mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
f1d0386b3c
-added possibility to copy gamecube games from usb to sd card, after copy process game will be started (copy takes 5-10 minutes) (issue 12) -added possibility to install gamecube games to usb fat partitions -fixed game name not displayed in delete game dialog -changed naming scheme of partition name in top-right corner in coverflow, now looks like DML [USB1], name depends on view
426 lines
14 KiB
C++
426 lines
14 KiB
C++
#include "list.hpp"
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#include "gecko.h"
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#include "GameTDB.hpp"
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#include "config.hpp"
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#include "defines.h"
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#include "channels.h"
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template <typename T>
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void CList<T>::GetPaths(safe_vector<string> &pathlist, string containing, string directory, bool wbfs_fs)
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{
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if (!wbfs_fs)
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{
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/* Open primary directory */
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DIR *dir_itr = opendir(directory.c_str());
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if (!dir_itr) return;
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safe_vector<string> compares = stringToVector(containing, '|');
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safe_vector<string> temp_pathlist;
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struct dirent *ent;
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/* Read primary entries */
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while((ent = readdir(dir_itr)) != NULL)
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{
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if (ent->d_name[0] == '.') continue;
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//if (strlen(ent->d_name) < 6) continue;
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if(ent->d_type == DT_REG)
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{
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for(safe_vector<string>::iterator compare = compares.begin(); compare != compares.end(); compare++)
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if (strcasestr(ent->d_name, (*compare).c_str()) != NULL)
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{
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//gprintf("Pushing %s to the list.\n", sfmt("%s/%s", directory.c_str(), ent->d_name).c_str());
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pathlist.push_back(sfmt("%s/%s", directory.c_str(), ent->d_name));
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break;
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}
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}
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else
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{
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temp_pathlist.push_back(sfmt("%s/%s", directory.c_str(), ent->d_name));
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}
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}
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closedir(dir_itr);
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if(temp_pathlist.size() > 0)
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{
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for(safe_vector<string>::iterator templist = temp_pathlist.begin(); templist != temp_pathlist.end(); templist++)
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{
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dir_itr = opendir((*templist).c_str());
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if (!dir_itr) continue;
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/* Read secondary entries */
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while((ent = readdir(dir_itr)) != NULL)
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{
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if(ent->d_type != DT_REG) continue;
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if (strlen(ent->d_name) < 8) continue;
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for(safe_vector<string>::iterator compare = compares.begin(); compare != compares.end(); compare++)
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if (strcasestr(ent->d_name, (*compare).c_str()) != NULL)
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{
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//gprintf("Pushing %s to the list.\n", sfmt("%s/%s", (*templist).c_str(), ent->d_name).c_str());
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pathlist.push_back(sfmt("%s/%s", (*templist).c_str(), ent->d_name));
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break;
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}
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}
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closedir(dir_itr);
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}
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}
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}
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else
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{
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if(strcasestr(containing.c_str(), ".dol") != 0) return;
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int partition = DeviceHandler::Instance()->PathToDriveType(directory.c_str());
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wbfs_t* handle = DeviceHandler::Instance()->GetWbfsHandle(partition);
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if (!handle) return;
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u32 count = wbfs_count_discs(handle);
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for(u32 i = 0; i < count; i++)
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pathlist.push_back(directory);
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}
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}
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template <>
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void CList<string>::GetHeaders(safe_vector<string> pathlist, safe_vector<string> &headerlist, string, string)
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{
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//gprintf("Getting headers for CList<string>\n");
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if(pathlist.size() < 1) return;
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headerlist.reserve(pathlist.size() + headerlist.size());
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for(safe_vector<string>::iterator itr = pathlist.begin(); itr != pathlist.end(); itr++)
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headerlist.push_back((*itr).c_str());
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}
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template <>
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void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<dir_discHdr> &headerlist, string settingsDir, string curLanguage)
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{
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if(pathlist.size() < 1) return;
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headerlist.reserve(pathlist.size() + headerlist.size());
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gprintf("Getting headers for paths in pathlist (%d)\n", pathlist.size());
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dir_discHdr tmp;
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u32 count = 0;
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string GTitle;
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Config custom_titles;
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if (settingsDir.size() > 0)
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{
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string custom_titles_path = sfmt("%s/" CTITLES_FILENAME, settingsDir.c_str());
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custom_titles.load(custom_titles_path.c_str());
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}
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GameTDB gameTDB;
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if (settingsDir.size() > 0)
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{
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gameTDB.OpenFile(sfmt("%s/wiitdb.xml", settingsDir.c_str()).c_str());
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if(curLanguage.size() == 0) curLanguage = "EN";
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gameTDB.SetLanguageCode(curLanguage.c_str());
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}
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for(safe_vector<string>::iterator itr = pathlist.begin(); itr != pathlist.end(); itr++)
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{
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bzero(&tmp, sizeof(dir_discHdr));
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strncpy(tmp.path, (*itr).c_str(), sizeof(tmp.path));
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tmp.hdr.index = headerlist.size();
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tmp.hdr.casecolor = 1;
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bool wbfs = (*itr).rfind(".wbfs") != string::npos || (*itr).rfind(".WBFS") != string::npos;
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if (wbfs || (*itr).rfind(".iso") != string::npos || (*itr).rfind(".ISO") != string::npos)
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{
