mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
86d768c829
-renamed some coverflows and domains for easier code reading. making things more uniform.
229 lines
12 KiB
C++
229 lines
12 KiB
C++
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#include "menu.hpp"
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static const int g_curPage = 3;
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template <class T> static inline T loopNum(T i, T s)
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{
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return (i + s) % s;
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}
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void CMenu::_hideConfig3(bool instant)
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{
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_hideConfigCommon(instant);
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if(m_current_view != COVERFLOW_GAMECUBE)
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{
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m_btnMgr.hide(m_config3LblGameLanguage, instant);
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m_btnMgr.hide(m_config3LblLanguage, instant);
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m_btnMgr.hide(m_config3BtnLanguageP, instant);
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m_btnMgr.hide(m_config3BtnLanguageM, instant);
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m_btnMgr.hide(m_config3LblGameVideo, instant);
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m_btnMgr.hide(m_config3LblVideo, instant);
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m_btnMgr.hide(m_config3BtnVideoP, instant);
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m_btnMgr.hide(m_config3BtnVideoM, instant);
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}
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else
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{
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m_btnMgr.hide(m_config3LblDMLGameLanguage, instant);
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m_btnMgr.hide(m_config3LblDMLLanguage, instant);
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m_btnMgr.hide(m_config3BtnDMLLanguageP, instant);
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m_btnMgr.hide(m_config3BtnDMLLanguageM, instant);
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m_btnMgr.hide(m_config3LblDMLGameVideo, instant);
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m_btnMgr.hide(m_config3LblDMLVideo, instant);
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m_btnMgr.hide(m_config3BtnDMLVideoP, instant);
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m_btnMgr.hide(m_config3BtnDMLVideoM, instant);
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}
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m_btnMgr.hide(m_config3LblDMLGameLoader, instant);
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m_btnMgr.hide(m_config3LblDMLLoader, instant);
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m_btnMgr.hide(m_config3BtnDMLLoaderP, instant);
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m_btnMgr.hide(m_config3BtnDMLLoaderM, instant);
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m_btnMgr.hide(m_config3LblOcarina, instant);
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m_btnMgr.hide(m_config3BtnOcarina, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i)
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if(m_config3LblUser[i] != -1)
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m_btnMgr.hide(m_config3LblUser[i], instant);
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}
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void CMenu::_showConfig3(void)
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{
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_showConfigCommon(m_config3Bg, g_curPage);
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if(m_current_view != COVERFLOW_GAMECUBE)
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{
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m_btnMgr.show(m_config3LblGameLanguage);
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m_btnMgr.show(m_config3LblLanguage);
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m_btnMgr.show(m_config3BtnLanguageP);
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m_btnMgr.show(m_config3BtnLanguageM);
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m_btnMgr.show(m_config3LblGameVideo);
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m_btnMgr.show(m_config3LblVideo);
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m_btnMgr.show(m_config3BtnVideoP);
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m_btnMgr.show(m_config3BtnVideoM);
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}
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else
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{
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m_btnMgr.show(m_config3LblDMLGameLanguage);
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m_btnMgr.show(m_config3LblDMLLanguage);
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m_btnMgr.show(m_config3BtnDMLLanguageP);
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m_btnMgr.show(m_config3BtnDMLLanguageM);
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m_btnMgr.show(m_config3LblDMLGameVideo);
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m_btnMgr.show(m_config3LblDMLVideo);
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m_btnMgr.show(m_config3BtnDMLVideoP);
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m_btnMgr.show(m_config3BtnDMLVideoM);
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}
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m_btnMgr.show(m_config3LblDMLGameLoader);
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m_btnMgr.show(m_config3LblDMLLoader);
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m_btnMgr.show(m_config3BtnDMLLoaderP);
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m_btnMgr.show(m_config3BtnDMLLoaderM);
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m_btnMgr.show(m_config3LblOcarina);
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m_btnMgr.show(m_config3BtnOcarina);
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for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i)
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if(m_config3LblUser[i] != -1)
