mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-26 11:51:56 +01:00
2b32db857a
currently loaded cIOS instead -fixed bug of missing remount if no games are found with enabled NAND emulation which made wiiflow hang -added information for neek2o -removed ios reload on boot when wiiflow is in neek2o mode -made NAND file extraction MEM2 only -fixed two not free'd memory allocations which could fill the memory with unused stuff
17 lines
198 B
C
17 lines
198 B
C
#ifndef _ALT_IOS_H_
|
|
#define _ALT_IOS_H_
|
|
|
|
#include <ogcsys.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
bool loadIOS(int ios, bool launch_game, bool emu_channel);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|