WiiFlow_Lite/source/menu/menu_main.cpp
Fledge68 fe2c4d50ce - rewrote main config to re-use buttons for every page.
- fixed using 1 or 2 to change sourceflow.
- fixed deleting cached wfc cover when you use X to delete a game.
- fixed showing number of games when you turn favorites on or off.
2022-05-31 17:33:27 -05:00

1316 lines
43 KiB
C++

#include <unistd.h>
#include <fstream>
#include <sys/stat.h>
#include "menu.hpp"
#include "channel/nand.hpp"
#include "devicemounter/DeviceHandler.hpp"
#include "loader/alt_ios.h"
#include "loader/cios.h"
#include "loader/disc.h"
#include "loader/nk.h"
#include "loader/wbfs.h"
#include "loader/wdvd.h"
#include "network/gcard.h"
static inline int loopNum(int i, int s)
{
return (i + s) % s;
}
void CMenu::_hideMain(bool instant)
{
m_btnMgr.hide(m_mainBtnNext, instant);
m_btnMgr.hide(m_mainBtnPrev, instant);
m_btnMgr.hide(m_mainBtnCategories, instant);
m_btnMgr.hide(m_mainBtnConfig, instant);
m_btnMgr.hide(m_mainBtnHome, instant);
m_btnMgr.hide(m_mainBtnHomebrew, instant);
m_btnMgr.hide(m_mainBtnChannel, instant);
m_btnMgr.hide(m_mainBtnWii, instant);
m_btnMgr.hide(m_mainBtnGamecube, instant);
m_btnMgr.hide(m_mainBtnPlugin, instant);
m_btnMgr.hide(m_mainBtnDVD, instant);
m_btnMgr.hide(m_mainLblMessage, instant);
m_btnMgr.hide(m_mainBtnFavoritesOn, instant);
m_btnMgr.hide(m_mainBtnFavoritesOff, instant);
m_btnMgr.hide(m_mainLblLetter, instant);
m_btnMgr.hide(m_mainLblNotice, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i)
if(m_mainLblUser[i] != -1)
m_btnMgr.hide(m_mainLblUser[i], instant);
}
void CMenu::_getCustomBgTex()
{
if(m_sourceflow)
_getSFlowBgTex();
else
{
curCustBg = loopNum(curCustBg + 1, 2);
string fn = "";
if(m_platform.loaded())
{
m_plugin.PluginMagicWord[0] = '\0';
u8 i = 0;
switch(m_current_view)
{
case COVERFLOW_CHANNEL:
if(m_cfg.getInt(CHANNEL_DOMAIN, "channels_type") & CHANNELS_REAL)
strncpy(m_plugin.PluginMagicWord, "4E414E44", 9);
else
strncpy(m_plugin.PluginMagicWord, "454E414E", 9);
break;
case COVERFLOW_HOMEBREW:
strncpy(m_plugin.PluginMagicWord, "48425257", 9);
break;
case COVERFLOW_GAMECUBE:
strncpy(m_plugin.PluginMagicWord, "4E47434D", 9);
break;
case COVERFLOW_PLUGIN:
while(m_plugin.PluginExist(i) && !m_plugin.GetEnabledStatus(i)) { ++i; }
if(m_plugin.PluginExist(i))
strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.GetPluginMagic(i)), 8);
break;
default:// wii
strncpy(m_plugin.PluginMagicWord, "4E574949", 9);
}
if(strlen(m_plugin.PluginMagicWord) == 8)
fn = m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "");
}
if(fn.length() > 0)
{
if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s/%s.png", m_bckgrndsDir.c_str(), m_themeName.c_str(), fn.c_str())) != TE_OK)
{
if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s/%s.jpg", m_bckgrndsDir.c_str(), m_themeName.c_str(), fn.c_str())) != TE_OK)
{
if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s.png", m_bckgrndsDir.c_str(), fn.c_str())) != TE_OK)
{
if(TexHandle.fromImageFile(m_mainCustomBg[curCustBg], fmt("%s/%s.jpg", m_bckgrndsDir.c_str(), fn.c_str())) != TE_OK)
{
curCustBg = loopNum(curCustBg + 1, 2);// reset it
customBg = false;
return;
}
}
}
}
customBg = true;
}
else
{
curCustBg = loopNum(curCustBg + 1, 2);// reset it
customBg = false;
}
}
}
void CMenu::_setMainBg()
{
if(customBg)
_setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]);
else
_setBg(m_mainBg, m_mainBgLQ);
}
void CMenu::_showMain()
{
_setMainBg();
if(m_refreshGameList)
_showCF(m_refreshGameList);
}
void CMenu::_showCF(bool refreshList)
{
m_refreshGameList = false;
_hideMain(true);
if(refreshList)
{
if(!m_vid.showingWaitMessage())
_showWaitMessage();
/* create gameList based on sources selected */
_loadList();
_hideWaitMessage();
/* if game list is empty display message letting user know */
wstringEx Msg;
string Pth;
if(m_gameList.empty())
{
cacheCovers = false;
if(m_source_cnt > 1)
{
Msg = _t("main8", L"game list empty!");
Pth = "";
}
else
{
switch(m_current_view)
{
case COVERFLOW_WII:
Msg = _t("main2", L"No games found in");
Pth = sfmt(wii_games_dir, DeviceName[currentPartition]);
break;
case COVERFLOW_GAMECUBE:
Msg = _t("main2", L"No games found in");
Pth = sfmt(gc_games_dir, DeviceName[currentPartition]);
break;
case COVERFLOW_CHANNEL:
Msg = _t("main3", L"No titles found in");
Pth = sfmt("%s:/%s/%s", DeviceName[currentPartition], emu_nands_dir, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand").c_str());
break;
case COVERFLOW_HOMEBREW:
Msg = _t("main4", L"No apps found in");
Pth = sfmt(HOMEBREW_DIR, DeviceName[currentPartition]);
break;
case COVERFLOW_PLUGIN:
Pth = "";
if(enabledPluginsCount == 0)
Msg = _t("main6", L"No plugins selected.");
else if(enabledPluginsCount > 1)
Msg = _t("main5", L"No roms/items found.");
else
{
Msg = _t("main2", L"No games found in");
u8 i = 0;
while(m_plugin.PluginExist(i) && !m_plugin.GetEnabledStatus(i)){ ++i; }
