instant)
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{
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b.scaleX = b.targetScaleX;
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b.scaleY = b.targetScaleY;
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b.pos = b.targetPos;
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b.alpha = b.targetAlpha;
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}
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}
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}
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void CButtonsMgr::setRumble(int chan, bool wii, bool gc)
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{
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wii_rumble[chan] = wii;
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gc_rumble[chan] = gc;
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}
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void CButtonsMgr::mouse(int chan, int x, int y)
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{
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if (m_elts.empty()) return;
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float w, h;
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u16 start = 0;
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if(m_selected[chan] != -1 && m_selected[chan] < (s32)m_elts.size())
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{
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m_elts[m_selected[chan]]->targetScaleX = 1.f;
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m_elts[m_selected[chan]]->targetScaleY = 1.f;
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start = (u16)m_selected[chan];
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}
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m_selected[chan] = -1;
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for(int i = (int)m_elts.size() - 1; i >= 0; --i)
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{
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CButtonsMgr::SElement &b = *m_elts[i];
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if(b.t == CButtonsMgr::GUIELT_BUTTON)
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{
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SButton &but = *(CButtonsMgr::SButton *)&b;
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w = (float)(but.w / 2);
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h = (float)(but.h / 2);
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if(but.visible && (float)x >= but.pos.x - w && (float)x < but.pos.x + w && (float)y >= but.pos.y - h && (float)y < but.pos.y + h)
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{
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m_selected[chan] = i;
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but.targetScaleX = 1.05f;
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but.targetScaleY = 1.05f;
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//
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if(start != m_selected[chan])
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{
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if(m_soundVolume > 0 && !!but.hoverSound)
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if(!m_nohover)
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but.hoverSound->Play(m_soundVolume);
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if(m_rumbleEnabled)
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{
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m_rumble[chan] = 4;
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if(wii_rumble[chan]) WPAD_Rumble(chan, 1);
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if(gc_rumble[chan]) PAD_ControlMotor(chan, 1);
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}
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}
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break;
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}
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}
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}
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}
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void CButtonsMgr::setMouse(bool enable)
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{
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m_mouse = enable;
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}
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bool CButtonsMgr::selected(s16 button)
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{
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for(int chan = WPAD_MAX_WIIMOTES - 1; chan >= 0; chan--)
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{
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if(m_selected[chan] == button)
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{
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if(m_selected[chan] != -1 && !m_noclick)
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click(m_selected[chan]);
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return true;
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}
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}
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return false;
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}
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void CButtonsMgr::up(void)
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{
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if(m_elts.empty() || m_mouse)
