WiiFlow_Lite/source/menu/menu_config_game.cpp
Fledge68 2e3a862450 - added option to 'Reset game settings to defaults'
- fixed hiding sourceflow covers broken in a previous commit.
- fixed 'Auto' text to translate to other languages.
- fixed error messages to wrap the text if too long.
2023-03-05 18:31:14 -06:00

841 lines
30 KiB
C++

#include "menu.hpp"
#include "types.h"
#include "loader/wbfs.h"
#include "libwbfs/wiidisc.h"
#define ARRAY_SIZE(a) (sizeof a / sizeof a[0])
u8 m_configGameMaxPgs = 5;
u8 m_configGamePage = 0;
static const dir_discHdr *GameHdr;
const CMenu::SOption CMenu::_GlobalVideoModes[6] = {
{ "vidgame", L"Game" },
{ "vidsys", L"System" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_VideoModes[7] = {
{ "viddef", L"Default" },
{ "vidgame", L"Game" },
{ "vidsys", L"System" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_GlobalDeflickerOptions[6] = {
{ "df_norm", L"Normal" },
{ "df_off", L"Off (Safe)" },
{ "df_ext", L"Off (Extended)" },
{ "df_low", L"On (Low)" },
{ "df_med", L"On (Medium)" },
{ "df_high", L"On (High)" },
};
const CMenu::SOption CMenu::_DeflickerOptions[7] = {
{ "df_def", L"Default" },
{ "df_norm", L"Normal" },
{ "df_off", L"Off (Safe)" },
{ "df_ext", L"Off (Extended)" },
{ "df_low", L"On (Low)" },
{ "df_med", L"On (Medium)" },
{ "df_high", L"On (High)" },
};
const CMenu::SOption CMenu::_languages[11] = {
{ "lngdef", L"Default" },// next should be console
{ "lngjap", L"Japanese" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" },
{ "lngsch", L"S. Chinese" },
{ "lngtch", L"T. Chinese" },
{ "lngkor", L"Korean" }
};
const CMenu::SOption CMenu::_ChannelsType[3] = {
{ "ChanReal", L"Real NAND" },
{ "ChanEmu", L"Emu NAND" },
{ "ChanBoth", L"Both" },
};
const CMenu::SOption CMenu::_NandEmu[2] = {
{ "NANDpart", L"Partial" },
{ "NANDfull", L"Full" },
};
const CMenu::SOption CMenu::_GlobalSaveEmu[3] = {
{ "SaveOffG", L"Off" },
{ "SavePartG", L"Game save" },
{ "SaveFullG", L"Full" },
};
const CMenu::SOption CMenu::_SaveEmu[4] = {
{ "SaveDef", L"Default" },
{ "SaveOff", L"Off" },
{ "SavePart", L"Game save" },
{ "SaveFull", L"Full" },
};
const CMenu::SOption CMenu::_AspectRatio[3] = {
{ "aspectDef", L"Default" },
{ "aspect43", L"Force 4:3" },
{ "aspect169", L"Force 16:9" },
};
const CMenu::SOption CMenu::_WidescreenWiiu[3] = {
{ "lngsys", L"System" },
{ "aspect43", L"Force 4:3" },
{ "aspect169", L"Force 16:9" },
};
const CMenu::SOption CMenu::_vidModePatch[4] = {
{ "vmpnone", L"None" },
{ "vmpnormal", L"Normal" },
{ "vmpmore", L"More" },
{ "vmpall", L"All" }
};
const CMenu::SOption CMenu::_hooktype[8] = {
{ "hook_auto", L"AUTO" },
{ "hooktype1", L"VBI" },
{ "hooktype2", L"KPAD read" },
{ "hooktype3", L"Joypad" },
{ "hooktype4", L"GXDraw" },
{ "hooktype5", L"GXFlush" },
{ "hooktype6", L"OSSleepThread" },
{ "hooktype7", L"AXNextFrame" },
};
const CMenu::SOption CMenu::_debugger[3] = {
{ "disabled", L"Disabled" },
{ "dbg_gecko", L"Gecko" },
{ "dbgfwrite", L"OSReport" },
};
const CMenu::SOption CMenu::_privateServer[3] = {
{ "off", L"Off" },
{ "ps_nossl", L"No SSL only" },
{ "ps_wiimmfi", L"wiimmfi" },
};
template <class T> static inline T loopNum(T i, T s)
{
return (i + s) % s;
}
wstringEx CMenu::_optBoolToString(int i)
{
switch (i)
{
case 0:
return _t("off", L"Off");
case 1:
return _t("on", L"On");