int romsPartition = m_plugin.GetRomPartition(i);
if(romsPartition < 0)
romsPartition = m_cfg.getInt(PLUGIN_DOMAIN, "partition", 0);
const char *romDir = m_plugin.GetRomDir(i);
if(strstr(romDir, "scummvm.ini") != NULL && strchr(romDir, ':') != NULL)
Pth = sfmt("%s", romDir);
else
Pth = sfmt("%s:/%s", DeviceName[romsPartition], m_plugin.GetRomDir(i));
}
break;
}
}
Msg.append(wstringEx(' ' + Pth));
m_btnMgr.setText(m_mainLblMessage, Msg);
m_btnMgr.show(m_mainLblMessage);
return;
}
/* if source menu button set to autoboot */
if(m_source_autoboot == true)
{ /* search game list for the requested title */
bool game_found = false;
for(vector<dir_discHdr>::iterator element = m_gameList.begin(); element != m_gameList.end(); ++element)
{
switch(m_autoboot_hdr.type)
{
case TYPE_CHANNEL:
case TYPE_WII_GAME:
case TYPE_GC_GAME:
if(strcmp(m_autoboot_hdr.id, element->id) == 0)
game_found = true;
break;
case TYPE_HOMEBREW:
case TYPE_PLUGIN:
if(wcsncmp(m_autoboot_hdr.title, element->title, 63) == 0)
game_found = true;
break;
default:
break;
}
if(game_found == true)
{
memcpy(&m_autoboot_hdr, &(*(element)), sizeof(dir_discHdr));
break;
}
}
/* title found - launch it */
if(game_found == true)
{
gprintf("Game found, autobooting...\n");
_launch(&m_autoboot_hdr);
}
/* fail */
m_source_autoboot = false;
}
if(cacheCovers)
{
cacheCovers = false;
if(!m_sourceflow || _sfCacheCoversNeeded() > 0)
{
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.setText(m_wbfsLblMessage, L"0%");
m_btnMgr.setText(m_wbfsLblDialog, L"");
m_btnMgr.show(m_wbfsPBar);
m_btnMgr.show(m_wbfsLblMessage);
m_btnMgr.show(m_wbfsLblDialog);
_start_pThread();
_cacheCovers();
_stop_pThread();
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done."));
u8 pause = 150;
if(m_sourceflow)
pause = 1;
do
{
_mainLoopCommon();
pause--;
if(pause == 0)
{
m_btnMgr.hide(m_wbfsPBar);
m_btnMgr.hide(m_wbfsLblMessage);
m_btnMgr.hide(m_wbfsLblDialog);
}
}while(!m_exit && pause > 0);
}
}
/* setup categories and favorites for filtering the game list below */
if(m_clearCats)// false on boot up and if a source menu button selects a category
{
if(m_autoboot_hdr.type == TYPE_PLUGIN && m_cat.hasDomain("PLUGINS"))
{
m_cat.remove("PLUGINS", "selected_categories");
m_cat.remove("PLUGINS", "required_categories");
}
else
{
// do not clear hidden categories to keep games hidden
m_cat.remove("GENERAL", "selected_categories");
m_cat.remove("GENERAL", "required_categories");
}
}
m_clearCats = true;// set to true for next source
m_favorites = false;
if(m_getFavs || m_cfg.getBool("GENERAL", "save_favorites_mode", false))
m_favorites = m_cfg.getBool(_domainFromView(), "favorites", false);
else
m_cfg.setBool(_domainFromView(), "favorites", false);
m_getFavs = false;
}
strcpy(cf_domain, "_COVERFLOW");
if(!m_sourceflow && m_current_view == COVERFLOW_HOMEBREW && m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", true))
strcpy(cf_domain, "_SMALLFLOW");
if(m_sourceflow && m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", true))
strcpy(cf_domain, "_SMALLFLOW");
if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
{
/* check if homebrew plugin */
if(enabledPluginsCount == 1 && m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(strtoul("48425257", NULL, 16))) && m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox"))
strcpy(cf_domain, "_SMALLFLOW");
else if(enabledPluginsCount > 0 && m_platform.loaded())
{
/* get first plugin flow domain */
u8 i = 0;
while(m_plugin.PluginExist(i) && !m_plugin.GetEnabledStatus(i)){ ++i; }
string flow_domain = m_platform.getString("FLOWS", m_platform.getString("PLUGINS", sfmt("%08x", m_plugin.GetPluginMagic(i)), ""), "_COVERFLOW");
/* check if all plugin flow domains match */
bool match = true;
i++;
while(m_plugin.PluginExist(i))
{
if(m_plugin.GetEnabledStatus(i) &&
flow_domain != m_platform.getString("FLOWS", m_platform.getString("PLUGINS", sfmt("%08x", m_plugin.GetPluginMagic(i)), ""), "_COVERFLOW"))
{
match = false;
break;
}
i++;
}
/* if all match we use that flow domain */
if(match)
snprintf(cf_domain, sizeof(cf_domain), "%s", flow_domain.c_str());
}
}
/* get the number of layouts (modes) for the CoverFlow domain */
m_numCFVersions = min(max(1, m_coverflow.getInt(cf_domain, "number_of_modes", 1)), 15);// max layouts is 15
/* get the current cf layout number and use it to load the data used for that layout */
_loadCFLayout(min(max(1, _getCFVersion()), (int)m_numCFVersions));
/* filter game list to create the cf cover list and start coverflow coverloader */
_initCF();
/* set the covers and titles to the positions and angles based on the cf layout */
CoverFlow.applySettings();
gprintf("Displaying covers\n");
/* display game count if not sourceflow or homebrew */
if(m_sourceflow || m_current_view == COVERFLOW_HOMEBREW)
return;
m_showtimer = 240;
