mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
1b7d76177e
-fixed emu nand codedump on ios reload as well
26 lines
661 B
C
26 lines
661 B
C
#ifndef _CHAN_LAUNCHER
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#define _CHAN_LAUNCHER
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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#include <gctypes.h>
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#include <gccore.h>
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s32 BootChannel(u32 entry, u64 chantitle, u32 ios, u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, int aspectRatio);
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u32 LoadChannel(u8 *buffer);
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio);
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u8 *GetDol(u64 title, u32 bootcontent);
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bool Identify(u64 titleid);
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bool Identify_GenerateTik(signed_blob **outbuf, u32 *outlen);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* _CHAN_LAUNCHER */
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