default:
return _t("def", L"Default");
}
}
void CMenu::_hideConfigGame(bool instant)
{
m_btnMgr.hide(m_gameSettingsLblTitle, instant);
m_btnMgr.hide(m_gameSettingsBtnBack, instant);
m_btnMgr.hide(m_gameSettingsLblPage, instant);
m_btnMgr.hide(m_gameSettingsBtnPageM, instant);
m_btnMgr.hide(m_gameSettingsBtnPageP, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
if(m_gameSettingsLblUser[i] != -1)
m_btnMgr.hide(m_gameSettingsLblUser[i], instant);
_hideConfigButtons(instant);
}
void CMenu::_showConfigGame()
{
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
bool b;
string adultDomain;
if(GameHdr->type == TYPE_PLUGIN)
adultDomain = "ADULTONLY_PLUGINS";
else
adultDomain = "ADULTONLY";
u8 i;
string id;
char gameTitle[64];
memset(gameTitle, 0 , 64);
if(GameHdr->type == TYPE_HOMEBREW)
{
wcstombs(gameTitle, GameHdr->title, 63);
id = gameTitle;
}
else if(GameHdr->type == TYPE_PLUGIN)
{
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
// if game has an id from the plugin database we use the new method which uses platform name/id
if(strcmp(GameHdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
id =sfmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), GameHdr->id);
else // old pre 5.4.4 method which uses plugin magic/title of game
{
if(strrchr(GameHdr->path, '/') != NULL)
wcstombs(gameTitle, GameHdr->title, 63);
else
memcpy(gameTitle, GameHdr->path, 63);// scummvm
id = sfmt("%s/%s", m_plugin.PluginMagicWord, gameTitle);
}
}
else
id = GameHdr->id;
_setBg(m_gameSettingsBg, m_gameSettingsBg);
for(i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
if(m_gameSettingsLblUser[i] != -1)
m_btnMgr.show(m_gameSettingsLblUser[i]);
m_btnMgr.show(m_gameSettingsBtnBack);
wstringEx title(_t("cfgg1", L"Settings"));
if(!NoGameID(GameHdr->type))
title.append(wfmt(L" [%.6s]", id.c_str()));
m_btnMgr.setText(m_gameSettingsLblTitle, title);
m_btnMgr.show(m_gameSettingsLblTitle);
if(GameHdr->type == TYPE_PLUGIN || GameHdr->type == TYPE_HOMEBREW)
{
m_configGameMaxPgs = 1;
m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
b = m_gcfg1.getBool(adultDomain, id, false);
if(!b)
m_gcfg1.remove(adultDomain, id);
m_btnMgr.setText(m_configBtn1, b ? _t("yes", L"Yes") : _t("no", L"No"));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configBtn1);
m_btnMgr.setText(m_configLbl2, _t("cfgg62", L"Reload cached cover"));
m_btnMgr.setText(m_configBtn2, _t("Yes", L"Yes"));
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configBtn2);
return;
}
_hideConfigButtons();
m_configGameMaxPgs = 6;
m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", m_configGamePage, m_configGameMaxPgs));
m_btnMgr.show(m_gameSettingsLblPage);
m_btnMgr.show(m_gameSettingsBtnPageM);
m_btnMgr.show(m_gameSettingsBtnPageP);
if(m_configGamePage == 1)
{
m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
b = m_gcfg1.getBool(adultDomain, id, false);
if(!b)
m_gcfg1.remove(adultDomain, id);
m_btnMgr.setText(m_configBtn1, b ? _t("yes", L"Yes") : _t("no", L"No"));
m_btnMgr.setText(m_configLbl2, _t("cfgg10", L"IOS"));
i = m_gcfg2.getUInt(id, "ios", 0);
if(i && _installed_cios.size() > 0)
{
CIOSItr itr = _installed_cios.find(i);
i = (itr == _installed_cios.end()) ? 0 : itr->first;
}
else
i = 0;
if(i > 0)
m_btnMgr.setText(m_configLbl2Val, wfmt(L"%i", i));
else