m_btnMgr.setText(m_mainLblNotice, wfmt(_fmt("main7", L"Total Games: %i"), CoverFlow.size()));
m_btnMgr.show(m_mainLblNotice);
}
int CMenu::main(void)
{
wstringEx curLetter;
string prevTheme = m_themeName;
bool show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false);
bool show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false);
bool show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false);
bool show_homebrew = !m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false);
bool m_source_on_start = m_cfg.getBool("GENERAL", "source_on_start", false);
bool bheld = false;// bheld to indicate btn b was pressed or held
bool bUsed = false;// bused to indicate that it was actually used for something
m_emuSaveNand = false;
m_reload = false;
CFLocked = m_cfg.getBool("GENERAL", "cf_locked", false);
Auto_hide_icons = m_cfg.getBool("GENERAL", "auto_hide_icons", true);
u32 disc_check = 0;
m_prev_view = 0;
m_current_view = m_cfg.getUInt("GENERAL", "sources", COVERFLOW_WII);
m_source_cnt = 0;
for(u8 i = 1; i < 32; i <<= 1)
if(m_current_view & i)
m_source_cnt++;
if(m_source_cnt == 0)
{
m_current_view = COVERFLOW_WII;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_source_cnt++;
}
m_catStartPage = m_cfg.getInt("GENERAL", "cat_startpage", 1);
if(m_cfg.getBool("GENERAL", "update_cache", false))
{
m_cfg.setBool("GENERAL", "update_cache", false);
fsop_deleteFolder(m_listCacheDir.c_str());
fsop_MakeFolder(m_listCacheDir.c_str());
}
m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480),
m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0));
gprintf("Bootup completed!\n");
if(!m_use_source || !m_source_on_start)
{
m_source_on_start = false;
_getCustomBgTex();
_setMainBg();
_showCF(true);
}
if(show_mem)
{
m_btnMgr.show(m_mem1FreeSize);
m_btnMgr.show(m_mem2FreeSize);
}
SetupInput(true);
while(!m_exit)
{
/* IMPORTANT check if a disc is inserted */
WDVD_GetCoverStatus(&disc_check);
/* Main Loop */
if(!m_source_on_start)
_mainLoopCommon(true);
//this will make the source menu/flow display. what happens when a sourceflow cover is selected is taken care of later.
if(m_source_on_start || (bheld && !BTN_B_HELD))//if button b was held and now released
{
bheld = false;
if(bUsed)//if b button used for something don't show souce menu or sourceflow
bUsed = false;
else
{
if(m_sourceflow)//back a tier or exit sourceflow
{
if(!_srcTierBack(false))// not back a tier - exit sourceflow and return to coverflow
{
_restoreSrcTiers();
m_sourceflow = false;
}
_getCustomBgTex();
_setMainBg();
_showCF(true);//refresh coverflow or sourceflow list
continue;
}
else if(m_use_source)//if source_menu enabled
{
_hideMain();
if(m_cfg.getBool(SOURCEFLOW_DOMAIN, "enabled", false))//if sourceflow show it
{
sm_numbers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "numbers");//backup for possible restore later
sm_tiers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "tiers");
m_sourceflow = true;
_getCustomBgTex();
_setMainBg();
_showCF(true);//refresh sourceflow list
}
else //show source menu
{
m_refreshGameList = _Source();
if(BTN_B_HELD)
bUsed = true;
_getCustomBgTex();
_setMainBg();
_showCF(m_refreshGameList || m_source_on_start);//refresh coverflow list if new source selected
}
m_source_on_start = false;
continue;
}
}
}
if(BTN_HOME_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_mainBtnHome)))
{
if(m_sourceflow)// open Source Menu Editor Menu
{
_hideMain();
_SM_Editor();
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
_setMainBg();
_showCF(true);
}
else // open Home Menu
{
_hideMain();
if(_Home())
break;// if exit or shutdown option was selected then exit wiiflow
if(prevTheme != m_themeName)
{
/* new theme - exit wiiflow and reload */
fsop_deleteFolder(fmt("%s/sourceflow", m_cacheDir.c_str()));
m_cfg.remove(SOURCEFLOW_DOMAIN, "numbers");
m_cfg.remove(SOURCEFLOW_DOMAIN, "tiers");
m_reload = true;// reload for new theme
break;
}
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false);
show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false);
show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false);
show_homebrew = !m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false);
if(m_refreshGameList)
_getCustomBgTex();
_showMain();
}
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_mainBtnPrev))
CoverFlow.pageUp();
else if(m_btnMgr.selected(m_mainBtnNext))
CoverFlow.pageDown();
else if(m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnWii) || m_btnMgr.selected(m_mainBtnGamecube)
|| m_btnMgr.selected(m_mainBtnPlugin) || m_btnMgr.selected(m_mainBtnHomebrew))
{
/* change source via view button on main menu */
if(m_current_view == COVERFLOW_WII)
m_current_view = show_gamecube ? COVERFLOW_GAMECUBE : (show_channel ? COVERFLOW_CHANNEL :
(show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII)));
else if(m_current_view == COVERFLOW_GAMECUBE)
