mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
f1d0386b3c
-added possibility to copy gamecube games from usb to sd card, after copy process game will be started (copy takes 5-10 minutes) (issue 12) -added possibility to install gamecube games to usb fat partitions -fixed game name not displayed in delete game dialog -changed naming scheme of partition name in top-right corner in coverflow, now looks like DML [USB1], name depends on view
269 lines
5.1 KiB
C
269 lines
5.1 KiB
C
/*////////////////////////////////////////////////////////////////////////////////////////
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fsop contains coomprensive set of function for file and folder handling
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en exposed s_fsop fsop structure can be used by callback to update operation status
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////////////////////////////////////////////////////////////////////////////////////////*/
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <ogcsys.h>
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#include <ogc/lwp_watchdog.h>
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#include <dirent.h>
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#include <unistd.h>
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#include <sys/stat.h> //for mkdir
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#include <sys/statvfs.h>
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#include "fileOps.h"
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#include "memory/mem2.hpp"
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#include "utils.h"
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s_fsop fsop;
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// return false if the file doesn't exist
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bool fsop_GetFileSizeBytes (char *path, size_t *filesize) // for me stats st_size report always 0 :(
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{
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FILE *f;
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size_t size = 0;
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f = fopen(path, "rb");
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if (!f)
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{
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if (filesize) *filesize = size;
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return false;
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}
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//Get file size
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fseek( f, 0, SEEK_END);
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size = ftell(f);
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if (filesize) *filesize = size;
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SAFE_CLOSE(f);
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return true;
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}
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/*
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Recursive fsop_GetFolderBytes
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*/
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u64 fsop_GetFolderBytes (char *source)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[300];
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u64 bytes = 0;
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pdir=opendir(source);
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while ((pent=readdir(pdir)) != NULL)
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{
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// Skip it
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if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
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continue;
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sprintf (newSource, "%s/%s", source, pent->d_name);
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// If it is a folder... recurse...
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if (fsop_DirExist (newSource))
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{
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bytes += fsop_GetFolderBytes (newSource);
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}
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else // It is a file !
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{
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size_t s;
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fsop_GetFileSizeBytes (newSource, &s);
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bytes += s;
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}
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}
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closedir(pdir);
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//Debug ("fsop_GetFolderBytes (%s) = %llu", source, bytes);
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return bytes;
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}
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u32 fsop_GetFolderKb (char *source)
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{
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u32 ret = (u32) round ((double)fsop_GetFolderBytes (source) / 1000.0);
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return ret;
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}
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u32 fsop_GetFreeSpaceKb (char *path) // Return free kb on the device passed
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{
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struct statvfs s;
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statvfs (path, &s);
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u32 ret = (u32)round( ((double)s.f_bfree / 1000.0) * s.f_bsize);
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return ret ;
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}
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bool fsop_DirExist (char *path)
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{
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DIR *dir;
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dir=opendir(path);
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if (dir)
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{
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closedir(dir);
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return true;
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}
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return false;
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}
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bool fsop_CopyFile (char *source, char *target, progress_callback_t spinner, void *spinner_data)
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{
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int err = 0;
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fsop.breakop = 0;
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u8 *buff = NULL;
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u32 size;
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u32 bytes, rb,wb;
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u32 block = 71680; //70KB
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FILE *fs = NULL, *ft = NULL;
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fs = fopen(source, "rb");
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if (!fs)
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{
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return false;
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}
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ft = fopen(target, "wt");
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if (!ft)
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{
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SAFE_CLOSE(fs);
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return false;
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}
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//Get file size
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fseek (fs, 0, SEEK_END);
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size = ftell(fs);
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fsop.size = size;
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if (size == 0)
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{
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SAFE_CLOSE(fs);
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SAFE_CLOSE(ft);
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return true;
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}
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// Return to beginning....
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fseek(fs, 0, SEEK_SET);
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buff = MEM2_alloc(block);
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if (buff == NULL)
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{
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SAFE_CLOSE(fs);
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return false;
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}
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bytes = 0;
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bool spinnerFlag = false;
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if (strstr (source, "game.iso")) {
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spinner(bytes, size, spinner_data);
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spinnerFlag = true;
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}
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do
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{
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rb = fread(buff, 1, block, fs);
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wb = fwrite(buff, 1, rb, ft);
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if (wb != wb) err = 1;
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if (rb == 0) err = 1;
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bytes += rb;
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if (spinnerFlag) spinner(bytes, size, spinner_data);
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fsop.multy.bytes += rb;
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fsop.bytes = bytes;
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if (fsop.breakop) break;
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}
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while (bytes < size && err == 0);
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SAFE_CLOSE(fs);
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SAFE_CLOSE(ft);
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MEM2_free(buff);
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if (err) unlink (target);
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if (fsop.breakop || err) return false;
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return true;
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}
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/*
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Semplified folder make
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*/
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int fsop_MakeFolder (char *path)
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{
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if (mkdir(path, S_IREAD | S_IWRITE) == 0) return true;
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return false;
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}
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/*
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Recursive copyfolder
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*/
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static bool doCopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[300], newTarget[300];
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bool ret = true;
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// If target folder doesn't exist, create it !
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if (!fsop_DirExist (target))
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{
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fsop_MakeFolder (target);
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}
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pdir=opendir(source);
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while ((pent=readdir(pdir)) != NULL && ret == true)
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{
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// Skip it
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if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
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continue;
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sprintf (newSource, "%s/%s", source, pent->d_name);
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sprintf (newTarget, "%s/%s", target, pent->d_name);
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// If it is a folder... recurse...
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if (fsop_DirExist (newSource))
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{
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ret = doCopyFolder (newSource, newTarget, spinner, spinner_data);
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}
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else // It is a file !
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{
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strcpy (fsop.op, pent->d_name);
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ret = fsop_CopyFile (newSource, newTarget, spinner, spinner_data);
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}
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}
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closedir(pdir);
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return ret;
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}
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bool fsop_CopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
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{
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fsop.breakop = 0;
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fsop.multy.startms = ticks_to_millisecs(gettime());
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fsop.multy.bytes = 0;
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fsop.multy.size = fsop_GetFolderBytes (source);
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return doCopyFolder (source, target, spinner, spinner_data);
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}
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