WiiFlow_Lite/source/unzip/ash.h
fix94.1 971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00

31 lines
1.2 KiB
C

/****************************************************************************
* Copyright (C) 2012 giantpune
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef ASH_H
#define ASH_H
#include <gctypes.h>
// check if data is ash compressed
bool IsAshCompressed( const u8 *stuff, u32 len );
// decompress ash compressed data
//! len is the size of the compressed data, and is set to the size of the decompressed data
//! this allocates memory with memalign, free it when you are done with it
u8* DecompressAsh( const u8 *stuff, u32 &len );
#endif // ASH_H