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m_btnMgr.show(m_config3LblUser[i]);
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int i;
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if(m_current_view != COVERFLOW_GAMECUBE)
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{
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i = min(max(0, m_cfg.getInt("GENERAL", "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1);
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m_btnMgr.setText(m_config3LblVideo, _t(CMenu::_GlobalVideoModes[i].id, CMenu::_GlobalVideoModes[i].text));
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i = min(max(0, m_cfg.getInt("GENERAL", "game_language", 0)), (int)ARRAY_SIZE(CMenu::_languages) - 1);
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m_btnMgr.setText(m_config3LblLanguage, _t(CMenu::_languages[i].id, CMenu::_languages[i].text));
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}
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else
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{
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalDMLvideoModes) - 1);
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m_btnMgr.setText(m_config3LblDMLVideo, _t(CMenu::_GlobalDMLvideoModes[i].id, CMenu::_GlobalDMLvideoModes[i].text));
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "game_language", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1);
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m_btnMgr.setText(m_config3LblDMLLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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}
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1);
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m_btnMgr.setText(m_config3LblDMLLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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m_btnMgr.setText(m_config3BtnOcarina, m_cfg.getBool(_domainFromView(), "cheat", false) ? _t("on", L"On") : _t("off", L"Off"));
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}
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int CMenu::_config3(void)
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{
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int change = CONFIG_PAGE_NO_CHANGE;
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_showConfig3();
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while(!m_exit)
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{
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change = _configCommon();
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if (change != CONFIG_PAGE_NO_CHANGE)
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break;
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if (BTN_A_PRESSED)
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{
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if (m_btnMgr.selected(m_config3BtnLanguageP) || m_btnMgr.selected(m_config3BtnLanguageM))
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{
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s8 direction = m_btnMgr.selected(m_config3BtnLanguageP) ? 1 : -1;
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m_cfg.setInt("GENERAL", "game_language", (int)loopNum((u32)m_cfg.getInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages)));
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_showConfig3();
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}
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else if (m_btnMgr.selected(m_config3BtnVideoP) || m_btnMgr.selected(m_config3BtnVideoM))
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{
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s8 direction = m_btnMgr.selected(m_config3BtnVideoP) ? 1 : -1;
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m_cfg.setInt("GENERAL", "video_mode", (int)loopNum((u32)m_cfg.getInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes)));
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_showConfig3();
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}
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else if (m_btnMgr.selected(m_config3BtnDMLLanguageP) || m_btnMgr.selected(m_config3BtnDMLLanguageM))
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{
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s8 direction = m_btnMgr.selected(m_config3BtnDMLLanguageP) ? 1 : -1;
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m_cfg.setInt(GC_DOMAIN, "game_language", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGClanguages)));
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_showConfig3();
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}
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else if (m_btnMgr.selected(m_config3BtnDMLVideoP) || m_btnMgr.selected(m_config3BtnDMLVideoM))
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{
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s8 direction = m_btnMgr.selected(m_config3BtnDMLVideoP) ? 1 : -1;
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m_cfg.setInt(GC_DOMAIN, "video_mode", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalDMLvideoModes)));
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_showConfig3();
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}
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else if (m_btnMgr.selected(m_config3BtnDMLLoaderP) || m_btnMgr.selected(m_config3BtnDMLLoaderM))
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{
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s8 direction = m_btnMgr.selected(m_config3BtnDMLLoaderP) ? 1 : -1;
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m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 2) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders)));
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_showConfig3();
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}
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else if (m_btnMgr.selected(m_config3BtnOcarina))
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{
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m_cfg.setBool(_domainFromView(), "cheat", !m_cfg.getBool(_domainFromView(), "cheat", false));
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_showConfig3();
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}
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}
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}
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_hideConfig3();
