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https://github.com/Fledge68/WiiFlow_Lite.git
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47fe516390
(disabled by default), before it always was used and now its only done if you select this option, if you disable this option you can enable video patches and whatever and they finally work
21 lines
453 B
C++
21 lines
453 B
C++
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#ifndef __CHANHANDLE_HPP_
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#define __CHANHANDLE_HPP_
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typedef struct _dolheader
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{
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u32 section_pos[18];
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u32 section_start[18];
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u32 section_size[18];
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u32 bss_start;
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u32 bss_size;
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u32 entry_point;
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u32 padding[7];
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} ATTRIBUTE_PACKED dolheader;
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
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u8 patchVidModes, int aspectRatio);
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u32 LoadChannel(u64 title, bool dol, u32 *IOS);
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#endif /* __CHANHANDLE_HPP_ */
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