mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
2b32db857a
currently loaded cIOS instead -fixed bug of missing remount if no games are found with enabled NAND emulation which made wiiflow hang -added information for neek2o -removed ios reload on boot when wiiflow is in neek2o mode -made NAND file extraction MEM2 only -fixed two not free'd memory allocations which could fill the memory with unused stuff
35 lines
519 B
C
35 lines
519 B
C
#ifndef __NK_H__
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#define __NK_H__
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enum ExtNANDCfg
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{
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NCON_EXT_DI_PATH = (1<<0),
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NCON_EXT_NAND_PATH = (1<<1),
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};
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typedef struct _memcfg
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{
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u32 magic;
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u64 titleid;
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u32 config;
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u32 paddinga;
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u32 paddingb;
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u32 paddingc;
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u32 paddingd;
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char dipath[256];
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char nandpath[256];
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} memcfg;
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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s32 Launch_nk(u64 TitleID, const char *nandpath);
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bool neek2o(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif //__NK_H__
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