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return change;
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}
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void CMenu::_initConfig3Menu()
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{
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_addUserLabels(m_config3LblUser, ARRAY_SIZE(m_config3LblUser), "CONFIG3");
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m_config3Bg = _texture("CONFIG3/BG", "texture", theme.bg, false);
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m_config3LblGameVideo = _addLabel("CONFIG3/VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config3LblVideo = _addLabel("CONFIG3/VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_config3BtnVideoM = _addPicButton("CONFIG3/VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
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m_config3BtnVideoP = _addPicButton("CONFIG3/VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
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m_config3LblGameLanguage = _addLabel("CONFIG3/GAME_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config3LblLanguage = _addLabel("CONFIG3/GAME_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_config3BtnLanguageM = _addPicButton("CONFIG3/GAME_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
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m_config3BtnLanguageP = _addPicButton("CONFIG3/GAME_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
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m_config3LblDMLGameVideo = _addLabel("CONFIG3/DML_VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config3LblDMLVideo = _addLabel("CONFIG3/DML_VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_config3BtnDMLVideoM = _addPicButton("CONFIG3/DML_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
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m_config3BtnDMLVideoP = _addPicButton("CONFIG3/DML_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
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m_config3LblDMLGameLanguage = _addLabel("CONFIG3/DML_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config3LblDMLLanguage = _addLabel("CONFIG3/DML_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_config3BtnDMLLanguageM = _addPicButton("CONFIG3/DML_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
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m_config3BtnDMLLanguageP = _addPicButton("CONFIG3/DML_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
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m_config3LblDMLGameLoader = _addLabel("CONFIG3/GC_LOADER", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config3LblDMLLoader = _addLabel("CONFIG3/GC_LOADER_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_config3BtnDMLLoaderM = _addPicButton("CONFIG3/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
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m_config3BtnDMLLoaderP = _addPicButton("CONFIG3/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
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m_config3LblOcarina = _addLabel("CONFIG3/OCARINA", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_config3BtnOcarina = _addButton("CONFIG3/OCARINA_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
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_setHideAnim(m_config3LblGameVideo, "CONFIG3/VIDEO", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config3LblVideo, "CONFIG3/VIDEO_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnVideoM, "CONFIG3/VIDEO_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnVideoP, "CONFIG3/VIDEO_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3LblGameLanguage, "CONFIG3/GAME_LANG", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config3LblLanguage, "CONFIG3/GAME_LANG_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnLanguageM, "CONFIG3/GAME_LANG_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnLanguageP, "CONFIG3/GAME_LANG_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3LblDMLGameVideo, "CONFIG3/DML_VIDEO", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config3LblDMLVideo, "CONFIG3/DML_VIDEO_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnDMLVideoM, "CONFIG3/DML_VIDEO_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnDMLVideoP, "CONFIG3/DML_VIDEO_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3LblDMLGameLanguage, "CONFIG3/DML_LANG", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config3LblDMLLanguage, "CONFIG3/DML_LANG_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnDMLLanguageM, "CONFIG3/DML_LANG_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnDMLLanguageP, "CONFIG3/DML_LANG_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3LblDMLGameLoader, "CONFIG3/GC_LOADER", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config3LblDMLLoader, "CONFIG3/GC_LOADER_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnDMLLoaderM, "CONFIG3/GC_LOADER_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3BtnDMLLoaderP, "CONFIG3/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_config3LblOcarina, "CONFIG3/OCARINA", 50, 0, -2.f, 0.f);
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_setHideAnim(m_config3BtnOcarina, "CONFIG3/OCARINA_BTN", -50, 0, 1.f, 0.f);
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_hideConfig3(true);
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_textConfig3();
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}
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void CMenu::_textConfig3(void)
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{
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m_btnMgr.setText(m_config3LblGameVideo, _t("cfgb3", L"Default video mode"));
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m_btnMgr.setText(m_config3LblGameLanguage, _t("cfgb4", L"Default game language"));
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m_btnMgr.setText(m_config3LblDMLGameVideo, _t("cfgb5", L"Default GC video mode"));
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m_btnMgr.setText(m_config3LblDMLGameLanguage, _t("cfgb6", L"Default GC game language"));
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m_btnMgr.setText(m_config3LblDMLGameLoader, _t("cfgb2", L"Default GC game loader"));
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m_btnMgr.setText(m_config3LblOcarina, _t("cfgb1", L"Ocarina"));
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}
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