m_btnMgr.setText(m_configLbl2Val, L"AUTO");
i = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
m_btnMgr.setText(m_configLbl3Val, _t(CMenu::_languages[i].id, CMenu::_languages[i].text));
m_btnMgr.setText(m_configLbl3, _t("cfgg3", L"Language"));
i = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_VideoModes[i].id, CMenu::_VideoModes[i].text));
m_btnMgr.setText(m_configLbl4, _t("cfgg2", L"Video mode"));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configLbl2Val);
m_btnMgr.show(m_configBtn2P);
m_btnMgr.show(m_configBtn2M);
m_btnMgr.show(m_configLbl3);
m_btnMgr.show(m_configLbl3Val);
m_btnMgr.show(m_configBtn3P);
m_btnMgr.show(m_configBtn3M);
m_btnMgr.show(m_configLbl4);
m_btnMgr.show(m_configLbl4Val);
m_btnMgr.show(m_configBtn4P);
m_btnMgr.show(m_configBtn4M);
}
else if(m_configGamePage == 2)
{
i = min(m_gcfg2.getUInt(id, "debugger", 0), ARRAY_SIZE(CMenu::_debugger) - 1u);
m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_debugger[i].id, CMenu::_debugger[i].text));
m_btnMgr.setText(m_configLbl1, _t("cfgg22", L"Debugger"));
i = min(m_gcfg2.getUInt(id, "hooktype", 0), ARRAY_SIZE(CMenu::_hooktype) - 1u);
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_hooktype[i].id, CMenu::_hooktype[i].text));
m_btnMgr.setText(m_configLbl2, _t("cfgg18", L"Hook Type"));
m_btnMgr.setText(m_configLbl3, _t("cfgg5", L"Ocarina"));
m_btnMgr.setText(m_configBtn3, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));
m_btnMgr.setText(m_configLbl4, _t("cfgg15", L"Cheat Codes"));
m_btnMgr.setText(m_configBtn4, _t("cfgg16", L"Select"));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configLbl1Val);
m_btnMgr.show(m_configBtn1P);
m_btnMgr.show(m_configBtn1M);
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configLbl2Val);
m_btnMgr.show(m_configBtn2M);
m_btnMgr.show(m_configBtn2P);
m_btnMgr.show(m_configLbl3);
m_btnMgr.show(m_configBtn3);
m_btnMgr.show(m_configLbl4);
m_btnMgr.show(m_configBtn4);
}
else if(m_configGamePage == 3)
{
m_btnMgr.setText(m_configLbl1, _t("cfgg14", L"Patch video modes"));
i = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_vidModePatch[i].id, CMenu::_vidModePatch[i].text));
m_btnMgr.setText(m_configLbl2, _t("cfgg7", L"Vipatch"));
m_btnMgr.setText(m_configBtn2, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
m_btnMgr.setText(m_configLbl3, _t("cfgg4", L"Patch country strings"));
m_btnMgr.setText(m_configBtn3, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
m_btnMgr.setText(m_configLbl4, _t("cfgg27", L"Aspect Ratio"));
i = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u);
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_AspectRatio[i].id, CMenu::_AspectRatio[i].text));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configLbl1Val);
m_btnMgr.show(m_configBtn1M);
m_btnMgr.show(m_configBtn1P);
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configBtn2);
m_btnMgr.show(m_configLbl3);
m_btnMgr.show(m_configBtn3);
m_btnMgr.show(m_configLbl4);
m_btnMgr.show(m_configLbl4Val);
m_btnMgr.show(m_configBtn4M);
m_btnMgr.show(m_configBtn4P);
}
else if(m_configGamePage == 4)
{
m_btnMgr.setText(m_configLbl1, _t("cfgg40", L"Manage Cover and Banner"));
m_btnMgr.setText(m_configBtn1, _t("cfgg41", L"Manage"));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configBtn1);
