WiiFlow_Lite/source/music/Mp3Decoder.cpp
fix94.1 88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00

216 lines
4.5 KiB
C++

/***************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <string>
#include <string.h>
#include <limits.h>
#include <unistd.h>
#include <math.h>
#include <malloc.h>
#include "Mp3Decoder.hpp"
Mp3Decoder::Mp3Decoder(const char * filepath)
: SoundDecoder(filepath)
{
SoundType = SOUND_MP3;
ReadBuffer = NULL;
mad_timer_reset(&Timer);
mad_stream_init(&Stream);
mad_frame_init(&Frame);
mad_synth_init(&Synth);
if(!file_fd)
return;
OpenFile();
}
Mp3Decoder::Mp3Decoder(const u8 * snd, int len)
: SoundDecoder(snd, len)
{
SoundType = SOUND_MP3;
ReadBuffer = NULL;
mad_timer_reset(&Timer);
mad_stream_init(&Stream);
mad_frame_init(&Frame);
mad_synth_init(&Synth);
if(!file_fd)
return;
OpenFile();
}
Mp3Decoder::~Mp3Decoder()
{
ExitRequested = true;
while(Decoding)
usleep(100);
mad_synth_finish(&Synth);
mad_frame_finish(&Frame);
mad_stream_finish(&Stream);
free(ReadBuffer);
}
void Mp3Decoder::OpenFile()
{
GuardPtr = NULL;
ReadBuffer = (u8 *)malloc(SoundBlockSize * SoundBlocks);
if(!ReadBuffer)
{
if(file_fd)
delete file_fd;
file_fd = NULL;
return;
}
u8 dummybuff[4096];
int ret = Read((u8 *) &dummybuff, 4096, 0);
if(ret <= 0)
{
if(file_fd)
delete file_fd;
file_fd = NULL;
return;
}
SampleRate = (u32) Frame.header.samplerate;
Format = ((MAD_NCHANNELS(&Frame.header) == 2) ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT);
Rewind();
Decode();
}
int Mp3Decoder::Rewind()
{
mad_synth_finish(&Synth);
mad_frame_finish(&Frame);
mad_stream_finish(&Stream);
mad_timer_reset(&Timer);
mad_stream_init(&Stream);
mad_frame_init(&Frame);
mad_synth_init(&Synth);
SynthPos = 0;
GuardPtr = NULL;
if(!file_fd)
return -1;
return SoundDecoder::Rewind();
}
static inline s16 FixedToShort(mad_fixed_t Fixed)
{
/* Clipping */
if(Fixed>=MAD_F_ONE)
return(SHRT_MAX);
if(Fixed<=-MAD_F_ONE)
return(-SHRT_MAX);
Fixed=Fixed>>(MAD_F_FRACBITS-15);
return((s16)Fixed);
}
int Mp3Decoder::Read(u8 * buffer, int buffer_size, int)
{
if(!file_fd)
return -1;
if(Format == VOICE_STEREO_16BIT)
buffer_size &= ~0x0003;
else
buffer_size &= ~0x0001;
u8 * write_pos = buffer;
u8 * write_end = buffer+buffer_size;
while(1)
{
while(SynthPos < Synth.pcm.length)
{
if(write_pos >= write_end)
return write_pos-buffer;
*((s16 *)write_pos) = FixedToShort(Synth.pcm.samples[0][SynthPos]);
write_pos += 2;
if(MAD_NCHANNELS(&Frame.header) == 2)
{
*((s16 *)write_pos) = FixedToShort(Synth.pcm.samples[1][SynthPos]);
write_pos += 2;
}
SynthPos++;
}
if(Stream.buffer == NULL || Stream.error == MAD_ERROR_BUFLEN)
{
u8 *ReadStart = ReadBuffer;
int ReadSize = SoundBlockSize*SoundBlocks;
int Remaining = 0;
if(Stream.next_frame != NULL)
{
Remaining = Stream.bufend - Stream.next_frame;
memmove(ReadBuffer, Stream.next_frame, Remaining);
ReadStart += Remaining;
ReadSize -= Remaining;
}
ReadSize = file_fd->read(ReadStart, ReadSize);
if(ReadSize <= 0)
{
GuardPtr = ReadStart;
memset(GuardPtr, 0, MAD_BUFFER_GUARD);
ReadSize = MAD_BUFFER_GUARD;
}
CurPos += ReadSize;
mad_stream_buffer(&Stream, ReadBuffer, Remaining+ReadSize);
}
if(mad_frame_decode(&Frame,&Stream))
{
if(MAD_RECOVERABLE(Stream.error))
{
if(Stream.error != MAD_ERROR_LOSTSYNC || !GuardPtr)
continue;
}
else
{
if(Stream.error != MAD_ERROR_BUFLEN)
return -1;
else if(Stream.error == MAD_ERROR_BUFLEN && GuardPtr)
return -1;
}
}
mad_timer_add(&Timer,Frame.header.duration);
mad_synth_frame(&Synth,&Frame);
SynthPos = 0;
}
}