mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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172 lines
5.3 KiB
C
172 lines
5.3 KiB
C
/*
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https://github.com/superwills/NibbleAndAHalf
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base64.h -- Fast base64 encoding and decoding.
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version 1.0.0, April 17, 2013 143a
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Copyright (C) 2013 William Sherif
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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William Sherif
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will.sherif@gmail.com
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YWxsIHlvdXIgYmFzZSBhcmUgYmVsb25nIHRvIHVz
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*/
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#ifndef BASE64_H
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#define BASE64_H
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#include <stdio.h>
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#include <stdlib.h>
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static const char* b64="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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// maps A=>0,B=>1..
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static const unsigned char unb64[]={
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //10
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //20
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //30
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //40
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0, 0, 0, 62, 0, 0, 0, 63, 52, 53, //50
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54, 55, 56, 57, 58, 59, 60, 61, 0, 0, //60
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0, 0, 0, 0, 0, 0, 1, 2, 3, 4, //70
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, //80
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, //90
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25, 0, 0, 0, 0, 0, 0, 26, 27, 28, //100
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29, 30, 31, 32, 33, 34, 35, 36, 37, 38, //110
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39, 40, 41, 42, 43, 44, 45, 46, 47, 48, //120
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49, 50, 51, 0, 0, 0, 0, 0, 0, 0, //130
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //140
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //150
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //160
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //180
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //190
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //200
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //210
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //220
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //230
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //240
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //250
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0, 0, 0, 0, 0, 0,
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}; // This array has 256 elements
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// Converts binary data of length=len to base64 characters.
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// Length of the resultant string is stored in flen
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// (you must pass pointer flen).
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char* base64( const void* binaryData, int len, int *flen )
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{
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const unsigned char* bin = (const unsigned char*) binaryData;
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char* res;
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int rc = 0; // result counter
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int byteNo; // I need this after the loop
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int modulusLen = len % 3;
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int pad = ((modulusLen&1)<<1) + ((modulusLen&2)>>1); // 2 gives 1 and 1 gives 2, but 0 gives 0.
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*flen = 4*(len + pad)/3;
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res = (char*) malloc( *flen + 1 ); // and one for the null
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if( !res )
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return 0;
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for( byteNo = 0; byteNo <= len-3; byteNo+=3 )
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{
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unsigned char BYTE0=bin[byteNo];
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unsigned char BYTE1=bin[byteNo+1];
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unsigned char BYTE2=bin[byteNo+2];
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res[rc++] = b64[ BYTE0 >> 2 ];
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res[rc++] = b64[ ((0x3&BYTE0)<<4) + (BYTE1 >> 4) ];
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res[rc++] = b64[ ((0x0f&BYTE1)<<2) + (BYTE2>>6) ];
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res[rc++] = b64[ 0x3f&BYTE2 ];
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}
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if( pad==2 )
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{
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res[rc++] = b64[ bin[byteNo] >> 2 ];
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res[rc++] = b64[ (0x3&bin[byteNo])<<4 ];
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res[rc++] = '=';
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res[rc++] = '=';
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}
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else if( pad==1 )
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{
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res[rc++] = b64[ bin[byteNo] >> 2 ];
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res[rc++] = b64[ ((0x3&bin[byteNo])<<4) + (bin[byteNo+1] >> 4) ];
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res[rc++] = b64[ (0x0f&bin[byteNo+1])<<2 ];
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res[rc++] = '=';
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}
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res[rc]=0; // NULL TERMINATOR!;)
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return res;
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}
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unsigned char* unbase64( const char* ascii, int len, int *flen )
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{
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const unsigned char *safeAsciiPtr = (const unsigned char*)ascii;
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unsigned char *bin;
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int cb=0;
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int charNo;
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int pad = 0;
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if ((len <= 0) || (len % 4 != 0)) { // 2 accesses below would be OOB.
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// catch empty string or incorrect padding size, return NULL as result.
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*flen=0;
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return 0;
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}
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if( safeAsciiPtr[ len-1 ]=='=' ) ++pad;
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if( safeAsciiPtr[ len-2 ]=='=' ) ++pad;
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*flen = 3*len/4 - pad;
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bin = (unsigned char*)malloc( *flen );
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if( !bin )
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return 0;
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for( charNo=0; charNo <= len - 4 - pad; charNo+=4 )
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{
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int A=unb64[safeAsciiPtr[charNo]];
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int B=unb64[safeAsciiPtr[charNo+1]];
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int C=unb64[safeAsciiPtr[charNo+2]];
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int D=unb64[safeAsciiPtr[charNo+3]];
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bin[cb++] = (A<<2) | (B>>4);
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bin[cb++] = (B<<4) | (C>>2);
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bin[cb++] = (C<<6) | (D);
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}
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if( pad==1 )
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{
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int A=unb64[safeAsciiPtr[charNo]];
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int B=unb64[safeAsciiPtr[charNo+1]];
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int C=unb64[safeAsciiPtr[charNo+2]];
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bin[cb++] = (A<<2) | (B>>4);
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bin[cb++] = (B<<4) | (C>>2);
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}
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else if( pad==2 )
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{
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int A=unb64[safeAsciiPtr[charNo]];
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int B=unb64[safeAsciiPtr[charNo+1]];
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bin[cb++] = (A<<2) | (B>>4);
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}
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return bin;
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}
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#endif
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