if(GameHdr->type == TYPE_CHANNEL || GameHdr->type == TYPE_EMUCHANNEL)
{
m_btnMgr.setText(m_configLbl2, _t("custom", L"Custom"));
m_btnMgr.setText(m_configBtn2, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configBtn2);
m_btnMgr.setText(m_configLbl3, _t("cfgg37", L"Boot Apploader"));
m_btnMgr.setText(m_configBtn3, _optBoolToString(m_gcfg2.getOptBool(id, "apploader", 0)));
m_btnMgr.show(m_configLbl3);
m_btnMgr.show(m_configBtn3);
m_btnMgr.setText(m_configLbl4, _t("neek1", L"Launch Title with neek2o"));
m_btnMgr.setText(m_configBtn4, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
m_btnMgr.show(m_configLbl4);
m_btnMgr.show(m_configBtn4);
}
else if(GameHdr->type == TYPE_WII_GAME)
{
m_btnMgr.setText(m_configLbl2, _t("cfgg24", L"NAND Emulation"));
i = min(m_gcfg2.getUInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_SaveEmu[i].id, CMenu::_SaveEmu[i].text));
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configLbl2Val);
m_btnMgr.show(m_configBtn2M);
m_btnMgr.show(m_configBtn2P);
m_btnMgr.setText(m_configLbl3, _t("cfgg30", L"Extract Save from NAND"));
m_btnMgr.setText(m_configBtn3, _t("cfgg31", L"Extract"));
m_btnMgr.show(m_configLbl3);
m_btnMgr.show(m_configBtn3);
m_btnMgr.setText(m_configLbl4, _t("cfgg32", L"Flash Save to NAND"));
m_btnMgr.setText(m_configBtn4, _t("cfgg33", L"Flash"));
m_btnMgr.show(m_configLbl4);
m_btnMgr.show(m_configBtn4);
}
}
else if(m_configGamePage == 5)
{
m_btnMgr.setText(m_configLbl1, _t("cfgg38", L"Activity LED"));
m_btnMgr.setText(m_configBtn1, _optBoolToString(m_gcfg2.getOptBool(id, "led", 0)));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configBtn1);
m_btnMgr.setText(m_configLbl2, _t("cfgg45", L"Private Server"));
i = min(m_gcfg2.getUInt(id, "private_server", 0), ARRAY_SIZE(CMenu::_privateServer) - 1u);
if(i < 3)
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_privateServer[i].id, CMenu::_privateServer[i].text));
else
m_btnMgr.setText(m_configLbl2Val, custom_servers[i - 3]);//wstringEx()
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configLbl2Val);
m_btnMgr.show(m_configBtn2P);
m_btnMgr.show(m_configBtn2M);
m_btnMgr.setText(m_configLbl3, _t("cfgg49", L"480p Pixel Patch"));
m_btnMgr.setText(m_configLbl3Val, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2)));
m_btnMgr.show(m_configLbl3);
m_btnMgr.show(m_configLbl3Val);
m_btnMgr.show(m_configBtn3P);
m_btnMgr.show(m_configBtn3M);
m_btnMgr.setText(m_configLbl4, _t("cfgg61", L"Deflicker Filter"));
i = min(m_gcfg2.getUInt(id, "deflicker_wii", 0), ARRAY_SIZE(CMenu::_DeflickerOptions) - 1u);
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_DeflickerOptions[i].id, CMenu::_DeflickerOptions[i].text));
m_btnMgr.show(m_configLbl4);
m_btnMgr.show(m_configLbl4Val);
m_btnMgr.show(m_configBtn4P);
m_btnMgr.show(m_configBtn4M);
}
else if(m_configGamePage == 6)
{
m_btnMgr.setText(m_configLbl1, _t("cfgg64", L"Reset Settings to Defaults"));
m_btnMgr.setText(m_configBtn1, _t("yes", L"Yes"));
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configBtn1);
if(IsOnWiiU())
{
m_btnMgr.setText(m_configLbl2, _t("cfgg46", L"WiiU Widescreen"));
i = min(m_gcfg2.getUInt(id, "widescreen_wiiu", 0), ARRAY_SIZE(CMenu::_WidescreenWiiu) - 1u);
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_WidescreenWiiu[i].id, CMenu::_WidescreenWiiu[i].text));