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char* filename = &(*itr)[(*itr).find_last_of('/')+1];
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if(strcasecmp(filename, "game.iso") == 0 && strstr((*itr).c_str(), ":/games/") != NULL)
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{
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FILE *fp = fopen((*itr).c_str(), "rb");
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if( fp )
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{
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fseek( fp, 0x00, SEEK_SET );
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fread( tmp.hdr.id, 1, 6, fp );
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GTitle = custom_titles.getString( "TITLES", (const char *) tmp.hdr.id );
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int ccolor = custom_titles.getColor( "COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor ).intVal();
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if( GTitle.size() > 0 || ( gameTDB.IsLoaded() && gameTDB.GetTitle( (char *)tmp.hdr.id, GTitle ) ) )
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{
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mbstowcs( tmp.title, GTitle.c_str(), sizeof(tmp.title) );
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Asciify( tmp.title );
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor( (char *)tmp.hdr.id );
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if( tmp.hdr.casecolor == 0xffffffff )
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tmp.hdr.casecolor = 0;
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tmp.hdr.gc_magic = 0xc2339f3d;
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(*itr)[(*itr).find_last_of('/')] = 0;
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(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
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strcpy( tmp.path, (*itr).c_str() );
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gprintf("Found: %s\n", tmp.path);
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headerlist.push_back( tmp );
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continue;
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}
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fseek( fp, 0, SEEK_SET );
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fread( &tmp.hdr, sizeof( discHdr ), 1, fp);
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SAFE_CLOSE(fp);
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if ( tmp.hdr.gc_magic == 0xc2339f3d )
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{
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mbstowcs( tmp.title, (const char *)tmp.hdr.title, sizeof( tmp.hdr.title ) );
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Asciify(tmp.title);
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tmp.hdr.casecolor = 0;
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(*itr)[(*itr).find_last_of('/')] = 0;
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(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
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strcpy( tmp.path, (*itr).c_str() );
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gprintf("Found: %s\n", tmp.path);
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headerlist.push_back( tmp );
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continue;
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}
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}
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continue;
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}
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Check_For_ID(tmp.hdr.id, (*itr).c_str(), "[", "]"); /* [GAMEID] Title, [GAMEID]_Title, Title [GAMEID], Title_[GAMEID] */
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if(tmp.hdr.id[0] == 0)
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{
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Check_For_ID(tmp.hdr.id, (*itr).c_str(), "/", "."); /* GAMEID.wbfs, GAMEID.iso */
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if(tmp.hdr.id[0] == 0)
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{
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Check_For_ID(tmp.hdr.id, (*itr).c_str(), "/", "_"); /* GAMEID_Title */
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if(tmp.hdr.id[0] == 0)
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{
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Check_For_ID(tmp.hdr.id, (*itr).c_str(), "_", "."); /* Title_GAMEID */ // <-- Unsafe?
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if(tmp.hdr.id[0] == 0)
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Check_For_ID(tmp.hdr.id, (*itr).c_str(), " ", "."); /* Title GAMEID */ //<-- Unsafe?
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}
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}
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}
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if (!isalnum(tmp.hdr.id[0]) || tmp.hdr.id[0] == 0 || memcmp(tmp.hdr.id, "__CFG_", sizeof tmp.hdr.id) == 0)
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{
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gprintf("Skipping file: '%s'\n", (*itr).c_str());
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continue;
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}
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// Get info from custom titles
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GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
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int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
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if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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{
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mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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Asciify(tmp.title);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
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tmp.hdr.players = gameTDB.GetPlayers((char *)tmp.hdr.id);
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//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
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tmp.hdr.magic = 0x5D1C9EA3;
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headerlist.push_back(tmp);
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continue;
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}
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FILE *fp = fopen((*itr).c_str(), "rb");
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if (fp)
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{
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fseek(fp, wbfs ? 512 : 0, SEEK_SET);
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fread(&tmp.hdr, sizeof(discHdr), 1, fp);
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SAFE_CLOSE(fp);
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}
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if (tmp.hdr.magic == 0x5D1C9EA3)
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{
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mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.hdr.title));
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Asciify(tmp.title);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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headerlist.push_back(tmp);
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continue;
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}
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/*if(wbfs)
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{
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wbfs_t *part = WBFS_Ext_OpenPart((char *)(*itr).c_str());
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if (!part) continue;
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// Get header
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if(wbfs_get_disc_info(part, 0, (u8*)&tmp.hdr, sizeof(discHdr), NULL) == 0
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&& memcmp(tmp.hdr.id, "__CFG_", sizeof tmp.hdr.id) != 0)
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{
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mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.title));
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Asciify(tmp.title);
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headerlist.push_back(tmp);
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}
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WBFS_Ext_ClosePart(part);
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continue;
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}*/
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}
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else if((*itr).rfind(".dol") != string::npos || (*itr).rfind(".DOL") != string::npos
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|| (*itr).rfind(".elf") != string::npos || (*itr).rfind(".ELF") != string::npos)
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{
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char *filename = &(*itr)[(*itr).find_last_of('/')+1];
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if(strcasecmp(filename, "boot.dol") != 0 && strcasecmp(filename, "boot.elf") != 0) continue;
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(*itr)[(*itr).find_last_of('/')] = 0;
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(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
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(*itr)[0] = toupper((*itr)[0]);
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for (u32 i = 1; i < (*itr).size(); ++i)
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{
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if((*itr)[i] == '_' || (*itr)[i] == '-')