m_current_view = show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII));
else if(m_current_view == COVERFLOW_CHANNEL)
m_current_view = show_plugin ? COVERFLOW_PLUGIN : (show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII);
else if(m_current_view == COVERFLOW_PLUGIN)
m_current_view = show_homebrew ? COVERFLOW_HOMEBREW : COVERFLOW_WII;
else if(m_current_view == COVERFLOW_HOMEBREW || m_source_cnt > 1)
m_current_view = COVERFLOW_WII;
if(m_use_source)
{
sm_numbers_backup = "0";
sm_tiers_backup = SOURCE_FILENAME;
_restoreSrcTiers();
}
m_source_cnt = 1;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_catStartPage = 1;
_getCustomBgTex();
_setMainBg();
_showCF(true);
}
else if(m_btnMgr.selected(m_mainBtnConfig))
{
// main menu global settings
_hideMain();
_configMain();
if(prevTheme != m_themeName)
{
// new theme - exit wiiflow and reload
fsop_deleteFolder(fmt("%s/sourceflow", m_cacheDir.c_str()));
m_cfg.remove(SOURCEFLOW_DOMAIN, "numbers");
m_cfg.remove(SOURCEFLOW_DOMAIN, "tiers");
m_reload = true;// reload for new theme
break;
}
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
show_channel = !m_cfg.getBool(CHANNEL_DOMAIN, "disable", false);
show_plugin = !m_cfg.getBool(PLUGIN_DOMAIN, "disable", false);
show_gamecube = !m_cfg.getBool(GC_DOMAIN, "disable", false);
show_homebrew = !m_cfg.getBool(HOMEBREW_DOMAIN, "disable", false);
_showMain();
}
else if(m_btnMgr.selected(m_mainBtnCategories))
{
_hideMain();
_CategorySettings();
if(BTN_B_HELD)// returned using the b btn
{
bheld = true;
bUsed = true;
}
_setMainBg();
if(m_refreshGameList)
{
m_refreshGameList = false;
_initCF();
}
}
else if(m_btnMgr.selected(m_mainBtnDVD))
{
if(disc_check & 0x2)
{
/* Boot DVD in drive */
_hideMain(true);
/* Create Fake Header */
dir_discHdr hdr;
memset(&hdr, 0, sizeof(dir_discHdr));
memcpy(&hdr.id, "dvddvd", 6);//this must be set for neek2o
/* Boot the Disc */
_launchWii(&hdr, true, BTN_B_HELD);
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
_showCF(false);
}
else
{
error(_t("main8", L"No disc in drive!"));
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
_showMain();
}
}
else if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff))
{
/* switch favorite games only on/off */
m_favorites = !m_favorites;
m_cfg.setBool(_domainFromView(), "favorites", m_favorites);
_initCF();
m_showtimer = 240;
m_btnMgr.setText(m_mainLblNotice, wfmt(_fmt("main7", L"Total Games: %i"), CoverFlow.size()));
m_btnMgr.show(m_mainLblNotice);
}
else if(!CoverFlow.empty() && CoverFlow.select())
{
/* select game cover or sourceflow cover */
_hideMain();
if(m_sourceflow)
{
_sourceFlow();// set the source selected or new source tier
_getCustomBgTex();
_setMainBg();
_showCF(true);// refresh coverflow or sourceflow list
continue;
}
else
{
_game(BTN_B_HELD);
if(m_exit)
break;
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
_setMainBg();
if(m_refreshGameList)// if changes were made to favorites, parental lock, or categories
{
m_refreshGameList = false;
_initCF();
}
else
CoverFlow.cancel();
}
}
}
else if(BTN_B_PRESSED)
{
bheld = true;
if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev))
{
bUsed = true;
const char *domain = _domainFromView();
int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA);
if (sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID)
{
CoverFlow.setSorting((Sorting)SORT_ALPHA);
m_cfg.setInt(domain, "sort", SORT_ALPHA);
sorting = SORT_ALPHA;
}
wchar_t c[2] = {0, 0};
m_btnMgr.selected(m_mainBtnPrev) ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c);
m_showtimer = 120;
curLetter.clear();
curLetter = wstringEx(c);
if(sorting == SORT_ALPHA)
{
m_btnMgr.setText(m_mainLblLetter, curLetter);
m_btnMgr.show(m_mainLblLetter);
}
else
{
curLetter = _getNoticeTranslation(sorting, curLetter);
m_btnMgr.setText(m_mainLblNotice, curLetter);
m_btnMgr.show(m_mainLblNotice);
}
}
}
else if(WROLL_LEFT)
{
CoverFlow.left();
}
else if(WROLL_RIGHT)
{
CoverFlow.right();
}
if(!BTN_B_HELD)
{
/* move coverflow */
if(BTN_UP_REPEAT || RIGHT_STICK_UP)
CoverFlow.up();
else if(BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)
CoverFlow.right();
else if(BTN_DOWN_REPEAT || RIGHT_STICK_DOWN)
CoverFlow.down();
else if(BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)
CoverFlow.left();
else if(BTN_MINUS_PRESSED)
CoverFlow.pageUp();
else if(BTN_PLUS_PRESSED)
CoverFlow.pageDown();
/* change coverflow layout/mode */
else if((BTN_1_PRESSED || BTN_2_PRESSED) && !CFLocked && !CoverFlow.empty())
{
u32 curPos = CoverFlow._currentPos();
s8 direction = BTN_1_PRESSED ? 1 : -1;
int cfVersion = 1 + loopNum((_getCFVersion() - 1) + direction, m_numCFVersions);
_setCFVersion(cfVersion);
_loadCFLayout(cfVersion);
CoverFlow._setCurPos(curPos);
CoverFlow.applySettings();
}
}
else // Button B Held
{
bheld = true;
const char *domain = _domainFromView();
/* b+down or up = move to previous or next cover in sort order */