m_btnMgr.show(m_configLbl2);
m_btnMgr.show(m_configLbl2Val);
m_btnMgr.show(m_configBtn2P);
m_btnMgr.show(m_configBtn2M);
}
}
}
void CMenu::_configGame(const dir_discHdr *hdr, bool disc)
{
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
GameHdr = hdr;// set for global use in other fuctions
string adultDomain;
if(hdr->type == TYPE_PLUGIN)
adultDomain = "ADULTONLY_PLUGINS";
else
adultDomain = "ADULTONLY";
u8 i;
string id;
//s8 direction;
char gameTitle[64];
memset(gameTitle, 0 , 64);
if(GameHdr->type == TYPE_HOMEBREW)
{
wcstombs(gameTitle, GameHdr->title, 63);
id = gameTitle;
}
else if(GameHdr->type == TYPE_PLUGIN)
{
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
// if game has an id from the plugin database we use the new method which uses platform name/id
if(strcmp(GameHdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
id = sfmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), GameHdr->id);
else // old pre 5.4.4 method which uses plugin magic/title of game
{
if(strrchr(GameHdr->path, '/') != NULL)
wcstombs(gameTitle, GameHdr->title, 63);
else
memcpy(gameTitle, GameHdr->path, 63);// scummvm
id = sfmt("%s/%s", m_plugin.PluginMagicWord, gameTitle);
}
}
else
id = GameHdr->id;
m_configGamePage = 1;
_showConfigGame();
while(!m_exit)
{
_mainLoopCommon();
if(BTN_HOME_PRESSED || BTN_B_PRESSED)
break;
else if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
if(m_configGameMaxPgs > 1 && (BTN_MINUS_PRESSED || BTN_LEFT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_gameSettingsBtnPageM))))
{
if(m_configGamePage == 1)
m_configGamePage = m_configGameMaxPgs;
else
--m_configGamePage;
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
m_btnMgr.click(m_gameSettingsBtnPageM);
_showConfigGame();
}
else if(m_configGameMaxPgs > 1 && (BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_gameSettingsBtnPageP))))
{
if(m_configGamePage == m_configGameMaxPgs)
m_configGamePage = 1;
else
++m_configGamePage;
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
m_btnMgr.click(m_gameSettingsBtnPageP);
_showConfigGame();
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_gameSettingsBtnBack))
break;
if(m_configGamePage == 1)
{
if(m_btnMgr.selected(m_configBtn1))
{
if(disc)
{
_error(_t("cfgg57", L"Not allowed for disc!"));
_showConfigGame();
}
else
{
m_gcfg1.setBool(adultDomain, id, !m_gcfg1.getBool(adultDomain, id, false));
bool b = m_gcfg1.getBool(adultDomain, id);
if(!b)
m_gcfg1.remove(adultDomain, id);
m_btnMgr.setText(m_configBtn1, b ? _t("yes", L"Yes") : _t("no", L"No"));
}
}
else if(m_btnMgr.selected(m_configBtn2))
{
_hideConfigGame(true);
m_btnMgr.setText(m_downloadLblDialog, L"");
m_btnMgr.show(m_downloadLblDialog);
_start_pThread();
CoverFlow.stopCoverLoader(true);
bool smallBox = false;
if(m_current_view == COVERFLOW_HOMEBREW && !m_sourceflow)
smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
//else if(m_sourceflow)
// smallBox = m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
else if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
{
if(enabledPluginsCount == 1 && m_plugin.GetEnabledStatus(HB_PMAGIC))
smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
}
//delete cached wfc
const char *gameNameOrID = CoverFlow.getFilenameId(GameHdr);
if(GameHdr->type == TYPE_PLUGIN)
