mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
2b32db857a
currently loaded cIOS instead -fixed bug of missing remount if no games are found with enabled NAND emulation which made wiiflow hang -added information for neek2o -removed ios reload on boot when wiiflow is in neek2o mode -made NAND file extraction MEM2 only -fixed two not free'd memory allocations which could fill the memory with unused stuff
17 lines
198 B
C
17 lines
198 B
C
#ifndef _ALT_IOS_H_
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#define _ALT_IOS_H_
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#include <ogcsys.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool loadIOS(int ios, bool launch_game, bool emu_channel);
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#ifdef __cplusplus
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}
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#endif
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#endif
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