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return;
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u32 start = 0;
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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if(m_selected[chan] != -1 && m_selected[chan] < (s32)m_elts.size())
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{
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m_elts[m_selected[chan]]->targetScaleX = 1.f;
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m_elts[m_selected[chan]]->targetScaleY = 1.f;
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start = m_selected[chan];
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}
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m_selected[chan] = -1;
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}
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for(u32 i = 1; i <= m_elts.size(); ++i)
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{
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u32 j = loopNum(start - i, m_elts.size());
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CButtonsMgr::SElement &b = *m_elts[j];
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if (b.t == CButtonsMgr::GUIELT_BUTTON && b.visible)
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{
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m_selected[0] = j;
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b.targetScaleX = 1.1f;
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b.targetScaleY = 1.1f;
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break;
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}
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}
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}
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void CButtonsMgr::down(void)
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{
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if(m_elts.empty() || m_mouse)
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return;
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u32 start = 0;
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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if(m_selected[chan] != -1 && m_selected[chan] < (s32)m_elts.size())
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{
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m_elts[m_selected[chan]]->targetScaleX = 1.f;
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m_elts[m_selected[chan]]->targetScaleY = 1.f;
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start = m_selected[chan];
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}
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m_selected[chan] = -1;
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}
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for(u32 i = 1; i <= m_elts.size(); ++i)
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{
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u32 j = loopNum(start + i, m_elts.size());
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CButtonsMgr::SElement &b = *m_elts[j];
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if (b.t == CButtonsMgr::GUIELT_BUTTON && b.visible)
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{
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m_selected[0] = j;
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b.targetScaleX = 1.1f;
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b.targetScaleY = 1.1f;
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break;
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}
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}
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}
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void CButtonsMgr::noHover(bool nohover)
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{
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m_nohover = nohover;
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}
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void CButtonsMgr::noClick(bool noclick)
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{
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m_noclick = noclick;
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}
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void CButtonsMgr::click(s16 id)
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{
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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WPAD_Rumble(chan, 0);
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PAD_ControlMotor(chan, 0);
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if (id == -1) id = m_selected[chan];
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if (id == -1) continue;
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if (id < (s32)m_elts.size() && m_elts[id]->t == CButtonsMgr::GUIELT_BUTTON)
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{
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CButtonsMgr::SButton &b = *((CButtonsMgr::SButton *)m_elts[id].get());
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b.click = 1.f;
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b.scaleX = 1.1f;
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b.scaleY = 1.1f;
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if (m_soundVolume > 0 && !!b.clickSound) b.clickSound->Play(m_soundVolume);
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}
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}