fsop_deleteFile(fmt("%s/%s/%s.wfc", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(GameHdr->settings[0]), gameNameOrID));
else
fsop_deleteFile(fmt("%s/homebrew/%s.wfc", m_cacheDir.c_str(), gameNameOrID));
//cache new cover
m_thrdMessage = wfmt(_t("cfgg63", L"Converting cover please wait..."));
m_thrdMessageAdded = true;
_cacheCover(GameHdr, smallBox);
_stop_pThread();
m_btnMgr.setText(m_downloadLblDialog, _t("dlmsg14", L"Done."));
u8 pause = 150;
do
{
_mainLoopCommon();
pause--;
if(pause == 0)
m_btnMgr.hide(m_downloadLblDialog);
}while(!m_exit && pause > 0);
CoverFlow.startCoverLoader();
_showConfigGame();
}
else if(m_btnMgr.selected(m_configBtn2M) || m_btnMgr.selected(m_configBtn2P))
{
if(_installed_cios.size() > 0)
{
bool direction = m_btnMgr.selected(m_configBtn2P);
CIOSItr itr = _installed_cios.find((u32)m_gcfg2.getInt(id, "ios", 0));
if(direction && itr == _installed_cios.end())
itr = _installed_cios.begin();
else if(!direction && itr == _installed_cios.begin())
itr = _installed_cios.end();
else if(direction)
itr++;
if(!direction)
itr--;
i = itr->first;
m_gcfg2.setInt(id, "ios", i);
if(i > 0)
m_btnMgr.setText(m_configLbl2Val, wfmt(L"%i", i));
else
m_btnMgr.setText(m_configLbl2Val, L"AUTO");
}
}
else if(m_btnMgr.selected(m_configBtn3P) || m_btnMgr.selected(m_configBtn3M))
{
s8 direction = m_btnMgr.selected(m_configBtn3P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_languages));
m_gcfg2.setInt(id, "language", i);
m_btnMgr.setText(m_configLbl3Val, _t(CMenu::_languages[i].id, CMenu::_languages[i].text));
}
else if(m_btnMgr.selected(m_configBtn4P) || m_btnMgr.selected(m_configBtn4M))
{
s8 direction = m_btnMgr.selected(m_configBtn4P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_VideoModes));
m_gcfg2.setInt(id, "video_mode", i);
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_VideoModes[i].id, CMenu::_VideoModes[i].text));
}
}
else if(m_configGamePage == 2)
{
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
{
s8 direction = m_btnMgr.selected(m_configBtn1P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "debugger", 0) + direction, ARRAY_SIZE(CMenu::_debugger));
m_gcfg2.setInt(id, "debugger", i);
m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_debugger[i].id, CMenu::_debugger[i].text));
}
else if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
{
s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "hooktype", 1) + direction, ARRAY_SIZE(CMenu::_hooktype));
m_gcfg2.setInt(id, "hooktype", i);
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_hooktype[i].id, CMenu::_hooktype[i].text));
}
else if(m_btnMgr.selected(m_configBtn3))
{
m_gcfg2.setBool(id, "cheat", !m_gcfg2.getBool(id, "cheat", 0));
m_btnMgr.setText(m_configBtn3, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));
}
else if(m_btnMgr.selected(m_configBtn4))
{
_hideConfigGame();
_CheatSettings();
_showConfigGame();
}
}
else if(m_configGamePage == 3)
{
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
{
s8 direction = m_btnMgr.selected(m_configBtn1P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "patch_video_modes", 0) + direction, ARRAY_SIZE(CMenu::_vidModePatch));
m_gcfg2.setInt(id, "patch_video_modes", i);
m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_vidModePatch[i].id, CMenu::_vidModePatch[i].text));
}
else if(m_btnMgr.selected(m_configBtn2))