if(!CoverFlow.empty() && (BTN_DOWN_PRESSED || BTN_UP_PRESSED))
{
bUsed = true;
int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA);
/* if for some reason domain sort value is not legal set it to alpha */
if(sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID)
{
CoverFlow.setSorting((Sorting)SORT_ALPHA);
m_cfg.setInt(domain, "sort", SORT_ALPHA);
sorting = SORT_ALPHA;
}
/* move coverflow */
wchar_t c[2] = {0, 0};
BTN_UP_PRESSED ? CoverFlow.prevLetter(c) : CoverFlow.nextLetter(c);
/* set sort text and display it */
curLetter.clear();
curLetter = wstringEx(c);
m_showtimer = 120;
if(sorting == SORT_ALPHA)
{
m_btnMgr.setText(m_mainLblLetter, curLetter);
m_btnMgr.show(m_mainLblLetter);
}
else
{
curLetter = _getNoticeTranslation(sorting, curLetter);
m_btnMgr.setText(m_mainLblNotice, curLetter);
m_btnMgr.show(m_mainLblNotice);
}
}
else if(BTN_LEFT_PRESSED)// b+left = previous song
{
bUsed = true;
MusicPlayer.Previous();
}
else if(BTN_RIGHT_PRESSED)// b+right = next song
{
bUsed = true;
MusicPlayer.Next();
}
/* b+plus = change sort mode */
else if(!CoverFlow.empty() && BTN_PLUS_PRESSED && !m_locked && (m_current_view < 8 || m_sourceflow))// <8 excludes plugins and homebrew
{
bUsed = true;
u8 sort = 0;
if(m_sourceflow)// change sourceflow sort mode
{
sort = m_cfg.getInt(SOURCEFLOW_DOMAIN, "sort", SORT_ALPHA);
if(sort == SORT_ALPHA)
sort = SORT_BTN_NUMBERS;
else
sort = SORT_ALPHA;
}
else // change all other coverflow sort mode
sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX);
m_cfg.setInt(domain, "sort", sort);
/* set coverflow to new sorting */
_initCF();
/* set sort mode text and display it */
wstringEx curSort ;
if(sort == SORT_ALPHA)
curSort = m_loc.getWString(m_curLanguage, "alphabetically", L"Alphabetically");
else if(sort == SORT_PLAYCOUNT)
curSort = m_loc.getWString(m_curLanguage, "byplaycount", L"By Play Count");
else if(sort == SORT_LASTPLAYED)
curSort = m_loc.getWString(m_curLanguage, "bylastplayed", L"By Last Played");
else if(sort == SORT_GAMEID)
curSort = m_loc.getWString(m_curLanguage, "bygameid", L"By Game I.D.");
else if(sort == SORT_WIFIPLAYERS)
curSort = m_loc.getWString(m_curLanguage, "bywifiplayers", L"By Wifi Players");
else if(sort == SORT_PLAYERS)
curSort = m_loc.getWString(m_curLanguage, "byplayers", L"By Players");
else if(sort == SORT_BTN_NUMBERS)
curSort = m_loc.getWString(m_curLanguage, "bybtnnumbers", L"By Button Numbers");
m_showtimer = 120;
m_btnMgr.setText(m_mainLblNotice, curSort);
m_btnMgr.show(m_mainLblNotice);
}
/* b+minus = select random game or boot random game */
else if(BTN_MINUS_PRESSED && !CoverFlow.empty())
{
_hideMain();
srand(time(NULL));
u16 place = (rand() + rand() + rand()) % CoverFlow.size();
if(m_cfg.getBool("GENERAL", "random_select", false))// random select a game
{
CoverFlow.setSelected(place);
_game(false);
if(m_exit)
break;
if(BTN_B_HELD)
{
bheld = true;
bUsed = true;
}
else
bheld = false;
if(m_refreshGameList)
{
/* if changes were made to favorites, parental lock, or categories */
_initCF();
m_refreshGameList = false;
}
else
CoverFlow.cancel();
}
else // boot a random game
{
gprintf("Lets boot the random game number %u\n", place);
const dir_discHdr *gameHdr = CoverFlow.getSpecificHdr(place);
if(gameHdr != NULL)
_launch(gameHdr);
_showCF(false);// this shouldn't happen
}
}
}
/* Hide Notice or Letter if times up */
if(m_showtimer > 0)
{
if(--m_showtimer == 0)
{
m_btnMgr.hide(m_mainLblLetter);
m_btnMgr.hide(m_mainLblNotice);
}
}
/*zones, showing and hiding buttons */
if(!m_gameList.empty() && m_show_zone_prev && !m_sourceflow)
m_btnMgr.show(m_mainBtnPrev);
else
m_btnMgr.hide(m_mainBtnPrev);
if(!m_gameList.empty() && m_show_zone_next && !m_sourceflow)
m_btnMgr.show(m_mainBtnNext);
else
m_btnMgr.hide(m_mainBtnNext);
if((!Auto_hide_icons || m_show_zone_main) && !m_sourceflow)
{
m_btnMgr.show(m_mainLblUser[0]);
m_btnMgr.show(m_mainLblUser[1]);
m_btnMgr.show(m_mainBtnCategories);
m_btnMgr.show(m_mainBtnConfig);
m_btnMgr.show(m_mainBtnHome);
m_btnMgr.show(m_favorites ? m_mainBtnFavoritesOn : m_mainBtnFavoritesOff);
m_btnMgr.hide(m_favorites ? m_mainBtnFavoritesOff : m_mainBtnFavoritesOn);
}
else
{
m_btnMgr.hide(m_mainLblUser[0]);
m_btnMgr.hide(m_mainLblUser[1]);
m_btnMgr.hide(m_mainBtnConfig);
m_btnMgr.hide(m_mainBtnCategories);
m_btnMgr.hide(m_mainBtnHome);
m_btnMgr.hide(m_mainBtnFavoritesOn);
m_btnMgr.hide(m_mainBtnFavoritesOff);
}
if(!m_cfg.getBool("GENERAL", "hideviews", false) && (!Auto_hide_icons || m_show_zone_main2) && !m_sourceflow)
{
switch(m_current_view)
{
case COVERFLOW_WII:
if(show_gamecube)
m_btnMgr.show(m_mainBtnGamecube);
else if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else if(show_homebrew)
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnWii);
break;
case COVERFLOW_GAMECUBE:
if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else if(show_homebrew)
