WiiFlow_Lite/source/list
fix94.1 eb2a6158bb -limiting mem1 usage (we dont have that much in mem1 so 11mb
approx are enough) also readded memory cleanup before booting
a wii game to make sure games work
-added some small check to see if path is valid, sometimes
it codedumped on game path check
2012-05-18 14:10:37 +00:00
..
cache.cpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
cache.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
cachedlist.cpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
cachedlist.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
list.cpp -limiting mem1 usage (we dont have that much in mem1 so 11mb 2012-05-18 14:10:37 +00:00
list.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00