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}
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void CButtonsMgr::SElement::tick(void)
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{
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scaleX += (targetScaleX - scaleX) * (targetScaleX > scaleX ? 0.3f : 0.1f);
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scaleY += (targetScaleY - scaleY) * (targetScaleY > scaleY ? 0.3f : 0.1f);
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int alphaDist = (int)targetAlpha - (int)alpha;
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alpha += abs(alphaDist) >= 8 ? (u8)(alphaDist / 8) : (u8)alphaDist;
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pos += (targetPos - pos) * 0.1f;
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}
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void CButtonsMgr::SLabel::tick(void)
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{
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CButtonsMgr::SElement::tick();
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text.tick();
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}
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void CButtonsMgr::SButton::tick(void)
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{
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CButtonsMgr::SElement::tick();
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click += -click * 0.2f;
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if (click < 0.01f) click = 0.f;
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}
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void CButtonsMgr::SProgressBar::tick(void)
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{
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CButtonsMgr::SElement::tick();
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val += (targetVal - val) * 0.1f;
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}
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void CButtonsMgr::tick(void)
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{
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for (u32 i = 0; i < m_elts.size(); ++i)
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m_elts[i]->tick();
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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if (m_rumble[chan] > 0 && --m_rumble[chan] == 0)
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{
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WPAD_Rumble(chan, 0);
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PAD_ControlMotor(chan, 0);
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}
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}
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s16 CButtonsMgr::addLabel(SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color, s16 style, const STexture &bg)
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{
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CButtonsMgr::SLabel *b = new CButtonsMgr::SLabel;
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SmartPtr<CButtonsMgr::SElement> elt(b);
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b->font = font;
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b->visible = false;
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b->textStyle = style;
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b->text.setText(b->font, text);
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b->text.setFrame(width, b->textStyle, false, true);
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b->textColor = color;
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b->x = x + width / 2;
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b->y = y + height / 2;
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b->w = width;
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b->h = height;
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b->alpha = 0;
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b->targetAlpha = 0;
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b->scaleX = 0.f;
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b->scaleY = 0.f;
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b->targetScaleX = 0.f;
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b->targetScaleY = 0.f;
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b->texBg = bg;
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b->moveByX = 0;
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b->moveByY = 0;
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u32 sz = m_elts.size();
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m_elts.push_back(elt);
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return m_elts.size() > sz ? m_elts.size() - 1 : -2;
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}
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s16 CButtonsMgr::addProgressBar(int x, int y, u32 width, u32 height, SButtonTextureSet &texSet)
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{
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CButtonsMgr::SProgressBar *b = new CButtonsMgr::SProgressBar;
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SmartPtr<CButtonsMgr::SElement> elt(b);
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b->visible = false;
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b->x = x + width / 2;
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b->y = y + height / 2;
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b->w = width;