{
m_gcfg2.setBool(id, "vipatch", !m_gcfg2.getBool(id, "vipatch", 0));
m_btnMgr.setText(m_configBtn2, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
}
else if(m_btnMgr.selected(m_configBtn3))
{
m_gcfg2.setBool(id, "country_patch", !m_gcfg2.getBool(id, "country_patch", 0));
m_btnMgr.setText(m_configBtn3, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
}
else if(m_btnMgr.selected(m_configBtn4P) || m_btnMgr.selected(m_configBtn4M))
{
s8 direction = m_btnMgr.selected(m_configBtn4P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "aspect_ratio", 0) + direction, ARRAY_SIZE(CMenu::_AspectRatio));
m_gcfg2.setInt(id, "aspect_ratio", i);
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_AspectRatio[i].id, CMenu::_AspectRatio[i].text));
}
}
else if(m_configGamePage == 4)
{
if(m_btnMgr.selected(m_configBtn1))
{
if(disc)
_error(_t("cfgg57", L"Not allowed for disc!"));
else
{
CoverFlow.stopCoverLoader(true);
_hideConfigGame();
_CoverBanner();
CoverFlow.startCoverLoader();
}
_showConfigGame();
}
if(GameHdr->type == TYPE_CHANNEL || GameHdr->type == TYPE_EMUCHANNEL)
{
if(m_btnMgr.selected(m_configBtn2))
{
m_gcfg2.setBool(id, "custom", !m_gcfg2.getBool(id, "custom", 0));
m_btnMgr.setText(m_configBtn2, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
}
else if(m_btnMgr.selected(m_configBtn3))
{
m_gcfg2.setBool(id, "apploader", !m_gcfg2.getBool(id, "apploader", 0));
m_btnMgr.setText(m_configBtn3, _optBoolToString(m_gcfg2.getOptBool(id, "apploader", 0)));
}
else if(m_btnMgr.selected(m_configBtn4))
{
m_gcfg2.setBool(id, "useneek", !m_gcfg2.getBool(id, "useneek", 0));
m_btnMgr.setText(m_configBtn4, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
}
}
else if(GameHdr->type == TYPE_WII_GAME)
{
if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
{
s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "emulate_save", 0) + direction, ARRAY_SIZE(CMenu::_SaveEmu));
m_gcfg2.setInt(id, "emulate_save", i);
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_SaveEmu[i].id, CMenu::_SaveEmu[i].text));
}
else if(m_btnMgr.selected(m_configBtn3))
{
_hideConfigGame();
m_forceext = true;
if(!_ExtractGameSave(id))
_error(_t("cfgg50", L"No save to extract!"));
_showConfigGame();
}
else if(m_btnMgr.selected(m_configBtn4))
{
_hideConfigGame();
m_forceext = true;
if(!_FlashGameSave(id))
_error(_t("cfgg51", L"No save to flash to real NAND!"));
_showConfigGame();
}
}
}
else if(m_configGamePage == 5)
{
if(m_btnMgr.selected(m_configBtn1))
{
m_gcfg2.setBool(id, "led", !m_gcfg2.getBool(id, "led", 0));
m_btnMgr.setText(m_configBtn1, _optBoolToString(m_gcfg2.getOptBool(id, "led", 0)));
}
else if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
{
s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "private_server") + direction, ARRAY_SIZE(CMenu::_privateServer) + custom_servers.size());
m_gcfg2.setUInt(id, "private_server", i);
if(i < 3)
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_privateServer[i].id, CMenu::_privateServer[i].text));
else
m_btnMgr.setText(m_configLbl2Val, custom_servers[i - 3]);//wstringEx()
}
else if(m_btnMgr.selected(m_configBtn3P) || m_btnMgr.selected(m_configBtn3M))
{
s8 direction = m_btnMgr.selected(m_configBtn3P) ? 1 : -1;
i = loopNum(m_gcfg2.getOptBool(id, "fix480p") + direction, 3);