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnWii);
break;
case COVERFLOW_CHANNEL:
if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else if(show_homebrew)
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnWii);
break;
case COVERFLOW_PLUGIN:
if(show_homebrew)
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnWii);
break;
default:
m_btnMgr.show(m_mainBtnWii);
break;
}
m_btnMgr.show(m_mainLblUser[2]);
m_btnMgr.show(m_mainLblUser[3]);
}
else
{
m_btnMgr.hide(m_mainBtnChannel);
m_btnMgr.hide(m_mainBtnWii);
m_btnMgr.hide(m_mainBtnGamecube);
m_btnMgr.hide(m_mainBtnPlugin);
m_btnMgr.hide(m_mainBtnHomebrew);
m_btnMgr.hide(m_mainLblUser[2]);
m_btnMgr.hide(m_mainLblUser[3]);
}
if((!Auto_hide_icons || m_show_zone_main3) && !m_sourceflow)
{
m_btnMgr.show(m_mainBtnDVD);
m_btnMgr.show(m_mainLblUser[4]);
m_btnMgr.show(m_mainLblUser[5]);
}
else
{
m_btnMgr.hide(m_mainBtnDVD);
m_btnMgr.hide(m_mainLblUser[4]);
m_btnMgr.hide(m_mainLblUser[5]);
}
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if(WPadIR_Valid(chan) || (m_show_pointer[chan] && !WPadIR_Valid(chan)))
CoverFlow.mouse(chan, m_cursor[chan].x(), m_cursor[chan].y());
else
CoverFlow.mouse(chan, -1, -1);
}
}
if(m_reload)// rebooting wiiflow (forced in Home Menu or new theme)
{
vector<string> arguments = _getMetaXML(fmt("%s/boot.dol", m_appDir.c_str()));
_launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), arguments);
return 0;
}
cleanup();
//gprintf("Saving configuration files\n");
m_gcfg1.save(true);// save configs on power off or exit wiiflow
m_gcfg2.save(true);
m_cat.save(true);
m_cfg.save(true);
return 0;
}
void CMenu::_initMainMenu()
{
TexData texCategories;
TexData texCategoriesS;
TexData texHome;
TexData texHomeS;
TexData texConfig;
TexData texConfigS;
TexData texGamecube;
TexData texGamecubes;
TexData texPlugin;
TexData texPlugins;
TexData texDVD;
TexData texDVDs;
TexData texWii;
TexData texWiis;
TexData texChannel;
TexData texChannels;
TexData texHomebrew;
TexData texHomebrews;
TexData texPrev;
TexData texPrevS;
TexData texNext;
TexData texNextS;
TexData texFavOn;
TexData texFavOnS;
TexData texFavOff;
TexData texFavOffS;
TexData bgLQ;
TexData emptyTex;
TexData texUser1;
m_mainBg = _texture("MAIN/BG", "texture", theme.bg, false);
if(m_theme.loaded() && TexHandle.fromImageFile(bgLQ, fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString("MAIN/BG", "texture").c_str()), GX_TF_CMPR, 64, 64) == TE_OK)
m_mainBgLQ = bgLQ;
TexHandle.fromImageFile(texCategories, fmt("%s/btncat.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texCategoriesS, fmt("%s/btncats.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texHome, fmt("%s/btnquit.png", m_imgsDir.c_str()));// home button
TexHandle.fromImageFile(texHomeS, fmt("%s/btnquits.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texConfig, fmt("%s/btnconfig.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texConfigS, fmt("%s/btnconfigs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texDVD, fmt("%s/btndvd.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texDVDs, fmt("%s/btndvds.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texWii, fmt("%s/btnusb.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texWiis, fmt("%s/btnusbs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texGamecube, fmt("%s/btndml.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texGamecubes, fmt("%s/btndmls.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPlugin, fmt("%s/btnemu.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPlugins, fmt("%s/btnemus.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texChannel, fmt("%s/btnchannel.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texChannels, fmt("%s/btnchannels.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texHomebrew, fmt("%s/btnhomebrew.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texHomebrews, fmt("%s/btnhomebrews.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPrev, fmt("%s/btnprev.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texPrevS, fmt("%s/btnprevs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texNext, fmt("%s/btnnext.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texNextS, fmt("%s/btnnexts.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOn, fmt("%s/gamefavon.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOnS, fmt("%s/gamefavons.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOff, fmt("%s/gamefavoff.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texFavOffS, fmt("%s/gamefavoffs.png", m_imgsDir.c_str()));
TexHandle.fromImageFile(texUser1, fmt("%s/mainUser1.png", m_imgsDir.c_str()));
_addUserLabels(m_mainLblUser, ARRAY_SIZE(m_mainLblUser), "MAIN");
m_mainBtnCategories = _addPicButton("MAIN/CATEGORIES_BTN", texCategories, texCategoriesS, 126, 400, 48, 48);