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b->h = height;
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b->alpha = 0;
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b->targetAlpha = 0;
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b->scaleX = 0.f;
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b->scaleY = 0.f;
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b->targetScaleX = 0.f;
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b->targetScaleY = 0.f;
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b->tex = texSet;
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b->val = 0.f;
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b->targetVal = 0.f;
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b->moveByX = 0;
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b->moveByY = 0;
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u32 sz = m_elts.size();
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m_elts.push_back(elt);
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return m_elts.size() > sz ? m_elts.size() - 1 : -2;
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}
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s16 CButtonsMgr::addPicButton(STexture &texNormal, STexture &texSelected, int x, int y, u32 width, u32 height, const SmartGuiSound &clickSound, const SmartGuiSound &hoverSound)
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{
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SButtonTextureSet texSet;
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texSet.center = texNormal;
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texSet.centerSel = texSelected;
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return addButton(SFont(), wstringEx(), x, y, width, height, CColor(), texSet, clickSound, hoverSound);
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}
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s16 CButtonsMgr::addPicButton(const u8 *pngNormal, const u8 *pngSelected, int x, int y, u32 width, u32 height, const SmartGuiSound &clickSound, const SmartGuiSound &hoverSound)
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{
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SButtonTextureSet texSet;
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texSet.center.fromPNG(pngNormal);
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texSet.centerSel.fromPNG(pngSelected);
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return addButton(SFont(), wstringEx(), x, y, width, height, CColor(), texSet, clickSound, hoverSound);
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}
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void CButtonsMgr::setText(s16 id, const wstringEx &text, bool unwrap)
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{
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if (id == -1) return;
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if (id < (s32)m_elts.size())
|
|
{
|
|
CButtonsMgr::SLabel *lbl;
|
|
switch (m_elts[id]->t)
|
|
{
|
|
case CButtonsMgr::GUIELT_BUTTON:
|
|
((CButtonsMgr::SButton *)m_elts[id].get())->text = text;
|
|
break;
|
|
case CButtonsMgr::GUIELT_LABEL:
|
|
lbl = (CButtonsMgr::SLabel *)m_elts[id].get();
|
|
lbl->text.setText(lbl->font, text);
|
|
if (unwrap) lbl->text.setFrame(100000, lbl->textStyle, true, true);
|
|
lbl->text.setFrame(lbl->w, lbl->textStyle, false, !unwrap);
|
|
break;
|
|
case CButtonsMgr::GUIELT_PROGRESS:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::setText(s16 id, const wstringEx &text, u32 startline,bool unwrap)
|
|
{
|
|
if (id == -1) return;
|
|
if (id < (s32)m_elts.size())
|
|
{
|
|
CButtonsMgr::SLabel *lbl;
|
|
switch (m_elts[id]->t)
|
|
{
|
|
case CButtonsMgr::GUIELT_BUTTON:
|
|
//((CButtonsMgr::SButton *)m_elts[id].get())->text = text;
|
|
break;
|
|
case CButtonsMgr::GUIELT_LABEL:
|
|
lbl = (CButtonsMgr::SLabel *)m_elts[id].get();
|
|
lbl->text.setText(lbl->font, text, startline);
|
|
if (unwrap) lbl->text.setFrame(100000, lbl->textStyle, true, true);
|
|
lbl->text.setFrame(lbl->w, lbl->textStyle, false, !unwrap);
|
|
break;
|
|
case CButtonsMgr::GUIELT_PROGRESS:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::setBtnTexture(s16 id, STexture &texNormal, STexture &texSelected)
|
|
{
|
|
if (id == -1) return;
|
|
SButtonTextureSet texSet;
|
|
|
|
texSet.center = texNormal;
|
|
texSet.centerSel = texSelected;
|
|
|
|
if (id < (s32)m_elts.size())
|
|
{
|
|
CButtonsMgr::SButton *b;
|
|
b = (CButtonsMgr::SButton *)m_elts[id].get();
|
|
b->tex = texSet;//change texture
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::setTexture(s16 id, STexture &bg)
|
|
{
|
|
if (id == -1) return;
|
|
if (id < (s32)m_elts.size())
|
|
{
|
|
CButtonsMgr::SLabel *lbl;
|
|
switch (m_elts[id]->t)
|
|
{
|
|
case CButtonsMgr::GUIELT_BUTTON:
|
|
break;
|
|
case CButtonsMgr::GUIELT_LABEL:
|
|
lbl = (CButtonsMgr::SLabel *)m_elts[id].get();
|
|
lbl->texBg = bg;//change texture
|
|
break;
|
|
case CButtonsMgr::GUIELT_PROGRESS:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::setTexture(s16 id, STexture &bg, int width, int height)
|
|
{
|
|
if (id == -1) return;
|
|
if (id < (s32)m_elts.size())
|
|
{
|
|
CButtonsMgr::SLabel *lbl;
|
|
switch (m_elts[id]->t)
|
|
{
|
|
case CButtonsMgr::GUIELT_BUTTON:
|
|
break;
|
|
case CButtonsMgr::GUIELT_LABEL:
|
|
lbl = (CButtonsMgr::SLabel *)m_elts[id].get();
|
|
lbl->texBg = bg;//change texture
|
|
lbl->w = width;
|
|
lbl->h = height;
|
|
break;
|
|
case CButtonsMgr::GUIELT_PROGRESS:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::setProgress(s16 id, float f, bool instant)