m_gcfg2.setOptBool(id, "fix480p", i);
m_btnMgr.setText(m_configLbl3Val, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2)));
}
else if(m_btnMgr.selected(m_configBtn4P) || m_btnMgr.selected(m_configBtn4M))
{
s8 direction = m_btnMgr.selected(m_configBtn4P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "deflicker_wii") + direction, ARRAY_SIZE(CMenu::_DeflickerOptions));
m_gcfg2.setInt(id, "deflicker_wii", i);
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_DeflickerOptions[i].id, CMenu::_DeflickerOptions[i].text));
}
}
else if(m_configGamePage == 6)
{
if(m_btnMgr.selected(m_configBtn1))
{
m_gcfg2.setUInt(id, "ios", 0);
m_gcfg2.setUInt(id, "language", 0);
m_gcfg2.setUInt(id, "video_mode", 0);
m_gcfg2.setUInt(id, "debugger", 0);
m_gcfg2.setOptBool(id, "cheat", 0);
m_gcfg2.setUInt(id, "patch_video_modes", 0);
m_gcfg2.setOptBool(id, "vipatch", 0);
m_gcfg2.setOptBool(id, "country_patch", 0);
m_gcfg2.setUInt(id, "aspect_ratio", 0);
m_gcfg2.setOptBool(id, "led", 0);
m_gcfg2.setUInt(id, "private_server", 0);
m_gcfg2.setOptBool(id, "fix480p", 2);// default
m_gcfg2.setUInt(id, "deflicker_wii", 0);
m_gcfg2.setUInt(id, "widescreen_wiiu", 0);
if(GameHdr->type == TYPE_WII_GAME)
m_gcfg2.setUInt(id, "emulate_save", 0);
else // channel
{
m_gcfg2.setOptBool(id, "custom", 0);
m_gcfg2.setOptBool(id, "apploader", 0);
m_gcfg2.setOptBool(id, "useneek", 0);
}
_error(_t("dlmsg14", L"Done."));
_showConfigGame();
}
else if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
{
s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
i = loopNum(m_gcfg2.getUInt(id, "widescreen_wiiu", 0) + direction, ARRAY_SIZE(CMenu::_WidescreenWiiu));
m_gcfg2.setInt(id, "widescreen_wiiu", i);
m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_WidescreenWiiu[i].id, CMenu::_WidescreenWiiu[i].text));
}
}
}
}
if(!disc)
m_gcfg2.save(true);// do not save changes for disc games
_hideConfigGame();
}
void CMenu::_initConfigGameMenu()
{
_addUserLabels(m_gameSettingsLblUser, ARRAY_SIZE(m_gameSettingsLblUser), "GAME_SETTINGS");
m_gameSettingsBg = _texture("GAME_SETTINGS/BG", "texture", theme.bg, false);
m_gameSettingsLblTitle = _addLabel("GAME_SETTINGS/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_gameSettingsLblPage = _addLabel("GAME_SETTINGS/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_gameSettingsBtnPageM = _addPicButton("GAME_SETTINGS/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
m_gameSettingsBtnPageP = _addPicButton("GAME_SETTINGS/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
m_gameSettingsBtnBack = _addButton("GAME_SETTINGS/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
_setHideAnim(m_gameSettingsLblTitle, "GAME_SETTINGS/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_gameSettingsLblPage, "GAME_SETTINGS/PAGE_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_gameSettingsBtnPageM, "GAME_SETTINGS/PAGE_MINUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_gameSettingsBtnPageP, "GAME_SETTINGS/PAGE_PLUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_gameSettingsBtnBack, "GAME_SETTINGS/BACK_BTN", 0, 0, 1.f, -1.f);
_hideConfigGame(true);
_textConfigGame();
}
void CMenu::_textConfigGame(void)
{
m_btnMgr.setText(m_gameSettingsLblTitle, _t("cfgg1", L"Settings"));
m_btnMgr.setText(m_gameSettingsBtnBack, _t("cfgg8", L"Back"));
}