m_mainBtnFavoritesOn = _addPicButton("MAIN/FAVORITES_ON", texFavOn, texFavOnS, 194, 400, 48, 48);
m_mainBtnFavoritesOff = _addPicButton("MAIN/FAVORITES_OFF", texFavOff, texFavOffS, 194, 400, 48, 48);
m_mainBtnConfig = _addPicButton("MAIN/CONFIG_BTN", texConfig, texConfigS, 262, 400, 48, 48);
m_mainBtnHome = _addPicButton("MAIN/QUIT_BTN", texHome, texHomeS, 330, 400, 48, 48);
m_mainBtnChannel = _addPicButton("MAIN/CHANNEL_BTN", texChannel, texChannels, 398, 400, 48, 48);
m_mainBtnHomebrew = _addPicButton("MAIN/HOMEBREW_BTN", texHomebrew, texHomebrews, 398, 400, 48, 48);
m_mainBtnWii = _addPicButton("MAIN/USB_BTN", texWii, texWiis, 398, 400, 48, 48);
m_mainBtnGamecube = _addPicButton("MAIN/DML_BTN", texGamecube, texGamecubes, 398, 400, 48, 48);
m_mainBtnPlugin = _addPicButton("MAIN/EMU_BTN", texPlugin, texPlugins, 398, 400, 48, 48);
m_mainBtnDVD = _addPicButton("MAIN/DVD_BTN", texDVD, texDVDs, 466, 400, 48, 48);
m_mainBtnNext = _addPicButton("MAIN/NEXT_BTN", texNext, texNextS, 540, 146, 80, 80);
m_mainBtnPrev = _addPicButton("MAIN/PREV_BTN", texPrev, texPrevS, 20, 146, 80, 80);
m_mainLblMessage = _addLabel("MAIN/MESSAGE", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_mainLblLetter = _addLabel("MAIN/LETTER", theme.titleFont, L"", 540, 40, 80, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex);
m_mainLblNotice = _addLabel("MAIN/NOTICE", theme.txtFont, L"", 340, 40, 280, 80, theme.titleFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE);
m_mainLblCurMusic = _addLabel("MAIN/MUSIC", theme.txtFont, L"", 0, 10, 640, 32, theme.txtFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_mem1FreeSize = _addLabel("MEM1", theme.btnFont, L"", 40, 300, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex);
m_mem2FreeSize = _addLabel("MEM2", theme.btnFont, L"", 40, 356, 480, 56, theme.btnFontColor, FTGX_JUSTIFY_LEFT, emptyTex);
//
m_mainPrevZone.x = m_theme.getInt("MAIN/ZONES", "prev_x", -32);
m_mainPrevZone.y = m_theme.getInt("MAIN/ZONES", "prev_y", -32);
m_mainPrevZone.w = m_theme.getInt("MAIN/ZONES", "prev_w", 182);
m_mainPrevZone.h = m_theme.getInt("MAIN/ZONES", "prev_h", 382);
m_mainPrevZone.hide = m_theme.getBool("MAIN/ZONES", "prev_hide", true);
m_mainNextZone.x = m_theme.getInt("MAIN/ZONES", "next_x", 490);
m_mainNextZone.y = m_theme.getInt("MAIN/ZONES", "next_y", -32);
m_mainNextZone.w = m_theme.getInt("MAIN/ZONES", "next_w", 182);
m_mainNextZone.h = m_theme.getInt("MAIN/ZONES", "next_h", 382);
m_mainNextZone.hide = m_theme.getBool("MAIN/ZONES", "next_hide", true);
m_mainButtonsZone.x = m_theme.getInt("MAIN/ZONES", "buttons_x", -32);
m_mainButtonsZone.y = m_theme.getInt("MAIN/ZONES", "buttons_y", 350);
m_mainButtonsZone.w = m_theme.getInt("MAIN/ZONES", "buttons_w", 704);
m_mainButtonsZone.h = m_theme.getInt("MAIN/ZONES", "buttons_h", 162);
m_mainButtonsZone.hide = m_theme.getBool("MAIN/ZONES", "buttons_hide", true);
m_mainButtonsZone2.x = m_theme.getInt("MAIN/ZONES", "buttons2_x", -32);
m_mainButtonsZone2.y = m_theme.getInt("MAIN/ZONES", "buttons2_y", 350);
m_mainButtonsZone2.w = m_theme.getInt("MAIN/ZONES", "buttons2_w", 704);
m_mainButtonsZone2.h = m_theme.getInt("MAIN/ZONES", "buttons2_h", 162);
m_mainButtonsZone2.hide = m_theme.getBool("MAIN/ZONES", "buttons2_hide", true);
m_mainButtonsZone3.x = m_theme.getInt("MAIN/ZONES", "buttons3_x", -32);
m_mainButtonsZone3.y = m_theme.getInt("MAIN/ZONES", "buttons3_y", 350);
m_mainButtonsZone3.w = m_theme.getInt("MAIN/ZONES", "buttons3_w", 704);
m_mainButtonsZone3.h = m_theme.getInt("MAIN/ZONES", "buttons3_h", 162);
m_mainButtonsZone3.hide = m_theme.getBool("MAIN/ZONES", "buttons3_hide", true);
//
_setHideAnim(m_mainBtnNext, "MAIN/NEXT_BTN", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainBtnPrev, "MAIN/PREV_BTN", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainBtnCategories, "MAIN/CATEGORIES_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnConfig, "MAIN/CONFIG_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnHome, "MAIN/QUIT_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnChannel, "MAIN/CHANNEL_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnHomebrew, "MAIN/HOMEBREW_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnWii, "MAIN/USB_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnGamecube, "MAIN/DML_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnPlugin, "MAIN/EMU_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnDVD, "MAIN/DVD_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnFavoritesOn, "MAIN/FAVORITES_ON", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnFavoritesOff, "MAIN/FAVORITES_OFF", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainLblMessage, "MAIN/MESSAGE", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblLetter, "MAIN/LETTER", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblNotice, "MAIN/NOTICE", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblCurMusic, "MAIN/MUSIC", 0, -100, 0.f, 0.f);