|
|
{
|
|
if (m_elts[id]->t == CButtonsMgr::GUIELT_PROGRESS)
|
|
{
|
|
CButtonsMgr::SProgressBar *b = (CButtonsMgr::SProgressBar *)m_elts[id].get();
|
|
b->targetVal = std::min(std::max(0.f, f), 1.f);
|
|
if (instant) b->val = b->targetVal;
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::_drawBtn(const CButtonsMgr::SButton &b, bool selected, bool click)
|
|
{
|
|
GXTexObj texObjLeft;
|
|
GXTexObj texObjCenter;
|
|
GXTexObj texObjRight;
|
|
Mtx modelViewMtx;
|
|
u8 alpha = b.alpha;
|
|
float w, h, wh, scaleX = b.scaleX, scaleY = b.scaleY;
|
|
|
|
if (click)
|
|
{
|
|
alpha = (u8)(b.click * 255.f);
|
|
scaleX = (1.f - b.click) * 1.6f;
|
|
scaleY = (1.f - b.click) * 1.6f;
|
|
}
|
|
if (alpha == 0 || scaleX == 0.f || scaleY == 0.f) return;
|
|
guMtxIdentity(modelViewMtx);
|
|
guMtxTransApply(modelViewMtx, modelViewMtx, b.pos.x, b.pos.y, 0.f);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
if (!!b.tex.left.data && !!b.tex.right.data && !!b.tex.leftSel.data && !!b.tex.rightSel.data && !!b.tex.center.data && !!b.tex.centerSel.data)
|
|
{
|
|
if (selected)
|
|
{
|
|
GX_InitTexObj(&texObjLeft, b.tex.leftSel.data.get(), b.tex.leftSel.width, b.tex.leftSel.height, b.tex.leftSel.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjCenter, b.tex.centerSel.data.get(), b.tex.centerSel.width, b.tex.centerSel.height, b.tex.centerSel.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjRight, b.tex.rightSel.data.get(), b.tex.rightSel.width, b.tex.rightSel.height, b.tex.rightSel.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
}
|
|
else
|
|
{
|
|
GX_InitTexObj(&texObjLeft, b.tex.left.data.get(), b.tex.left.width, b.tex.left.height, b.tex.left.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjCenter, b.tex.center.data.get(), b.tex.center.width, b.tex.center.height, b.tex.center.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjRight, b.tex.right.data.get(), b.tex.right.width, b.tex.right.height, b.tex.right.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
}
|
|
w = (float)(b.w / 2) * scaleX;
|
|
h = (float)(b.h / 2) * scaleY;
|
|
wh = (float)(b.h / 2) * scaleX;
|
|
GX_LoadTexObj(&texObjLeft, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(-w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(2.f * wh - w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(2.f * wh - w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(-w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_LoadTexObj(&texObjCenter, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(2.f * wh - w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(w - 2.f * wh, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(w - 2.f * wh, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(2.f * wh - w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_LoadTexObj(&texObjRight, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(w - 2.f * wh, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(w - 2.f * wh, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
}
|
|
else if (!!b.tex.center.data && !!b.tex.centerSel.data)
|
|
{
|
|
if (selected)
|
|
GX_InitTexObj(&texObjLeft, b.tex.centerSel.data.get(), b.tex.centerSel.width, b.tex.centerSel.height, b.tex.centerSel.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
else
|
|
GX_InitTexObj(&texObjLeft, b.tex.center.data.get(), b.tex.center.width, b.tex.center.height, b.tex.center.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
w = (float)(b.w / 2) * scaleX;
|
|
h = (float)(b.h / 2) * scaleY;
|
|
GX_LoadTexObj(&texObjLeft, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(-w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(-w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
}
|
|
if (!b.font.font) return;
|
|
b.font.font->reset();
|
|
CColor txtColor(b.textColor.r, b.textColor.g, b.textColor.b, (u8)((int)b.textColor.a * (int)alpha / 0xFF));
|
|
b.font.font->setXScale(scaleX);
|
|
b.font.font->setYScale(scaleY);
|
|
b.font.font->drawText(0, 0, b.text.c_str(), txtColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
|
}
|
|
|
|
void CButtonsMgr::_drawLbl(CButtonsMgr::SLabel &b)
|
|
{
|
|
GXTexObj texObj;
|
|
Mtx modelViewMtx;
|
|
u8 alpha = b.alpha;
|
|
float scaleX = b.scaleX;
|
|
float scaleY = b.scaleY;
|
|
|
|
if (alpha == 0 || scaleX == 0.f || scaleY == 0.f)
|
|
return;
|
|
float w = (float)(b.w / 2) * scaleX;
|
|
float h = (float)(b.h / 2) * scaleY;
|
|
guMtxIdentity(modelViewMtx);
|
|
guMtxTransApply(modelViewMtx, modelViewMtx, b.pos.x, b.pos.y, 0.f);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
if (!!b.texBg.data)
|
|
{
|
|
GX_InitTexObj(&texObj, b.texBg.data.get(), b.texBg.width, b.texBg.height, b.texBg.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_LoadTexObj(&texObj, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(-w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(-w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
}
|
|
|
|
if (!b.font.font) return;
|
|
|
|
b.font.font->reset();
|
|
b.text.setColor(CColor(b.textColor.r, b.textColor.g, b.textColor.b, (u8)((int)b.textColor.a * (int)alpha / 0xFF)));
|
|
b.font.font->setXScale(scaleX);
|
|
b.font.font->setYScale(scaleY);
|
|
float posX = b.pos.x;
|
|
float posY = b.pos.y;
|
|
if ((b.textStyle & FTGX_JUSTIFY_CENTER) == 0)
|
|
{
|
|
if ((b.textStyle & FTGX_JUSTIFY_RIGHT) != 0)
|
|
posX += w;
|
|
else
|
|
posX -= w;
|
|
}
|
|
if ((b.textStyle & FTGX_ALIGN_MIDDLE) == 0)
|
|
{
|
|
if ((b.textStyle & FTGX_ALIGN_BOTTOM) != 0)
|
|
posY += h;
|
|
else
|
|
posY -= h;
|
|
}
|
|
guMtxIdentity(modelViewMtx);
|
|
