This website requires JavaScript.
Explore
Help
Sign In
The-Homebrew-Cloud
/
WiiFlow_Lite
Watch
2
Star
0
Fork
0
You've already forked WiiFlow_Lite
mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced
2024-12-29 13:21:52 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
82ba28bd02
WiiFlow_Lite
/
source
/
memory
History
fix94.1
609bf29dbb
-using the wii internal hardware from now on to decode and hash files, that saves code, space and speed, these processes are used for banner loading, wii game installing and wii wad channel installing
2013-10-27 18:36:07 +00:00
..
mem2.cpp
-updated our partition libraries and removed some old mem2 lo testing code
2013-08-31 19:53:19 +00:00
mem2.hpp
-updated our partition libraries and removed some old mem2 lo testing code
2013-08-31 19:53:19 +00:00
mem2alloc.cpp
-updated the memory security checks, now wiiflow shouldn't crash anymore if invalid blocks are given into the memory manager, instead a debug warning will be given if detected
2013-09-06 14:14:59 +00:00
mem2alloc.hpp
-updated the memory security checks, now wiiflow shouldn't crash anymore if invalid blocks are given into the memory manager, instead a debug warning will be given if detected
2013-09-06 14:14:59 +00:00
memory.h
-using the wii internal hardware from now on to decode and hash files, that saves code, space and speed, these processes are used for banner loading, wii game installing and wii wad channel installing
2013-10-27 18:36:07 +00:00