//#ifdef SHOWMEM
_setHideAnim(m_mem1FreeSize, "MEM1", 0, 0, 0.f, 0.f);
_setHideAnim(m_mem2FreeSize, "MEM2", 0, 0, 0.f, 0.f);
//#endif
_hideMain(true);
}
wstringEx CMenu::_getNoticeTranslation(int sorting, wstringEx curLetter)
{
if(sorting == SORT_PLAYERS)
curLetter += m_loc.getWString(m_curLanguage, "players", L" Players");
else if(sorting == SORT_WIFIPLAYERS)
curLetter += m_loc.getWString(m_curLanguage, "wifiplayers", L" Wifi Players");
else if(sorting == SORT_GAMEID)
{
switch(curLetter[0])
{
case L'C':
{
if(m_current_view != COVERFLOW_CHANNEL)
curLetter = m_loc.getWString(m_curLanguage, "custom", L"Custom");
else
curLetter = m_loc.getWString(m_curLanguage, "commodore", L"Commodore 64");
break;
}
case L'E':
{
curLetter = m_loc.getWString(m_curLanguage, "neogeo", L"Neo-Geo");
break;
}
case L'F':
{
curLetter = m_loc.getWString(m_curLanguage, "nes", L"Nintendo");
break;
}
case L'J':
{
curLetter = m_loc.getWString(m_curLanguage, "snes", L"Super Nintendo");
break;
}
case L'L':
{
curLetter = m_loc.getWString(m_curLanguage, "mastersystem", L"Sega Master System");
break;
}
case L'M':
{
curLetter = m_loc.getWString(m_curLanguage, "genesis", L"Sega Genesis");
break;
}
case L'N':
{
curLetter = m_loc.getWString(m_curLanguage, "nintendo64", L"Nintendo64");
break;
}
case L'P':
{
curLetter = m_loc.getWString(m_curLanguage, "turbografx16", L"TurboGrafx-16");
break;
}
case L'Q':
{
curLetter = m_loc.getWString(m_curLanguage, "turbografxcd", L"TurboGrafx-CD");
break;
}
case L'W':
{
curLetter = m_loc.getWString(m_curLanguage, "wiiware", L"WiiWare");
break;
}
case L'H':
{
curLetter = m_loc.getWString(m_curLanguage, "wiichannels", L"Offical Wii Channels");
break;
}
case L'R':
case L'S':
{
curLetter = m_loc.getWString(m_curLanguage, "wii", L"Wii");
break;
}
case L'D':
{
curLetter = m_loc.getWString(m_curLanguage, "homebrew", L"Homebrew");
break;
}
default:
{
curLetter = m_loc.getWString(m_curLanguage, "unknown", L"Unknown");
break;
}
}
}
return curLetter;
}
void CMenu::_setPartition(s8 direction)
{
if(m_source_cnt > 1 && !m_emuSaveNand)
return;
int FS_Type = 0;
/* change partition if direction is not zero */
if(direction != 0)
{
bool NeedFAT = m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_GAMECUBE || m_emuSaveNand == true;
u8 limiter = 0;
do
{
currentPartition = loopNum(currentPartition + direction, 9);
FS_Type = DeviceHandle.GetFSType(currentPartition);
limiter++;
}
while(limiter < 9 && (!DeviceHandle.IsInserted(currentPartition) ||
(m_current_view != COVERFLOW_WII && FS_Type == PART_FS_WBFS) ||
(NeedFAT && FS_Type != PART_FS_FAT)));
}
/* set partition to currentPartition */
if(m_emuSaveNand)
m_cfg.setInt(WII_DOMAIN, "savepartition", currentPartition);
else if(direction == 0 || (direction != 0 && (m_current_view != COVERFLOW_CHANNEL ||
(FS_Type != -1 && DeviceHandle.IsInserted(currentPartition)))))
m_cfg.setInt(_domainFromView(), "partition", currentPartition);
}
void CMenu::exitHandler(int ExitTo)
{
m_exit = true;
if(ExitTo == EXIT_TO_BOOTMII) //Bootmii, check that the files are there, or ios will hang.
{
struct stat dummy;
if(!DeviceHandle.IsInserted(SD) || stat("sd:/bootmii/armboot.bin", &dummy) != 0 || stat("sd:/bootmii/ppcboot.elf", &dummy) != 0)
ExitTo = EXIT_TO_HBC;
}
if(ExitTo != WIIFLOW_DEF)// if not using wiiflows exit option then go ahead and set the exit to
Sys_ExitTo(ExitTo);
}
int CMenu::_getCFVersion()
{
if(m_sourceflow)
return _getSrcFlow();
else if(m_current_view == COVERFLOW_PLUGIN)
{
int first = 0;
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
{
if(m_plugin.GetEnabledStatus(i))
{
string magic = sfmt("%08x", m_plugin.GetPluginMagic(i));
if(m_cfg.has("PLUGIN_CFVERSION", magic))
{
if(first > 0 && m_cfg.getInt("PLUGIN_CFVERSION", magic, 1) != first)
return m_cfg.getInt(_domainFromView(), "last_cf_mode", 1);
else if(first == 0)
first = m_cfg.getInt("PLUGIN_CFVERSION", magic, 1);
}
}
}
if(first == 0)
first++;
return first;
}
return m_cfg.getInt(_domainFromView(), "last_cf_mode", 1);
}
void CMenu::_setCFVersion(int version)
{
if(m_sourceflow)
_setSrcFlow(version);
else if(m_current_view == COVERFLOW_PLUGIN)
{
int first = 0;
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
{
if(m_plugin.GetEnabledStatus(i))
{
string magic = sfmt("%08x", m_plugin.GetPluginMagic(i));
if(m_cfg.has("PLUGIN_CFVERSION", magic))
{
if(first > 0 && m_cfg.getInt("PLUGIN_CFVERSION", magic, 1) != first)
{
m_cfg.setInt(_domainFromView(), "last_cf_mode", version);
return;
}
else if(first == 0)
first = m_cfg.getInt("PLUGIN_CFVERSION", magic, 1);
}
}
}
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
{
if(m_plugin.GetEnabledStatus(i))
m_cfg.setInt("PLUGIN_CFVERSION", sfmt("%08x", m_plugin.GetPluginMagic(i)), version);
}
}
else
m_cfg.setInt(_domainFromView(), "last_cf_mode", version);
}