guMtxTransApply(modelViewMtx, modelViewMtx, posX, posY, 0.f);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
if (b.moveByX != 0 || b.moveByY != 0)
|
|
GX_SetScissor(b.targetPos.x - b.moveByX - b.w/2, b.targetPos.y - b.moveByY - b.h/2, b.w, b.h);
|
|
|
|
b.text.draw();
|
|
if (b.moveByX != 0 || b.moveByY != 0)
|
|
GX_SetScissor(0, 0, m_vid.width(), m_vid.height());
|
|
}
|
|
|
|
void CButtonsMgr::_drawPBar(const CButtonsMgr::SProgressBar &b)
|
|
{
|
|
Mtx modelMtx, modelViewMtx, viewMtx;
|
|
u8 alpha = b.alpha;
|
|
float scaleX = b.scaleX;
|
|
float scaleY = b.scaleY;
|
|
|
|
if (alpha == 0 || scaleX == 0.f || scaleY == 0.f) return;
|
|
|
|
guMtxIdentity(modelMtx);
|
|
guMtxIdentity(viewMtx);
|
|
guMtxTransApply(modelMtx, modelMtx, b.pos.x, b.pos.y, 0.f);
|
|
guMtxConcat(viewMtx, modelMtx, modelViewMtx);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
if (!!b.tex.left.data && !!b.tex.right.data && !!b.tex.leftSel.data && !!b.tex.rightSel.data && !!b.tex.center.data && !!b.tex.centerSel.data)
|
|
{
|
|
GXTexObj texObjBg, texObjBgL, texObjBgR, texObjBar, texObjBarL, texObjBarR;
|
|
float w, h, wh, x1,x2, tx;
|
|
GX_InitTexObj(&texObjBarL, b.tex.leftSel.data.get(), b.tex.leftSel.width, b.tex.leftSel.height, b.tex.leftSel.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjBar, b.tex.centerSel.data.get(), b.tex.centerSel.width, b.tex.centerSel.height, b.tex.centerSel.format, GX_REPEAT, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjBarR, b.tex.rightSel.data.get(), b.tex.rightSel.width, b.tex.rightSel.height, b.tex.rightSel.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjBgL, b.tex.left.data.get(), b.tex.left.width, b.tex.left.height, b.tex.left.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjBg, b.tex.center.data.get(), b.tex.center.width, b.tex.center.height, b.tex.center.format, GX_REPEAT, GX_CLAMP, GX_FALSE);
|
|
GX_InitTexObj(&texObjBgR, b.tex.right.data.get(), b.tex.right.width, b.tex.right.height, b.tex.right.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
w = (float)(b.w / 2) * scaleX;
|
|
h = (float)(b.h / 2) * scaleY;
|
|
wh = (float)(b.h / 2) * scaleX;
|
|
x1 = 2.f * wh - w;
|
|
x2 = w - 2.f * wh;
|
|
GX_LoadTexObj(&texObjBgL, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(-w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(x1, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(x1, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(-w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_LoadTexObj(&texObjBg, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(x1, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(x2, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(x2, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(x1, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_LoadTexObj(&texObjBgR, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(x2, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(x2, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
//
|
|
x2 = x1 + (2.f * w - 4.f * wh) * b.val;
|
|
tx = (2.f * b.w - 4.f * b.h) * b.val / b.h * b.tex.centerSel.height / b.tex.centerSel.width;
|
|
GX_LoadTexObj(&texObjBarL, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(-w, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(x1, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(x1, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(-w, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_LoadTexObj(&texObjBar, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(x1, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(x2, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(tx, 0.f);
|
|
GX_Position3f32(x2, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(tx, 1.f);
|
|
GX_Position3f32(x1, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_LoadTexObj(&texObjBarR, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(x2, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(x2 + wh * 2.f, -h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(x2 + wh * 2.f, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(x2, h, 0.f);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, alpha);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
}
|
|
}
|
|
|
|
void CButtonsMgr::draw(void)
|
|
{
|
|
if (m_elts.empty()) return;
|
|
GX_SetNumChans(1);
|
|
GX_ClearVtxDesc();
|
|
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
|
GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
GX_SetNumTexGens(1);
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
|
|
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
|
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
|
GX_SetAlphaUpdate(GX_TRUE);
|
|
GX_SetCullMode(GX_CULL_NONE);
|
|
GX_SetZMode(GX_DISABLE, GX_LEQUAL, GX_TRUE);
|
|
|
|
for(s32 i = 0; i < (s32)m_elts.size(); ++i)
|
|
{
|
|
switch (m_elts[i]->t)
|
|
{
|
|
case CButtonsMgr::GUIELT_BUTTON:
|
|
{
|
|
CButtonsMgr::SButton &b = (CButtonsMgr::SButton &)*m_elts[i];
|
|
|
|
bool drawSelected = false;
|
|
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
|
|
{
|
|
if (i == m_selected[chan])
|
|
{
|
|
drawSelected = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
CButtonsMgr::_drawBtn(b, drawSelected, false);
|
|
if (b.click > 0.f)
|
|
CButtonsMgr::_drawBtn(b, true, true);
|
|
break;
|
|
}
|
|
case CButtonsMgr::GUIELT_LABEL:
|
|
{
|
|
CButtonsMgr::SLabel &b = (CButtonsMgr::SLabel &)*m_elts[i];
|
|
CButtonsMgr::_drawLbl(b);
|
|
break;
|
|
}
|
|
case CButtonsMgr::GUIELT_PROGRESS:
|
|
{
|
|
CButtonsMgr::SProgressBar &b = (CButtonsMgr::SProgressBar &)*m_elts[i];
|
|
CButtonsMgr::_drawPBar(b);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|