WiiFlow_Lite/source/devicemounter
fix94.1 88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
..
libwbfs -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
DeviceHandler.cpp -added back debug HDD size/sector info (more fancy this time :P) 2012-07-20 20:12:25 +00:00
DeviceHandler.hpp -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00
PartitionHandle.cpp -dont use frag list on wbfs partitions, they are not needed 2012-07-20 21:18:29 +00:00
PartitionHandle.h -added back debug HDD size/sector info (more fancy this time :P) 2012-07-20 20:12:25 +00:00
sdhc.c -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage.c -added back debug HDD size/sector info (more fancy this time :P) 2012-07-20 20:12:25 +00:00
usbstorage.h -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00