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(*itr)[i] = ' ';
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if((*itr)[i] == ' ')
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{
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(*itr)[i + 1] = toupper((*itr)[i + 1]);
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i++;
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}
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else (*itr)[i] = tolower((*itr)[i]);
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}
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memcpy(tmp.hdr.id, (*itr).c_str(), 6);
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for (u32 i = 0; i < 6; ++i)
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{
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tmp.hdr.id[i] = toupper(tmp.hdr.id[i]);
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if(!isalnum(tmp.hdr.id[i]) || tmp.hdr.id[i] == ' ' || tmp.hdr.id[i] == '\0')
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tmp.hdr.id[i] = '_';
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}
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// Get info from custom titles
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GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
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int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
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if(GTitle.size() > 0 || (gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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{
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mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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}
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else
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{
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mbstowcs(tmp.title, (*itr).c_str(), sizeof(tmp.title));
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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}
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Asciify(tmp.title);
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headerlist.push_back(tmp);
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continue;
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}
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else if(strncasecmp(DeviceHandler::Instance()->PathToFSName((*itr).c_str()), "WBFS", 4) == 0)
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{
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u8 partition = DeviceHandler::Instance()->PathToDriveType((*itr).c_str());
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wbfs_t* handle = DeviceHandler::Instance()->GetWbfsHandle(partition);
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if (!handle)
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return;
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s32 ret = wbfs_get_disc_info(handle, count, (u8 *)&tmp.hdr, sizeof(struct discHdr), NULL);
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count++;
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if(ret != 0)
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continue;
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GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
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int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, 1).intVal();
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if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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{
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mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
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tmp.hdr.players = gameTDB.GetPlayers((char *)tmp.hdr.id);
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//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
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if (tmp.hdr.magic == 0x5D1C9EA3)
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{
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Asciify(tmp.title);
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headerlist.push_back(tmp);
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}
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continue;
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}
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if (tmp.hdr.magic == 0x5D1C9EA3)
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{
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mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.hdr.title));
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Asciify(tmp.title);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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headerlist.push_back(tmp);
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}
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continue;
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}
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}
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if(gameTDB.IsLoaded())
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gameTDB.CloseFile();
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}
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template <>
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void CList<dir_discHdr>::GetChannels(safe_vector<dir_discHdr> &headerlist, string settingsDir, u32 channelType, string curLanguage)
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{
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Channels m_channels;
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m_channels.Init(channelType, curLanguage, true);
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Config custom_titles;
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if (settingsDir.size() > 0)
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{
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string custom_titles_path = sfmt("%s/" CTITLES_FILENAME, settingsDir.c_str());
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custom_titles.load(custom_titles_path.c_str());
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}
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GameTDB gameTDB;
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if (settingsDir.size() > 0)
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{
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gameTDB.OpenFile(sfmt("%s/wiitdb.xml", settingsDir.c_str()).c_str());
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if(curLanguage.size() == 0) curLanguage = "EN";
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gameTDB.SetLanguageCode(curLanguage.c_str());
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}
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u32 count = m_channels.Count();
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headerlist.reserve(count);
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for (u32 i = 0; i < count; ++i)
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{
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Channel *chan = m_channels.GetChannel(i);
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if (chan->id == NULL) continue; // Skip invalid channels
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dir_discHdr tmp;
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bzero(&tmp, sizeof(dir_discHdr));
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tmp.hdr.index = headerlist.size();
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tmp.hdr.casecolor = 1;
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memcpy(tmp.hdr.id, chan->id, 4);
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memcpy(tmp.title, chan->name, sizeof(tmp.title));
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string GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
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int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
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if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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Asciify(tmp.title);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
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tmp.hdr.players = gameTDB.GetPlayers((char *)tmp.hdr.id);
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//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
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tmp.hdr.chantitle = chan->title;
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headerlist.push_back(tmp);
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}
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if(gameTDB.IsLoaded())
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gameTDB.CloseFile();
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}
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template <typename T>
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void CList<T>::Check_For_ID(u8 *id, string path, string one, string two)
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{
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size_t idstart = path.find_last_of(one);
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size_t idend = path.find_last_of(two);
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if (idend != string::npos && idstart != string::npos && idend - idstart == 7)
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for(u8 pos = 0; pos < 6; pos++)
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id[pos] = toupper(path[idstart + 1 + pos]);
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}
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template class CList<dir_discHdr>;
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template class CList<string>;
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