mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-18 07:51:53 +01:00
bbf0091922
-plugins now also play videos which have the magic number as name if no specific video was found -switched from libjpeg to the turbojpeg wrapper from libjpeg-turbo to simplify the whole jpeg decoding code by alot -heavly optimized the video decoding code
175 lines
3.9 KiB
C++
175 lines
3.9 KiB
C++
/***************************************************************************
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* Copyright (C) 2010 by Dimok
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* (C) 2014 by FIX94
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* WiiMovie.cpp
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*
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* for WiiXplorer 2010
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***************************************************************************/
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#include <unistd.h>
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#include "memory/mem2.hpp"
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#include "WiiMovie.hpp"
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#include "gecko/gecko.hpp"
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WiiMovie movie;
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void WiiMovie::Init(const char *filepath)
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{
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Frame = NULL;
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BufferPos = 0;
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Buffer[0].thread = false;
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Buffer[1].thread = false;
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VideoFrameCount = 0;
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fps = 0.0f;
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ExitRequested = false;
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Playing = false;
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ThreadStack = NULL;
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//gprintf("Opening video '%s'\n", filepath);
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ReadThread = LWP_THREAD_NULL;
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vFile = fopen(filepath, "rb");
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if(!vFile)
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{
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//gprintf("Open video failed\n");
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ExitRequested = true;
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return;
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}
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if(Video.Init(vFile) == false)
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{
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//gprintf("Memory Allocation failed\n");
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ExitRequested = true;
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return;
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}
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fps = Video.getFps();
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inited = true;
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}
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void WiiMovie::DeInit()
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{
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if(inited == false)
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return;
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inited = false;
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//gprintf("Destructing WiiMovie object\n");
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Playing = false;
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ExitRequested = true;
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Stop();
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if(ReadThread != LWP_THREAD_NULL)
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{
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LWP_ResumeThread(ReadThread);
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LWP_JoinThread(ReadThread, NULL);
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}
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if(ThreadStack != NULL)
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{
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MEM2_lo_free(ThreadStack);
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ThreadStack = NULL;
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}
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Video.DeInit();
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if(vFile != NULL)
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fclose(vFile);
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VideoF.dealloc();
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vFile = NULL;
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Frame = NULL;
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TexHandle.Cleanup(Buffer[0]);
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TexHandle.Cleanup(Buffer[1]);
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Buffer[0].thread = false;
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Buffer[1].thread = false;
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BufferPos = 0;
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}
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bool WiiMovie::Play(bool loop)
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{
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if(!vFile)
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return false;
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ThreadStack = (u8*)MEM2_lo_alloc(32768);
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if(!ThreadStack)
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return false;
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//gprintf("Start playing video\n");
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Video.loop = loop;
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PlayTime.reset();
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Playing = true;
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Buffer[0].thread = false;
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Buffer[1].thread = false;
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LWP_CreateThread(&ReadThread, UpdateThread, this, ThreadStack, 32768, 63);
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//gprintf("Reading frames thread started\n");
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return true;
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}
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void WiiMovie::Stop()
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{
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//gprintf("Stopping WiiMovie video\n");
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ExitRequested = true;
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}
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void * WiiMovie::UpdateThread(void *arg)
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{
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WiiMovie *movie = static_cast<WiiMovie *>(arg);
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while(!movie->ExitRequested)
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{
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movie->ReadNextFrame();
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if(movie->Buffer[movie->BufferPos].thread == false)
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movie->LoadNextFrame();
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else if(movie->Frame->thread == false)
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{
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movie->Frame = &movie->Buffer[movie->BufferPos];
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movie->BufferPos ^= 1;
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}
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}
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return NULL;
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}
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void WiiMovie::ReadNextFrame()
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{
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for(u32 FramesNeeded = (u32)(PlayTime.elapsed()*fps); VideoFrameCount <= FramesNeeded; ++VideoFrameCount)
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{
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if(VideoFrameCount == FramesNeeded)
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Playing = Video.loadNextFrame();
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else
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Video.loadNextFrame(true);
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}
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}
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void WiiMovie::LoadNextFrame()
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{
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if(!vFile || !Playing)
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return;
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Video.getCurrentFrame(VideoF);
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if(!VideoF.data)
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return;
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TexData *CurFrame = &Buffer[BufferPos];
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if(TexHandle.fromTHP(CurFrame, VideoF.data, VideoF.getWidth(), VideoF.getHeight()) == TE_OK)
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{
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CurFrame->thread = true;
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Frame = CurFrame;
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BufferPos ^= 1;
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}
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}
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bool WiiMovie::Continue()
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{
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if(!vFile || !Playing)
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return false;
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return true;
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}
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